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2007, Mass Effect

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<p><em><strong>Mass Effect</strong></em> is an&nbsp;<a title="Action role-playing game" href="https://en.m.wikipedia.org/wiki/Action_role-playing_game">action role-playing</a>&nbsp;<a title="Video game" href="https://en.m.wikipedia.org/wiki/Video_game">video game</a> developed by&nbsp;<a title="BioWare" href="https://en.m.wikipedia.org/wiki/BioWare">BioWare</a> and published by&nbsp;<a class="mw-redirect" title="Microsoft Game Studios" href="https://en.m.wikipedia.org/wiki/Microsoft_Game_Studios">Microsoft Game Studios</a> and&nbsp;<a title="Electronic Arts" href="https://en.m.wikipedia.org/wiki/Electronic_Arts">Electronic Arts</a>. Originally released for the&nbsp;<a title="Xbox 360" href="https://en.m.wikipedia.org/wiki/Xbox_360">Xbox 360</a> video game console in 2007, it is the first game of the&nbsp;<em><a title="Mass Effect" href="https://en.m.wikipedia.org/wiki/Mass_Effect">Mass Effect</a></em> series. The game takes place within the&nbsp;<a title="Milky Way" href="https://en.m.wikipedia.org/wiki/Milky_Way">Milky Way</a> galaxy in the year 2183, where civilization is threatened by a highly advanced machine race of synthetic-organic starships. The player assumes the role of&nbsp;<a title="Commander Shepard" href="https://en.m.wikipedia.org/wiki/Commander_Shepard">Commander Shepard</a>, an elite human soldier who must stop a rogue agent from carrying out the machine race's galactic invasion. The gameplay requires the player to complete multiple&nbsp;<a title="Quest (video gaming)" href="https://en.m.wikipedia.org/wiki/Quest_(video_gaming)">quests</a> that generally involve space exploration, squad and vehicular combat, and interaction with&nbsp;<a title="Non-player character" href="https://en.m.wikipedia.org/wiki/Non-player_character">non-player characters</a>.</p>

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<th class="fn" colspan="2">Mass Effect</th>

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<td colspan="2"><a class="image view-border-box" href="https://en.m.wikipedia.org/wiki/File:MassEffect.jpg"><img src="https://upload.wikimedia.org/wikipedia/en/thumb/e/e8/MassEffect.jpg/220px-MassEffect.jpg" alt="MassEffect.jpg" width="220" height="311" data-file-width="283" data-file-height="400" /></a></td>

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<th scope="row"><a title="Video game developer" href="https://en.m.wikipedia.org/wiki/Video_game_developer">Developer(s)</a></th>

<td><a title="BioWare" href="https://en.m.wikipedia.org/wiki/BioWare">BioWare</a></td>

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<th scope="row"><a title="Video game publisher" href="https://en.m.wikipedia.org/wiki/Video_game_publisher">Publisher(s)</a></th>

<td><a class="mw-redirect" title="Microsoft Game Studios" href="https://en.m.wikipedia.org/wiki/Microsoft_Game_Studios">Microsoft Game Studios</a>
<a title="Electronic Arts" href="https://en.m.wikipedia.org/wiki/Electronic_Arts">Electronic Arts</a></td>

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<th scope="row">Director(s)</th>

<td><a title="Casey Hudson" href="https://en.m.wikipedia.org/wiki/Casey_Hudson">Casey Hudson</a></td>

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<th scope="row"><a class="mw-redirect" title="Video game designer" href="https://en.m.wikipedia.org/wiki/Video_game_designer">Designer(s)</a></th>

<td>Preston Watamaniuk</td>

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<th scope="row"><a title="Video game programmer" href="https://en.m.wikipedia.org/wiki/Video_game_programmer">Programmer(s)</a></th>

<td>David Falkner</td>

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<th scope="row"><a title="Video game artist" href="https://en.m.wikipedia.org/wiki/Video_game_artist">Artist(s)</a></th>

<td>Derek Watts</td>

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<th scope="row"><a title="Video game writer" href="https://en.m.wikipedia.org/wiki/Video_game_writer">Writer(s)</a></th>

<td><a title="Drew Karpyshyn" href="https://en.m.wikipedia.org/wiki/Drew_Karpyshyn">Drew Karpyshyn</a></td>

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<th scope="row"><a title="Video game music" href="https://en.m.wikipedia.org/wiki/Video_game_music">Composer(s)</a></th>

<td><a title="Jack Wall (composer)" href="https://en.m.wikipedia.org/wiki/Jack_Wall_(composer)">Jack Wall</a>
Sam Hulick
<a title="Richard Jacques" href="https://en.m.wikipedia.org/wiki/Richard_Jacques">Richard Jacques</a>
David Kates</td>

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<th scope="row">Series</th>

<td><em><a title="Mass Effect" href="https://en.m.wikipedia.org/wiki/Mass_Effect">Mass Effect</a></em></td>

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<th scope="row"><a title="Game engine" href="https://en.m.wikipedia.org/wiki/Game_engine">Engine</a></th>

<td><a class="mw-redirect" title="Unreal Engine 3" href="https://en.m.wikipedia.org/wiki/Unreal_Engine_3">Unreal Engine 3</a></td>

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<th scope="row"><a title="Computing platform" href="https://en.m.wikipedia.org/wiki/Computing_platform">Platform(s)</a></th>

<td><a title="Xbox 360" href="https://en.m.wikipedia.org/wiki/Xbox_360">Xbox 360</a>
<a title="Microsoft Windows" href="https://en.m.wikipedia.org/wiki/Microsoft_Windows">Microsoft Windows</a>
<a title="PlayStation 3" href="https://en.m.wikipedia.org/wiki/PlayStation_3">PlayStation 3</a></td>

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<th scope="row">ReleaseNovember</th>

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<div class="NavHead">20, 2007</div>

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<li><strong>Xbox 360</strong>

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<li><a title="North America" href="https://en.m.wikipedia.org/wiki/North_America">NA</a>:November 20, 2007</li>

<li><a title="Australasia" href="https://en.m.wikipedia.org/wiki/Australasia">AU</a>:November 22, 2007</li>

<li><a title="Europe" href="https://en.m.wikipedia.org/wiki/Europe">EU</a>:November 23, 2007</li>

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<strong>Microsoft Windows</strong>

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<li><a title="North America" href="https://en.m.wikipedia.org/wiki/North_America">NA</a>: May 28, 2008</li>

<li><a title="Australasia" href="https://en.m.wikipedia.org/wiki/Australasia">AU</a>: June 5, 2008</li>

<li><a title="Europe" href="https://en.m.wikipedia.org/wiki/Europe">EU</a>: June 6, 2008</li>

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<strong>PlayStation 3</strong>

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<li><a title="North America" href="https://en.m.wikipedia.org/wiki/North_America">NA</a>:December 4, 2012</li>

<li><a title="Europe" href="https://en.m.wikipedia.org/wiki/Europe">EU</a>:December 7, 2012</li>

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<th scope="row"><a title="Video game genre" href="https://en.m.wikipedia.org/wiki/Video_game_genre">Genre(s)</a></th>

<td><a title="Action role-playing game" href="https://en.m.wikipedia.org/wiki/Action_role-playing_game">Action role-playing</a></td>

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<th scope="row">Mode(s)</th>

<td><a title="Single-player video game" href="https://en.m.wikipedia.org/wiki/Single-player_video_game">Single-player</a></td>

