Open in TheBrain

Prototype theory

<p>Jun 28, 2011 05:14 PM

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prototype theory is &#160;graded categorization in cognitive science

where some members of a category are more central than others.

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eg &#160;give an example of FURNITURE: &#160;people will say CHAIR more oftern than STOOL.

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prototype theory&#160;

contrasts with <b>DEFINITION or (rule) based models</b> eg

a BIRD = &#160;animals with FEATHERS + BEAK + ability to fly

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in prototype theory: &#160;a &#160;ROBIN would be more prototypical than a PENGUIN.

this leads to a graded notion of categories... which is a central notion in many models of cognitive semantics

eg as in George Lakoff. &#160;&#160;article emphasizes work by Eleanor Rosch.

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Eleanor Rosch: FURNITURE example:

chair is most frequently picked, then sofa, then couch, then table, then dress

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at the bottom is telephone and refrigetaor and stove and sewing machine, waste basket.

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Prototypical members have

faster response times ...

exemplars are more frequent... more readily accessible

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Basic Level Categories: &#160;

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when asked &#160;What are you sitting on? &#160;most ppl prefer to say CHAIR rather than

a subordinate &#160;kitchen chair or a superordinate &#160;furniture.

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Basic categories: &#160;sensory-motor affordances: &#160;chair... bending one's knees

fruit: &#160;picking it up and putting it in your mouth

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subordinate level: &#160;dentist's chair or kitchen chair... not new info is added that is significant

at the superordinate level... &#160;hard to conceptualize &#160;(eg hard to draw a picture of furniture)

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Rosch 1978... basic level.... highest cue validity...

eg animal has no visual representation &#160;... but

DOG does, BIRD does, FISH &#160;... full of info content... easy to recognize.

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but &#160;basic level categories are a decomposition info maximally informative categories.

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Read the Wittgenstein paragraph on GAMES &#160;(board games, card games, playing catch, tennis, chess)

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the notion of family resemblance is called for a notion of conceptual distance.

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Peter Gardenfors... Conceptual Spaces... &#160;categories are multi-dimensional feature spaces that are convex.

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Tall man vs tall skyscraper &#160;or small mouse vs small elephant... quite different...

must be contextualized.

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