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Types of Marketing
Permission Marketing
Messages Must Be
Personal
Fun
Entertainment
Interactive Media and Entertainment
Games
Game Developers
Parents
Games
Programmers (Software Developers)
Children
38 Studios (was Green Monster Games)
3D Realms
7th Level
8D World
A Collection of Videogames
A Theory of Fun in Game Design
Acclaim Entertainment (1987-2004)
Activision
Activision Blizzard (2008 merger)
Alan Miller
Amazon Game Studios
Amy Jo Kim
Asmodee
Atari (1971)
Atmosphere Industries
Avery Alder
Bernie De Koven
Betable
Bethesda Softworks (1986)
Bioware
Blizzard Entertainment (1991 as Silicon & Synapse)
Brenda Brathwaite Romero
Broderbund (1980-1998)
Bungie Studios
Callmehbob
Carbon Based Lifeforms
CCP Games
Ceaco
Celia Pearce
Children's Game Developers
Chris Roberts
Cloud Imperium Games
Cloudmakers
Coleco Vision
Console Game Developers
Counts Media
Cyan Worlds (1987)
Damion Schubert
Dapper Labs
Desktop Toys
Digital Extremes (1993)
DIY Game Apps
Double Fine (2000)
Eduardo Baraf
Eidos Games
Elan Lee
Electronic Arts (1982 EA)
Elixir Studios (1998-2005)
Entity Component Systems (ECSes)
Epic Games (1991 as Potomac Computer Systems)
Erik Bethke
Failbetter Games (2009)
Fantasy Flight Games
Feng Mengbo
Fern Forest Games
G2 Game Design
Game Creation Systems
Game Designers' Workshop (1973-1996)
Game Developers Conference (GDC)
Game Jams
Gameful
GameLab
Games Workshop
Gamewright (1994 by 4 parents)
Gas Powered Games
Gen Zendahl
Ghostfire Games
Glu
Grendel Games
Guts & Glory: Courage, Vigor, Character, Oomph
Hangame
Headbone Interactive
Human Head Studios
id Software
Infocom (1979-1986)
Infogrammes
InnerSloth
Ion Storm
Irrational Games (1997)
Ivy Games
Jason Rohrer
Jon Radoff
Jonathan (Jon) Pan
Katapult Studio
Katherine Isbister
Kaz Hirai
Ken Kutaragi
King (2003)
Klang Games (2013)
Klaus Teuber
Latitude
Lewis Pollak
Loki Studios
Lone Shark Games
Looney Labs (1996)
Manifesto Games
Massive Black
Maxis (1987)
Media Station
Meguey Baker
Micro Innovations
MicroProse
Midway Games
Mike Selinker
Mobile Game Developers
Mojang AB (2009)
Namco
Natron Baxter Applied Gaming
NCsoft (1997)
Nexon (1994)
Niantic Labs (2010)
Nicky Case
Nicole Lazzaro
Nival Interactive
Noah Falstein
Nolen Royalty
NTN Communication
Oddworld Inhabitants
Outerlight
Paizo Publishing
Pandemic Studios
Pangea Software
Persuasive Games
Peter Kaminski
Phil Fish
Playdom Social Games
Playfish (2007)
playtime anti-boredom society
Pogo Games
PostLinear Entertainment
PPY Developments
Quantum Realm Games
Raph Koster
Red Storm Entertainment
Relic Entertainment
Richard Bartle
Richard Garfield
Richard Garriott
Riot Games (2006)
Rockstar Games (1998)
Rovio
Running With Scissors
Schell Games
SCRAP
SCVNGR
SemiColin Games
SGN (Social Gaming Network)
Shigeru Miyamoto
Sid Meier
Silicon Beach Software (1984)
Sim Ops Studios
Situate
Six to Start (2008)
Skotos
Sky Mavis
Smart Games
Steve Jackson Games
Strange Loop Games
superbrothers
Supercell
Symbol Zero
Take-Two Interactive (1993 T2)
Tapulous
thatgamecompany (2006 TGC)
The Art of Game Design: A book of lenses
The Planet
Three Melons (2005)
Three Rings Design
Timeline Studios
Tiny Speck (2009)
Two Bit Circus
Ubisoft (1986)
Valve Software (1996)
Video Game Developers
Vincent Baker
Water Cooler Games
Will Wright
Wizards of the Coast (1990)
Wolfire
XEODesign
Zynga Game Network (2007)
Jumps
Game Concepts
Gaming Websites (Platforms)