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<p>Planned as the first chapter of a trilogy from the very beginning,&nbsp;<em>Mass Effect</em> was developed over the course of three and a half years and uses the&nbsp;<a class="mw-redirect" title="Unreal Engine 3" href="https://en.m.wikipedia.org/wiki/Unreal_Engine_3">Unreal Engine 3</a> as a groundwork. It was designed so that the player would assume the role of a central character that could make important decisions and impact the story of the game in numerous ways. The combat was designed to offer the tactics and customization of a role-playing game, but through a simpler and&nbsp;<a title="Turns, rounds and time-keeping systems in games" href="https://en.m.wikipedia.org/wiki/Turns,_rounds_and_time-keeping_systems_in_games">real-time</a>&nbsp;<a title="Third-person shooter" href="https://en.m.wikipedia.org/wiki/Third-person_shooter">third-person shooter</a> interface. In 2008 and 2009, two&nbsp;<a title="Downloadable content" href="https://en.m.wikipedia.org/wiki/Downloadable_content">downloadable content</a>packs that introduced new missions to the base game were released.</p>

<p><em>Mass Effect</em> received critical acclaim from&nbsp;<a title="Video game journalism" href="https://en.m.wikipedia.org/wiki/Video_game_journalism">video game publications</a> and sold more than one and a half million copies by January 2008. Critics praised the game's&nbsp;<a title="Interactive storytelling" href="https://en.m.wikipedia.org/wiki/Interactive_storytelling">interactive storytelling</a>and cinematic design, but criticized its unbalanced combat mechanics and poor&nbsp;<a class="mw-redirect" title="Artificial intelligence (video games)" href="https://en.m.wikipedia.org/wiki/Artificial_intelligence(video_games)">artificial intelligence</a>. The game received several year-end awards, including Best RPG at the 2007&nbsp;<a title="Spike Video Game Awards" href="https://en.m.wikipedia.org/wiki/Spike_Video_Game_Awards">Spike Video Game Awards</a> and Roleplaying Game of the Year at the 2008&nbsp;<a title="Academy of Interactive Arts &amp; Sciences" href="https://en.m.wikipedia.org/wiki/Academy_of_Interactive_Arts%26_Sciences">Interactive Achievement Awards</a>.&nbsp;<em>Mass Effect</em> was&nbsp;<a title="Porting" href="https://en.m.wikipedia.org/wiki/Porting">ported</a> to the&nbsp;<a title="Microsoft Windows" href="https://en.m.wikipedia.org/wiki/Microsoft_Windows">Microsoft Windows</a> and&nbsp;<a title="PlayStation 3" href="https://en.m.wikipedia.org/wiki/PlayStation_3">PlayStation 3</a>platforms in 2008 and 2012, respectively. A sequel,&nbsp;<em><a title="Mass Effect 2" href="https://en.m.wikipedia.org/wiki/Mass_Effect_2">Mass Effect 2</a></em>, was released in 2010.</p>

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<h2 class="collapsible-heading" tabindex="0">Contents</h2>

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<h2 class="in-block section-heading collapsible-heading open-block" tabindex="0"><span id="Gameplay" class="mw-headline">Gameplay</span><a class="mw-ui-icon mw-ui-icon-element mw-ui-icon-minerva-edit-enabled edit-page" title="Edit section: Gameplay" href="https://en.m.wikipedia.org/w/index.php?title=Mass_Effect_(video_game)&amp;action=edit&amp;section=1" data-section="1">Edit</a></h2>

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<p><em>Mass Effect</em> is a&nbsp;<a title="Single-player video game" href="https://en.m.wikipedia.org/wiki/Single-player_video_game">single-player</a>&nbsp;<a title="Action role-playing game" href="https://en.m.wikipedia.org/wiki/Action_role-playing_game">action role-playing game</a> in which the player takes the role of&nbsp;<a title="Commander Shepard" href="https://en.m.wikipedia.org/wiki/Commander_Shepard">Commander Shepard</a> from a&nbsp;<a title="Virtual camera system" href="https://en.m.wikipedia.org/wiki/Virtual_camera_system">third-person perspective</a>.<sup id="cite_ref-GSpot_review_1-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-GSpot_review-1">[1]</a></sup> Shepard's gender, appearance, military background, combat-training and first name are determined by the player before the game begins.<sup id="cite_ref-Prima_Guide_New_Career_2-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Prima_Guide_New_Career-2">[2]</a></sup> There are six different&nbsp;<a title="Character class" href="https://en.m.wikipedia.org/wiki/Character_class">character classes</a> for the player to choose from and each of them have different talents that provide enhanced combat capabilities.<sup id="cite_ref-Prima_Guide_Talents_3-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Prima_Guide_Talents-3">[3]</a></sup> For example, the Soldier class is trained in weapon damage and has improved health, while the Sentinel class is trained in protecting and healing allies.<sup id="cite_ref-Prima_Guide_Talents_3-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Prima_Guide_Talents-3">[3]</a></sup> At one point in the game, players may evolve their base class talent into one of two specializations, which depend on the class chosen by the player.<sup id="cite_ref-Prima_Guide_Talents_3-2" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Prima_Guide_Talents-3">[3]</a></sup> Although any class can use any weapon type, each class is only effective with the weapons they are trained in.<sup id="cite_ref-Manual_Combat_4-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Manual_Combat-4">[4]</a></sup></p>

<p>The game's&nbsp;<a title="Overworld" href="https://en.m.wikipedia.org/wiki/Overworld">overworld</a> is a galaxy map that the player can explore to find and complete&nbsp;<a title="Quest (video gaming)" href="https://en.m.wikipedia.org/wiki/Quest(video_gaming)">quests</a>. Most of the quests that progress the story consist of combat missions, while optional quests generally involve the player gathering items or interacting with&nbsp;<a title="Non-player character" href="https://en.m.wikipedia.org/wiki/Non-player_character">non-player characters</a>. As the player progresses throughout the game, six squad members become available, each with their own talents that can be developed.<sup id="cite_ref-GSpot_review_1-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-GSpot_review-1">[1]</a></sup>&nbsp;<a title="Experience point" href="https://en.m.wikipedia.org/wiki/Experience_point">Experience points</a> are gained in multiple ways, such as completing quests, defeating enemies, or finding and collecting items around the environment.<sup id="cite_ref-Manual_Playing_5-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Manual_Playing-5">[5]</a></sup> Each time a sufficient amount of experience is obtained, the player "levels up" and is awarded a number of Talent Points that can be used to develop talents for both Shepard and the members of the squad.<sup id="cite_ref-Manual_Playing_5-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Manual_Playing-5">[5]</a></sup> Each talent has 12 ranks that can be unlocked, with each rank costing one Talent Point.<sup id="cite_ref-Prima_Guide_Talents_3-3" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-Prima_Guide_Talents-3">[3]</a></sup></p>

<p>The player's primary mode of transportation is a starship which serves as Shepard's base of operations.<sup id="cite_ref-Prima_Guide_Transportation_6-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Prima_Guide_Transportation-6">[6]</a></sup> Aboard the ship, the player can interact with the squad members, buy new equipment, and travel to numerous&nbsp;<a title="Planetary system" href="https://en.m.wikipedia.org/wiki/Planetary_system">planetary systems</a>. Although the game features a large number of planets for the player to examine, only a few of them can actually be landed on and explored.<sup id="cite_ref-GSpot_review_1-2" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-GSpot_review-1">[1]</a></sup> Some of them can also be surveyed to search for valuable resources and quest-relevant items.<sup id="cite_ref-Prima_Guide_Transportation_6-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Prima_Guide_Transportation-6">[6]</a></sup> Upon landing on a planet, the player can traverse on foot or by using an all-terrain infantry fighting vehicle called the M35 Mako. Most of the game's main quests are geared toward on-foot combat, but some segments may feature combat requiring the use of the M35 Mako. In contrast, secondary quests usually require the player to explore free-roam uncharted worlds with the vehicle.<sup id="cite_ref-Prima_Guide_Transportation_6-2" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Prima_Guide_Transportation-6">[6]</a></sup> Equipment items, which include armor, weapon, and ammunition upgrades, can be found around the environment or purchased from merchants in settlements.<sup id="cite_ref-Manual_Equipment_7-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-Manual_Equipment-7">[7]</a></sup></p>

