Open in TheBrain

Nick Bostrom The Simulation Argument Ford Interview 2013

<p>Jul 03, 2016 10:43 PM pub &nbsp;in Feb 2013 &nbsp;!!! &nbsp;&nbsp;211,000 &nbsp;views &nbsp;(compare that to the

Mulhauser video... only 10k)</p>

<p>

bottom line: &nbsp;it stupidly leaves out poss 2.5... NO ETC can pull it off!!!

they're interested... they just can't do it!!! &nbsp;why not that?</p>

<p>

Nick Bostrom...</p>

<p>

1) &nbsp;all ETCs go extinct before reaching tech maturity.</p>

<p>

2) &nbsp;they all lose interest in creating DETAILED ancestor simulations

(so detailed that the people in them would be conscious)</p>

<p>

3) we are almost certainly living in a simulation.</p>

<p>

argument is that ONE of these three is true.</p>

<p>

say 1 is not true for ALL ETCs &nbsp;and</p>

<p>

2 is not true for all those that survive... &nbsp;and therefore</p>

<p>

those trying... could run &nbsp;astronomical numbers of these...</p>

<p>

Therefore, &nbsp;&nbsp;there should be &nbsp;MANY MORE SIMULATED people like us

than NON-SIMULATED PEOPLE like us...</p>

<p>

so, &nbsp;since there are many more SIM PEOPLE &nbsp;then we shoud think that

we are &nbsp;SIM people &nbsp;(since there many more of them!)</p>

<p>

Also a recursive &nbsp;possibility... we are in a sim and WE develop a sim!</p>

<p>

minute 10 &nbsp;Ancestor simulations...</p>

<p>

talks &nbsp;v inadequately about consciousness &nbsp;and the tech capability...</p>

<p>

a number of follow up papers on this...</p>

<p>

the hypothesis.. "we are living in a simulation"</p>

<p>

the sim argument... he does believe that...</p>

<p>

how about the fact that they CANT DO IT... he never address that!</p>

<p>

color... HD; &nbsp;&nbsp;&nbsp;&nbsp;Adam is never in it...</p>

<p>

Glitches in the sim...</p>

<p>

one guy sees &nbsp;pixels in the BR mirror! &nbsp;</p>

<p>

he switches camera angles every few minutes &nbsp;(uses two cameras)...</p>

<p>

&nbsp;</p>

<p>

&nbsp;</p>

<p>

&nbsp;</p>

<p>

&nbsp;</p>

<p>

&nbsp;</p>

<p>

&nbsp;</p>

<p>

&nbsp;</p>

<p>

&nbsp;</p>

Attachments