<h3 class="in-block"><span id="Combat" class="mw-headline">Combat</span><a class="mw-ui-icon mw-ui-icon-element mw-ui-icon-minerva-edit-enabled edit-page" title="Edit section: Combat" href="https://en.m.wikipedia.org/w/index.php?title=Mass_Effect_(video_game)&amp;action=edit&amp;section=2" data-section="2">Edit</a></h3>

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<div class="thumbcaption">In combat, the player can pause the action to display the squad's&nbsp;<a title="User interface" href="https://en.m.wikipedia.org/wiki/User_interface">user interface</a> and calmly select different powers for the squad members to use. The squad's&nbsp;<a title="Health (gaming)" href="https://en.m.wikipedia.org/wiki/Health_(gaming)">health bars</a>and shields are displayed at the bottom left corner of the screen.</div>

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<p>Combat in&nbsp;<em>Mass Effect</em> is squad-based and two squad members accompany the player on the battlefield.<sup id="cite_ref-Prima_Guide_Command_8-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Prima_Guide_Command-8">[8]</a></sup> The player has direct control of Shepard while the squad members are controlled by the game's&nbsp;<a class="mw-redirect" title="Artificial intelligence (video games)" href="https://en.m.wikipedia.org/wiki/Artificial_intelligence(video_games)">artificial intelligence</a>.<sup id="cite_ref-GSpot_review_1-3" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-GSpot_review-1">[1]</a></sup> Battles take place in&nbsp;<a title="Turns, rounds and time-keeping systems in games" href="https://en.m.wikipedia.org/wiki/Turns,rounds_and_time-keeping_systems_in_games">real-time</a>, but the player can pause the action at any time to calmly target enemies and select different talent abilities for the squad members to use.<sup id="cite_ref-GSpot_review_1-4" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-GSpot_review-1">[1]</a></sup> The game uses an&nbsp;<a title="Over the shoulder shot" href="https://en.m.wikipedia.org/wiki/Over_the_shoulder_shot">over the shoulder perspective</a>akin to a&nbsp;<a title="Third-person shooter" href="https://en.m.wikipedia.org/wiki/Third-person_shooter">third-person shooter</a>, and features a&nbsp;<a title="Cover system" href="https://en.m.wikipedia.org/wiki/Cover_system">cover system</a> which allows players to strategically hide behind objects while fighting enemy forces.<sup id="cite_ref-GSpot_review_1-5" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-GSpot_review-1">[1]</a></sup> The player may also issue orders to the squad members, such as sending them to take cover behind an object, scout ahead, regroup, or focus their fire on a designed target.<sup id="cite_ref-Manual_Combat_4-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-Manual_Combat-4">[4]</a></sup></p>

<p>Weapons range from&nbsp;<a title="Pistol" href="https://en.m.wikipedia.org/wiki/Pistol">pistols</a> to&nbsp;<a title="Shotgun" href="https://en.m.wikipedia.org/wiki/Shotgun">shotguns</a>,&nbsp;<a title="Assault rifle" href="https://en.m.wikipedia.org/wiki/Assault_rifle">assault rifles</a>, and&nbsp;<a title="Sniper rifle" href="https://en.m.wikipedia.org/wiki/Sniper_rifle">sniper rifles</a>.<sup id="cite_ref-Manual_Combat_4-2" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Manual_Combat-4">[4]</a></sup> Although all of them have unlimited ammunition, they overheat if fired continuously for prolonged periods.<sup id="cite_ref-Prima_Guide_Command_8-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Prima_Guide_Command-8">[8]</a></sup> In addition, the player can use&nbsp;<a title="Grenade" href="https://en.m.wikipedia.org/wiki/Grenade">grenades</a> which latch onto targets or flat surfaces to be remotely detonated.<sup id="cite_ref-Manual_Combat_4-3" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Manual_Combat-4">[4]</a></sup> Shepard and the squad members are protected by a&nbsp;<a title="Health (gaming)" href="https://en.m.wikipedia.org/wiki/Health(gaming)">health bar</a> and damage-absorbing shields. The health bar only takes damage once the shields have been destroyed, but environmental&nbsp;<a title="Hazard" href="https://en.m.wikipedia.org/wiki/Hazard">hazards</a> like&nbsp;<a title="Heat" href="https://en.m.wikipedia.org/wiki/Heat">heat</a> or&nbsp;<a title="Toxicity" href="https://en.m.wikipedia.org/wiki/Toxicity">toxic</a>agents may directly affect the health bar if they are not negated entirely by wearing appropriate armor.<sup id="cite_ref-Prima_Guide_Transportation_6-3" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Prima_Guide_Transportation-6">[6]</a></sup> The health bar can be restored with the use of items called Medi-gels, while shields automatically regenerate when not taking fire for a brief period. Some talents and equipment items can improve the healing rate or shield regeneration.<sup id="cite_ref-Prima_Guide_Talents_3-4" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Prima_Guide_Talents-3">[3]</a></sup> The player can revive fallen squad members with the use of the Unity talent. However, if Shepard dies, the player must start the game again from the last saved point.<sup id="cite_ref-Prima_Guide_Talents_3-5" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-Prima_Guide_Talents-3">[3]</a></sup></p>

<h3 class="in-block"><span id="Dialogue_and_morality" class="mw-headline">Dialogue and morality</span><a class="mw-ui-icon mw-ui-icon-element mw-ui-icon-minerva-edit-enabled edit-page" title="Edit section: Dialogue and morality" href="https://en.m.wikipedia.org/w/index.php?title=Mass_Effect_(video_game)&amp;action=edit&amp;section=3" data-section="3">Edit</a></h3>

<p>During conversations with characters,&nbsp;<em>Mass Effect</em> employs a&nbsp;<a title="Pie menu" href="https://en.m.wikipedia.org/wiki/Pie_menu">radial command menu</a>, called Dialogue Wheel, where the player's&nbsp;<a title="Interactive storytelling" href="https://en.m.wikipedia.org/wiki/Interactive_storytelling">dialogue options</a> depend on wheel direction.<sup id="cite_ref-Manual_Playing_5-2" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Manual_Playing-5">[5]</a></sup> The left side of the wheel is normally reserved for options that will continue the conversation in depth, while options on the right side tend to move the conversation towards completion. Responses at the top are generally more polite and selfless, while those at the bottom are more aggressive and hostile.<sup id="cite_ref-Manual_Playing_5-3" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Manual_Playing-5">[5]</a></sup> Dialogue choices impact how others react to Shepard and affect the player's chosen morality. Morality is measured by Paragon (charm) and Renegade (intimidate) points. These points allow the player to develop talents that affect the availability of new special Paragon and Renegade dialogue options with significant impact in the game.<sup id="cite_ref-Prima_Guide_Morality_9-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-Prima_Guide_Morality-9">[9]</a></sup></p>

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<h2 class="in-block section-heading collapsible-heading open-block" tabindex="0"><span id="Synopsis" class="mw-headline">Synopsis</span><a class="mw-ui-icon mw-ui-icon-element mw-ui-icon-minerva-edit-enabled edit-page" title="Edit section: Synopsis" href="https://en.m.wikipedia.org/w/index.php?title=Mass_Effect_(video_game)&amp;action=edit&amp;section=4" data-section="4">Edit</a></h2>

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<h3 class="in-block"><span id="Setting_and_characters" class="mw-headline">Setting and characters</span><a class="mw-ui-icon mw-ui-icon-element mw-ui-icon-minerva-edit-enabled edit-page" title="Edit section: Setting and characters" href="https://en.m.wikipedia.org/w/index.php?title=Mass_Effect_(video_game)&amp;action=edit&amp;section=5" data-section="5">Edit</a></h3>

<div class="hatnote navigation-not-searchable">See also:&nbsp;<a title="List of Mass Effect characters" href="https://en.m.wikipedia.org/wiki/List_of_Mass_Effect_characters">List of Mass Effect characters</a></div>

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<div class="thumbinner"><a class="image view-border-box" href="https://en.m.wikipedia.org/wiki/File:Mark_Meer_and_Jennifer_Hale_at_EXP_Con_2011.jpg"><span class="lazy-image-placeholder" data-src="//upload.wikimedia.org/wikipedia/commons/thumb/f/f4/Mark_Meer_and_Jennifer_Hale_at_EXP_Con_2011.jpg/250px-Mark_Meer_and_Jennifer_Hale_at_EXP_Con_2011.jpg" data-alt="" data-width="250" data-height="166" data-class="thumbimage">&nbsp;</span></a>

<div class="thumbcaption"><a title="Mark Meer" href="https://en.m.wikipedia.org/wiki/Mark_Meer">Mark Meer</a> (left) and&nbsp;<a title="Jennifer Hale" href="https://en.m.wikipedia.org/wiki/Jennifer_Hale">Jennifer Hale</a> (right) provided the voices for the male and female protagonist of the game, Commander Shepard.</div>

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<p><em>Mass Effect</em> is set within the&nbsp;<a title="Milky Way" href="https://en.m.wikipedia.org/wiki/Milky_Way">Milky Way</a> galaxy in the year 2183 where&nbsp;<a title="Interstellar travel" href="https://en.m.wikipedia.org/wiki/Interstellar_travel">interstellar travel</a> is possible through the use of mass transit devices called Mass Relays, a technology believed to have been built by an extinct alien race known as the Protheans.<sup id="cite_ref-Mass_Relays_10-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Mass_Relays-10">[10]</a></sup> The term "Mass Effect" is defined as a form of&nbsp;<a title="Mass" href="https://en.m.wikipedia.org/wiki/Mass">mass</a>-negating technology, allowing the creation of physics phenomena, like&nbsp;<a title="Artificial gravity" href="https://en.m.wikipedia.org/wiki/Artificial_gravity">artificial gravity</a> or&nbsp;<a title="Faster-than-light" href="https://en.m.wikipedia.org/wiki/Faster-than-light">FTL</a> travel.<sup id="cite_ref-Mass_Effect_Fields_11-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Mass_Effect_Fields-11">[11]</a></sup> A conglomerate body of governments known as the Citadel Council controls a large percentage of the galaxy and is responsible for maintaining law and order among races of the galactic community.<sup id="cite_ref-Citadel_Council_12-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Citadel_Council-12">[12]</a></sup> Races that belong to the Citadel Council include humans, asari, salarians, and turians. Other alien races seen in the game include the reptilian krogan, the environmental suited quarians, and a hostile race of networked&nbsp;<a title="Artificial intelligence" href="https://en.m.wikipedia.org/wiki/Artificial_intelligence">artificial intelligences</a> called geth. Humanity is represented by the Systems Alliance, an organized body that joined the Citadel Council in 2157.<sup id="cite_ref-Systems_Alliance_13-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Systems_Alliance-13">[13]</a></sup></p>

<p>The protagonist of the game is Commander Shepard (voiced by&nbsp;<a title="Mark Meer" href="https://en.m.wikipedia.org/wiki/Mark_Meer">Mark Meer</a> or&nbsp;<a title="Jennifer Hale" href="https://en.m.wikipedia.org/wiki/Jennifer_Hale">Jennifer Hale</a>), a graduate of the Systems Alliance special forces program and a candidate to become the first human member of the Special Tactics and Reconnaissance (Spectre) force, agents given broad authority by the Citadel Council to protect the galaxy. Shepard's squad members include human Systems Alliance marine&nbsp;<a class="mw-redirect" title="Kaidan Alenko" href="https://en.m.wikipedia.org/wiki/Kaidan_Alenko">Kaidan Alenko</a>&nbsp;(<a title="Raphael Sbarge" href="https://en.m.wikipedia.org/wiki/Raphael_Sbarge">Raphael Sbarge</a>), human Systems Alliance soldier&nbsp;<a class="mw-redirect" title="Characters of the Mass Effect universe" href="https://en.m.wikipedia.org/wiki/Characters_of_the_Mass_Effect_universe#Ashley_Williams">Ashley Williams</a>&nbsp;(<a title="Kimberly Brooks" href="https://en.m.wikipedia.org/wiki/Kimberly_Brooks">Kimberly Brooks</a>), turian Citadel Security officer&nbsp;<a title="Garrus Vakarian" href="https://en.m.wikipedia.org/wiki/Garrus_Vakarian">Garrus Vakarian</a>&nbsp;(<a title="Brandon Keener" href="https://en.m.wikipedia.org/wiki/Brandon_Keener">Brandon Keener</a>), krogan mercenary&nbsp;<a title="Urdnot Wrex" href="https://en.m.wikipedia.org/wiki/Urdnot_Wrex">Urdnot Wrex</a>&nbsp;(<a title="Steven Barr" href="https://en.m.wikipedia.org/wiki/Steven_Barr">Steven Barr</a>), quarian mechanic&nbsp;<a title="Tali'Zorah" href="https://en.m.wikipedia.org/wiki/Tali%27Zorah">Tali'Zorah</a> (Ash Sroka), and asari&nbsp;<a title="Xenoarchaeology" href="https://en.m.wikipedia.org/wiki/Xenoarchaeology">exoarchaeologist</a>&nbsp;<a class="mw-redirect" title="Liara T'Soni" href="https://en.m.wikipedia.org/wiki/Liara_T%27Soni">Liara T'Soni</a>&nbsp;(<a title="Ali Hillis" href="https://en.m.wikipedia.org/wiki/Ali_Hillis">Ali Hillis</a>). Other characters include&nbsp;<em>SSV Normandy</em> captain&nbsp;<a class="mw-redirect" title="Characters of the Mass Effect universe" href="https://en.m.wikipedia.org/wiki/Characters_of_the_Mass_Effect_universe#David_Anderson">David Anderson</a>&nbsp;(<a title="Keith David" href="https://en.m.wikipedia.org/wiki/Keith_David">Keith David</a>) and&nbsp;<em>SSV Normandy</em><span class="nowrap">'</span>s pilot <a class="mw-redirect" title="Characters of the Mass Effect universe" href="https://en.m.wikipedia.org/wiki/Characters_of_the_Mass_Effect_universe#Jeff%22Joker%22_Moreau">Jeff "Joker" Moreau</a>&nbsp;(<a title="Seth Green" href="https://en.m.wikipedia.org/wiki/Seth_Green">Seth Green</a>).<sup id="cite_ref-Mass_Effect_Credits_14-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Mass_Effect_Credits-14">[14]</a></sup></p>

<h3 class="in-block"><span id="Plot" class="mw-headline">Plot</span><a class="mw-ui-icon mw-ui-icon-element mw-ui-icon-minerva-edit-enabled edit-page" title="Edit section: Plot" href="https://en.m.wikipedia.org/w/index.php?title=Mass_Effect_(video_game)&amp;action=edit&amp;section=6" data-section="6">Edit</a></h3>

<p>Shepard and Kaidan are sent to the human colony of Eden Prime to recover an unearthed Prothean beacon. They repel an attack by the geth, rescuing Ashley in the process. Rogue turian Spectre, Saren Arterius, activates the beacon before escaping. Shepard reaches the beacon and receives a vision showing scenes of war and death. The&nbsp;<em>SSV Normandy</em> and its crew are summoned by Ambassador Donnel Udina to the Citadel Station, but Shepard is unable to convince the Citadel Council of Saren's treason without solid evidence. Shepard meets Garrus and Wrex, and rescues Tali, who possesses a recording of a conversation between Saren and asari Matriarch, Benezia. The two discuss their victory while also mentioning an artifact called the "Conduit" and the return of the Reapers, a highly advanced machine race of synthetic-organic starships believed to eradicate all&nbsp;<a title="Organism" href="https://en.m.wikipedia.org/wiki/Organism">organic</a> civilization every 50,000 years. The Council revokes Saren's Spectre status and makes Shepard the first human Spectre. Shepard is also handed command of the&nbsp;<em>Normandy</em> by Anderson, and begins to follow several leads provided by him and Udina.</p>

<p>On the world of Therum, Shepard rescues Benezia's daughter Liara T'Soni, who joins Shepard's squad because of her biotic abilities and expertise of the Protheans. On the colony of Feros, Shepard fights off Saren's forces and learns that his flagship, Sovereign, possesses unique mind-control capabilities. On the world of Noveria, Shepard tracks down and defeats Benezia, who reveals that she and Saren are being indoctrinated by Sovereign. Meanwhile, the Council informs Shepard that a salarian infiltration unit has uncovered Saren's main base on Virmire. Upon arrival, Shepard learns that Saren has discovered a cure for the krogan genetic disease, the genophage, and plans to breed an army of unstoppable krogan warriors. Wrex clashes with Shepard over whether to destroy it, which results in him either standing down or being executed. After this conflict, Shepard assists the salarians in destroying the base by planting a bomb in it. Inside, Shepard is confronted by Sovereign, who reveals itself to be an actual Reaper.</p>

<p>Sovereign reveals that the Reapers remain outside the Milky Way waiting for organic life to develop and discover the Mass Relays, before harvesting them when they reach their peak. Afterwards, Shepard must choose between saving Ashley or Kaidan, who have both been pinned down with the bomb about to explode. Shepard also finds Saren, who claims that his allegiance to Sovereign will save organic life forms by demonstrating their usefulness to the Reapers. Liara is then able to pinpoint the Conduit's location back on the&nbsp;<em>Normandy</em>: a Prothean world known as Ilos. There, Shepard learns that the Citadel Station is actually a huge Mass Relay that the Reapers use to invade the galaxy. During the last&nbsp;<a title="Extinction" href="https://en.m.wikipedia.org/wiki/Extinction">extinction</a> cycle, a few Protheans survived on Ilos via&nbsp;<a title="Cryopreservation" href="https://en.m.wikipedia.org/wiki/Cryopreservation">cryopreservation</a> and then re-entered the Citadel Station via the Conduit, a reverse-engineered miniature Mass Relay disguised aboard the station as a statue. The Protheans sabotaged the Citadel to prevent the Reapers from remotely activating the Citadel Mass Relay, which Saren plans to undo to allow Sovereign to trigger the Reaper invasion.</p>

<p>After fighting through heavy geth forces at the Conduit, Shepard confronts Saren at the Citadel. Saren is either killed by Shepard or commits suicide if Shepard convinces him to rebel. The Destiny Ascension, the Citadel's&nbsp;<a title="Flagship" href="https://en.m.wikipedia.org/wiki/Flagship">flagship</a> with the Council on board, then requests assistance; Shepard must either risk heavy human casualties to save them or sacrifice them to pursue Sovereign. Sovereign then reanimates Saren's corpse to attack Shepard, while simultaneously fighting off the Alliance. Eventually, Saren's corpse is destroyed, and Sovereign is dispatched by the&nbsp;<em>Normandy</em>. For prevailing, Humanity is either invited to join the Council if it was saved, or becomes its new leader if it was left to perish. Regardless, Shepard can nominate either Anderson or Udina to this new leadership position before leaving the proceedings, vowing to end the Reaper threat.</p>

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<h2 class="in-block section-heading collapsible-heading open-block" tabindex="0"><span id="Development" class="mw-headline">Development</span><a class="mw-ui-icon mw-ui-icon-element mw-ui-icon-minerva-edit-enabled edit-page" title="Edit section: Development" href="https://en.m.wikipedia.org/w/index.php?title=Mass_Effect_(video_game)&amp;action=edit&amp;section=7" data-section="7">Edit</a></h2>

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<p><em>Mass Effect</em> was developed by&nbsp;<a title="BioWare" href="https://en.m.wikipedia.org/wiki/BioWare">BioWare</a> and directed by&nbsp;<a title="Casey Hudson" href="https://en.m.wikipedia.org/wiki/Casey_Hudson">Casey Hudson</a>, who previously directed BioWare's 2003 title&nbsp;<em><a title="Star Wars: Knights of the Old Republic" href="https://en.m.wikipedia.org/wiki/Star_Wars:Knights_of_the_Old_Republic">Star Wars: Knights of the Old Republic</a></em>.<sup id="cite_ref-IGN_interview_1_15-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_interview_1-15">[15]</a></sup> Preproduction of the game began in early 2004, shortly after the&nbsp;<a title="Microsoft Windows" href="https://en.m.wikipedia.org/wiki/Microsoft_Windows">Microsoft Windows</a> version of&nbsp;<em>Knights of the Old Republic</em> was released.<sup id="cite_ref-Xbox_Gazette_interview_16-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Xbox_Gazette_interview-16">[16]</a></sup> As the development team was already experienced with the&nbsp;<a title="Xbox (console)" href="https://en.m.wikipedia.org/wiki/Xbox(console)">Xbox</a> console, they decided to develop the game originally for its successor, the&nbsp;<a title="Xbox 360" href="https://en.m.wikipedia.org/wiki/Xbox_360">Xbox 360</a>, due to its improved processing power and development tools.<sup id="cite_ref-Xbox_Gazette_interview_16-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Xbox_Gazette_interview-16">[16]</a></sup> A total of 130 people were involved in the development of the game and the first six to eight months were spent conceiving how the game would look.<sup id="cite_ref-CVG_interview_17-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-CVG_interview-17">[17]</a></sup>&nbsp;<em>Mass Effectuses</em> the <a class="mw-redirect" title="Unreal Engine 3" href="https://en.m.wikipedia.org/wiki/Unreal_Engine_3">Unreal Engine 3</a> as a groundwork, but on top of that the team developed additional components for advanced digital actors, space exploration, and squad combat, resulting in BioWare's largest programming project at the time.<sup id="cite_ref-Xbox_Gazette_interview_16-2" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Xbox_Gazette_interview-16">[16]</a></sup> During the game's three- to four-year development cycle, most of the time had been devoted to the development of these technologies.<sup id="cite_ref-Xbox_Gazette_interview_16-3" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Xbox_Gazette_interview-16">[16]</a></sup></p>

<p>As BioWare wanted to create a big and memorable story,&nbsp;<em>Mass Effect</em> was envisioned as the first chapter of a trilogy from the very beginning, and having a considerable technological basis would help shorten the development cycle of its future sequels.<sup id="cite_ref-Xbox_Gazette_interview_16-4" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Xbox_Gazette_interview-16">[16]</a></sup> Instead of designing a role-playing game where the player would control a blank protagonist, the developers wanted players to assume the role of a central character that would have to make important decisions.<sup id="cite_ref-IGN_interview_1_15-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_interview_1-15">[15]</a></sup> According to Hudson, this approach would allow them to create a unique "level of intensity and cinematic power", while at the same time give the player the same role-playing customization as previous BioWare games.<sup id="cite_ref-Amped_Interview_2_18-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Amped_Interview_2-18">[18]</a></sup> Choices and consequences were a high priority, as developers did not want players to follow a pre-determined path.<sup id="cite_ref-IGN_character_creation_19-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_character_creation-19">[19]</a></sup> Since the game would feature a wide range of dialogue options when the player interacts with in-game characters, the team created the dialogue wheel to help players know which responses belong to which emotions.<sup id="cite_ref-IGN_interview_2_20-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_interview_2-20">[20]</a></sup> The use of digital actors allowed developers to create conversations where characters would speak by using facial expressions and body movement.<sup id="cite_ref-IGN_digital_actors_21-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_digital_actors-21">[21]</a></sup></p>

<p>Hudson explained that they wanted to evolve the pseudo-turn-based combat of&nbsp;<em>Knights of the Old Republic</em> into a real-time third-person shooter&nbsp;<a title="User interface" href="https://en.m.wikipedia.org/wiki/User_interface">interface</a>.<sup id="cite_ref-IGN_burning_questions_22-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_burning_questions-22">[22]</a></sup> The combat was meant to offer the tactics and customization of a role-playing game, but through a simpler and more intuitive user interface.<sup id="cite_ref-Amped_Interview_2_18-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Amped_Interview_2-18">[18]</a></sup> It was also designed so that players would not need to press many buttons to pull off the squad's different attack combinations.<sup id="cite_ref-IGN_interview_3_23-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_interview_3-23">[23]</a></sup> The team worked closely with&nbsp;<a title="Microsoft" href="https://en.m.wikipedia.org/wiki/Microsoft">Microsoft</a> on several elements of the interface to make sure the combat was tactical enough,<sup id="cite_ref-Guardian_interview_24-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Guardian_interview-24">[24]</a></sup> and went through a lot of trial and error to balance the combat between role-playing game and&nbsp;<a title="Shooter game" href="https://en.m.wikipedia.org/wiki/Shooter_game">shooter</a>.<sup id="cite_ref-Guardian_interview_24-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Guardian_interview-24">[24]</a></sup> Creating a great sense of discovery was a major goal. Developers wanted the game to feature an actual galaxy that could be explored beyond the core story locations.<sup id="cite_ref-Xbox_Gazette_interview_16-5" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Xbox_Gazette_interview-16">[16]</a></sup> Although a very large team manually built several parts of the galaxy, the tools and technologies they developed helped them extend the playable space significantly.<sup id="cite_ref-Amped_Interview_3_25-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-Amped_Interview_3-25">[25]</a></sup></p>

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<div class="thumbcaption"><a title="Jack Wall (composer)" href="https://en.m.wikipedia.org/wiki/Jack_Wall_(composer)">Jack Wall</a> was the main composer of&nbsp;<em>Mass Effect</em>.</div>

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<p><a title="Drew Karpyshyn" href="https://en.m.wikipedia.org/wiki/Drew_Karpyshyn">Drew Karpyshyn</a>, who previously served as a senior writer for&nbsp;<em>Knights of the Old Republic</em>, was the lead writer for&nbsp;<em>Mass Effect</em>.<sup id="cite_ref-IGN_Karpyshyn_1_26-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_Karpyshyn_1-26">[26]</a></sup> Despite the fact that each of the game's planets had one primary writer, all of the writers involved in the production had to review each other's work and offer criticism. This process of collaborative feedback and individual effort is common at BioWare, and it behooved Karpyshyn to make sure the style was consistent across all different areas.<sup id="cite_ref-IGN_Karpyshyn_1_26-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_Karpyshyn_1-26">[26]</a></sup> One of the biggest challenges the writers faced was the amount of volume they were required to write to support the game's multiple dialogue paths and story outcomes.<sup id="cite_ref-IGN_Karpyshyn_1_26-2" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_Karpyshyn_1-26">[26]</a></sup> It took them three years to get everything into the game, which featured about 400,000 words and more than 20,000 lines of spoken dialogue.<sup id="cite_ref-IGN_Karpyshyn_1_26-3" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_Karpyshyn_1-26">[26]</a></sup><sup id="cite_ref-IGN_Karpyshyn_2_27-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_Karpyshyn_2-27">[27]</a></sup>According to Karpyshyn, this is roughly the equivalent of 20 movies or 4-5 full novels.<sup id="cite_ref-IGN_Karpyshyn_2_27-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_Karpyshyn_2-27">[27]</a></sup></p>

<p>Films such as&nbsp;<em><a title="Star Wars (film)" href="https://en.m.wikipedia.org/wiki/Star_Wars(film)">Star Wars</a></em>,&nbsp;<em><a title="Alien (film)" href="https://en.m.wikipedia.org/wiki/Alien(film)">Alien</a></em>,&nbsp;<em><a title="Blade Runner" href="https://en.m.wikipedia.org/wiki/Blade_Runner">Blade Runner</a></em>,&nbsp;<em><a title="Star Trek II: The Wrath of Khan" href="https://en.m.wikipedia.org/wiki/Star_Trek_II:The_Wrath_of_Khan">Star Trek II: The Wrath of Khan</a></em>, and&nbsp;<em><a title="Starship Troopers (film)" href="https://en.m.wikipedia.org/wiki/Starship_Troopers(film)">Starship Troopers</a></em> were significant influences on the atmosphere and artistic qualities of the game.<sup id="cite_ref-Xbox_Gazette_interview_16-6" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Xbox_Gazette_interview-16">[16]</a></sup><sup id="cite_ref-Unlimited_Enabled_28-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Unlimited_Enabled-28">[28]</a></sup> The team chose&nbsp;<a title="Jack Wall (composer)" href="https://en.m.wikipedia.org/wiki/Jack_Wall(composer)">Jack Wall</a>, who also penned the music for BioWare's 2005 title&nbsp;<em><a title="Jade Empire" href="https://en.m.wikipedia.org/wiki/Jade_Empire">Jade Empire</a></em>, as the main composer of&nbsp;<em>Mass Effect</em> due to his ability to produce a wide range of musical styles.<sup id="cite_ref-Xbox_Gazette_interview_16-7" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Xbox_Gazette_interview-16">[16]</a></sup> Hudson had a clear idea of what kind of music he wanted in the game, but gave Wall certain artistic freedom to express himself.<sup id="cite_ref-Wall_Interview_2_29-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Wall_Interview_2-29">[29]</a></sup> According to Wall, the main vision was to "marry the electronic instrument palatte [<em><a title="Sic" href="https://en.m.wikipedia.org/wiki/Sic">sic</a></em>] of the late 70's/early 80's with more organic elements."<sup id="cite_ref-Wall_Interview_3_30-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Wall_Interview_3-30">[30]</a></sup> Wall had never written this style of music before,<sup id="cite_ref-Wall_Interview_3_30-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Wall_Interview_3-30">[30]</a></sup> but composer Sam Hulick helped him develop the electronic sound on a classic orchestral foundation.<sup id="cite_ref-Xbox_Gazette_interview_16-8" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Xbox_Gazette_interview-16">[16]</a></sup> By the end of the project, composers&nbsp;<a title="Richard Jacques" href="https://en.m.wikipedia.org/wiki/Richard_Jacques">Richard Jacques</a> and David Kates joined Wall and Hulick to finish the score on time.<sup id="cite_ref-Wall_Interview_4_31-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Wall_Interview_4-31">[31]</a></sup> While a total of 110 minutes of music was written for the game, all in-game and cinematic music was crafted as multiple stems to maximize their use and variety.<sup id="cite_ref-Wall_Interview_4_31-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Wall_Interview_4-31">[31]</a></sup> The game&nbsp;<a title="Software release life cycle" href="https://en.m.wikipedia.org/wiki/Software_release_life_cycle">went gold</a> on October 22, 2007.<sup id="cite_ref-IGN_gold_32-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-IGN_gold-32">[32]</a></sup></p>

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<p><em>Mass Effect</em> was officially announced at the&nbsp;<a title="X (Xbox show)" href="https://en.m.wikipedia.org/wiki/X(Xbox_show)">X05</a> trade show in&nbsp;<a title="Amsterdam" href="https://en.m.wikipedia.org/wiki/Amsterdam">Amsterdam</a> on October 4, 2005, as an Xbox 360 exclusive.<sup id="cite_ref-IGN_digital_actors_21-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_digital_actors-21">[21]</a></sup><sup id="cite_ref-IGN_announcement_33-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_announcement-33">[33]</a></sup> In May 2006, a demo of the game was presented at the&nbsp;<a title="Electronic Entertainment Expo" href="https://en.m.wikipedia.org/wiki/Electronic_Entertainment_Expo">Electronic Entertainment Expo</a> (E3) and subsequently won Best Role Playing Game at the&nbsp;<a title="Game Critics Awards" href="https://en.m.wikipedia.org/wiki/Game_Critics_Awards">Game Critics Awards</a>.<sup id="cite_ref-IGN_E32006_Demo_34-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_E32006_Demo-34">[34]</a></sup><sup id="cite_ref-2006_GCA_35-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-2006_GCA-35">[35]</a></sup>&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a> editors awarded the game for Best Graphics Technology and Most Innovative Design at their Best of E3 2006 Awards.<sup id="cite_ref-IGN_E32006_Awards_3_36-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_E32006_Awards_3-36">[36]</a></sup><sup id="cite_ref-IGN_E32006_Awards_5_37-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_E32006_Awards_5-37">[37]</a></sup> They also listed it as one of the most anticipated games of 2007.<sup id="cite_ref-IGN_Most_Anticipated_38-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_Most_Anticipated-38">[38]</a></sup> New features of the game were detailed at the X06 trade show in&nbsp;<a title="Barcelona" href="https://en.m.wikipedia.org/wiki/Barcelona">Barcelona</a> in September 2006,<sup id="cite_ref-IGN_X06_39-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_X06-39">[39]</a></sup> while the first hour of gameplay was shown at the&nbsp;<a title="Game Developers Conference" href="https://en.m.wikipedia.org/wiki/Game_Developers_Conference">Game Developers Conference</a> in&nbsp;<a title="San Francisco" href="https://en.m.wikipedia.org/wiki/San_Francisco">San Francisco</a> in March 2007.<sup id="cite_ref-IGN_GDC_2007_40-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_GDC_2007-40">[40]</a></sup>&nbsp;<em>Mass Effect</em> was then presented at E3 in July 2007, where it received Game Critics Awards for Best Console Game and Best Role Playing Game,<sup id="cite_ref-IGN_GCA_41-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_GCA-41">[41]</a></sup> and at the&nbsp;<a title="Games Convention" href="https://en.m.wikipedia.org/wiki/Games_Convention">Games Convention</a> in&nbsp;<a title="Leipzig" href="https://en.m.wikipedia.org/wiki/Leipzig">Leipzig</a>, Germany in August 2007.<sup id="cite_ref-IGN_Leipzig_42-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_Leipzig-42">[42]</a></sup> The game's release date was announced on August 30, 2007.<sup id="cite_ref-IGN_Date_Revealed_43-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_Date_Revealed-43">[43]</a></sup> If the game was pre-ordered at certain retailers in Australia, players could receive a complimentary bonus disc which included a five-minute behind-the-scenes documentary, tracks from the game's soundtrack, and a number of&nbsp;<a title="Trailer (promotion)" href="https://en.m.wikipedia.org/wiki/Trailer(promotion)">trailers</a>.<sup id="cite_ref-IGN_pre-order_44-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-IGN_pre-order-44">[44]</a></sup></p>

<p><em>Mass Effect</em> was released for the Xbox 360 on November 20, 2007, in North America.<sup id="cite_ref-IGN_Release_Date_45-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_Release_Date-45">[45]</a></sup> However, the street date was broken in Australia on November 16, 2007, by&nbsp;<a title="EB Games" href="https://en.m.wikipedia.org/wiki/EB_Games">EB Games</a>, which received copies of the game early and took it as a sign to begin distributing.<sup id="cite_ref-IGN_EB_Games_46-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_EB_Games-46">[46]</a></sup> The game was released in both Standard and Limited Collector's Edition format. The Limited Collector's Edition included a bonus disc of exclusive&nbsp;<em>Mass Effect</em> background material, a soundtrack, and design galleries featuring more than 600 pieces of artwork with full audio commentaries.<sup id="cite_ref-Collectors_Edition_47-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Collectors_Edition-47">[47]</a></sup> A&nbsp;<a title="Soundtrack album" href="https://en.m.wikipedia.org/wiki/Soundtrack_album">soundtrack album</a> titled&nbsp;<em>Mass Effect Original Soundtrack</em>, which features 37 tracks of the game and covers a duration of 1:15:59, was released in conjunction with the game.<sup id="cite_ref-IGN_soundtrack_1_48-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_soundtrack_1-48">[48]</a></sup> The album includes the song "<a title="M4 (EP)" href="https://en.m.wikipedia.org/wiki/M4(EP)">M4 (Part II)</a>" by Canadian&nbsp;<a title="Electronics in rock music" href="https://en.m.wikipedia.org/wiki/Electronics_in_rock_music">electronic rock</a> band&nbsp;<a title="Faunts" href="https://en.m.wikipedia.org/wiki/Faunts">Faunts</a>, which is featured in the game during the&nbsp;<a title="Closing credits" href="https://en.m.wikipedia.org/wiki/Closing_credits">end credits</a>.<sup id="cite_ref-IGN_soundtrack_2_49-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_soundtrack_2-49">[49]</a></sup></p>

<p>A&nbsp;<a title="Microsoft Windows" href="https://en.m.wikipedia.org/wiki/Microsoft_Windows">Microsoft Windows</a> version&nbsp;<a title="Porting" href="https://en.m.wikipedia.org/wiki/Porting">ported</a> by&nbsp;<a title="Demiurge Studios" href="https://en.m.wikipedia.org/wiki/Demiurge_Studios">Demiurge Studios</a> was released on May 28, 2008. This version features optimized controls designed specifically for&nbsp;<a title="Personal computer" href="https://en.m.wikipedia.org/wiki/Personal_computer">personal computers</a>, high-resolution graphics, a new user interface, and other minor changes.<sup id="cite_ref-GameSpy_PC_version_50-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-GameSpy_PC_version-50">[50]</a></sup> BioWare initially intended to use&nbsp;<a title="SecuROM" href="https://en.m.wikipedia.org/wiki/SecuROM">SecuROM</a>, a&nbsp;<a title="Digital rights management" href="https://en.m.wikipedia.org/wiki/Digital_rights_management">digital rights management</a> software which would require online activation after installation and additional authentication checks every ten days. However, the company ultimately decided not to use it after listening to criticism from fans.<sup id="cite_ref-SecuROM_51-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-SecuROM-51">[51]</a></sup> In 2012,&nbsp;<em>Mass Effectwas</em> ported to <a title="Sony" href="https://en.m.wikipedia.org/wiki/Sony">Sony</a>'s&nbsp;<a title="PlayStation 3" href="https://en.m.wikipedia.org/wiki/PlayStation_3">PlayStation 3</a> console by&nbsp;<a title="Edge of Reality" href="https://en.m.wikipedia.org/wiki/Edge_of_Reality">Edge of Reality</a>, featuring lighting and visual effects improvements.<sup id="cite_ref-PS3_release_52-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-PS3_release-52">[52]</a></sup> It was released digitally on the&nbsp;<a title="PlayStation Network" href="https://en.m.wikipedia.org/wiki/PlayStation_Network">PlayStation Network</a> and as part of the&nbsp;<em><a class="mw-redirect" title="Mass Effect Trilogy" href="https://en.m.wikipedia.org/wiki/Mass_Effect_Trilogy">Mass Effect Trilogy</a></em> compilation.<sup id="cite_ref-PS3_release_52-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-PS3_release-52">[52]</a></sup> In 2015,&nbsp;<em>Mass Effect</em> was added to the&nbsp;<a class="mw-redirect" title="List of Xbox 360 games compatible with Xbox One" href="https://en.m.wikipedia.org/wiki/List_of_Xbox_360_games_compatible_with_Xbox_One">list of backward compatible Xbox 360 games</a> on&nbsp;<a title="Xbox One" href="https://en.m.wikipedia.org/wiki/Xbox_One">Xbox One</a>.<sup id="cite_ref-BC_XONE_53-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-BC_XONE-53">[53]</a></sup></p>

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<h2 class="in-block section-heading collapsible-heading open-block" tabindex="0"><span id="Downloadable_content" class="mw-headline">Downloadable content</span><a class="mw-ui-icon mw-ui-icon-element mw-ui-icon-minerva-edit-enabled edit-page" title="Edit section: Downloadable content" href="https://en.m.wikipedia.org/w/index.php?title=Mass_Effect_(video_game)&amp;action=edit&amp;section=9" data-section="9">Edit</a></h2>

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<p><em>Mass Effect</em> features two&nbsp;<a title="Downloadable content" href="https://en.m.wikipedia.org/wiki/Downloadable_content">downloadable content</a> packs. The first pack,&nbsp;<em>Bring Down the Sky</em>, was released as a paid download for the Xbox 360 on March 10, 2008, and as a free download for Microsoft Windows on May 28, 2008.<sup id="cite_ref-DLC1_Interview_54-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-DLC1_Interview-54">[54]</a></sup> The pack is included in the PlayStation 3 version of the game, which was released on December 4, 2012.<sup id="cite_ref-DLC1_PS3_55-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-DLC1_PS3-55">[55]</a></sup>&nbsp;<em>Bring Down the Sky</em> introduces a new mission where the player must explore an asteroid using the Mako and prevent it from striking an Earth-like planet. It also includes a new alien race and additional side-quest content.<sup id="cite_ref-DLC1_IGN_impressions_56-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-DLC1_IGN_impressions-56">[56]</a></sup> According to BioWare, the adventure takes 90 minutes to complete.<sup id="cite_ref-DLC1_Interview_54-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-DLC1_Interview-54">[54]</a></sup> Ryan Geddes of IGN highlighted the pack's included extras and "stunning" visuals,<sup id="cite_ref-DLC1_IGN_impressions_56-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-DLC1_IGN_impressions-56">[56]</a></sup> while Dan Whitehead of&nbsp;<a title="Eurogamer" href="https://en.m.wikipedia.org/wiki/Eurogamer">Eurogamer</a> criticized its lack of narrative weight and reuse of outpost maps that are also available in the base game.<sup id="cite_ref-DLC1_EuroG_Review_57-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-DLC1_EuroG_Review-57">[57]</a></sup></p>

<p>The second pack,&nbsp;<em>Pinnacle Station</em>, was released as a paid download for the Xbox 360 and as a free download for Microsoft Windows on August 25, 2009.<sup id="cite_ref-DLC1_PS3_55-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-DLC1_PS3-55">[55]</a></sup><sup id="cite_ref-DLC2_IGN_review_58-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-DLC2_IGN_review-58">[58]</a></sup> However, it remains absent on the PlayStation 3 version of the game.<sup id="cite_ref-DLC1_PS3_55-2" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-DLC1_PS3-55">[55]</a></sup> The pack introduces a training facility where the player can compete in eight&nbsp;<a title="Virtual reality" href="https://en.m.wikipedia.org/wiki/Virtual_reality">virtual reality</a> combat scenarios, divided into four different game types like&nbsp;<a title="Deathmatch" href="https://en.m.wikipedia.org/wiki/Deathmatch">Deathmatch</a> and&nbsp;<a title="Capture the flag" href="https://en.m.wikipedia.org/wiki/Capture_the_flag">Capture the flag</a>.<sup id="cite_ref-DLC2_IGN_review_58-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-DLC2_IGN_review-58">[58]</a></sup> After beating the combat scenarios, the player needs to complete four more to unlock a special survival mode, which is the same as the previous survival challenges but requires players to last five minutes.<sup id="cite_ref-DLC2_IGN_review_58-2" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-DLC2_IGN_review-58">[58]</a></sup> BioWare described&nbsp;<em>Pinnacle Station</em> as "a&nbsp;<em><a title="Fight Club" href="https://en.m.wikipedia.org/wiki/Fight_Club">Fight Club</a></em>-style arena" and originally intended to include a similar arena in the base game, but the idea was ultimately dropped because they were not able to do it well enough.<sup id="cite_ref-DLC2_announced_59-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-DLC2_announced-59">[59]</a></sup> The pack received mediocre reviews from critics,<sup id="cite_ref-DLC2_metacritic_60-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-DLC2_metacritic-60">[60]</a></sup> who called it uninspiring and unnecessary.<sup id="cite_ref-DLC2_IGN_review_58-3" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-DLC2_IGN_review-58">[58]</a></sup><sup id="cite_ref-DLC2_GSpot_review_61-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-DLC2_GSpot_review-61">[61]</a></sup></p>

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<h2 class="in-block section-heading collapsible-heading open-block" tabindex="0"><span id="Reception" class="mw-headline">Reception</span><a class="mw-ui-icon mw-ui-icon-element mw-ui-icon-minerva-edit-enabled edit-page" title="Edit section: Reception" href="https://en.m.wikipedia.org/w/index.php?title=Mass_Effect_(video_game)&amp;action=edit&amp;section=10" data-section="10">Edit</a></h2>

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<h3 class="in-block"><span id="Critical_response" class="mw-headline">Critical response</span><a class="mw-ui-icon mw-ui-icon-element mw-ui-icon-minerva-edit-enabled edit-page" title="Edit section: Critical response" href="https://en.m.wikipedia.org/w/index.php?title=Mass_Effect_(video_game)&amp;action=edit&amp;section=11" data-section="11">Edit</a></h3>

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<td>89/100&nbsp;<small>(PC)</small><sup id="cite_ref-Metacritic_PC_62-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Metacritic_PC-62">[62]</a></sup>
85/100&nbsp;<small>(PS3)</small><sup id="cite_ref-Metacritic_PS3_63-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect
(video_game)#cite_note-Metacritic_PS3-63">[63]</a></sup>
91/100&nbsp;<small>(X360)</small><sup id="cite_ref-Metacritic_X360_64-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-Metacritic_X360-64">[64]</a></sup></td>

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<tr>

<td><a title="1UP.com" href="https://en.m.wikipedia.org/wiki/1UP.com"><em>1UP.com</em></a></td>

<td>A<sup id="cite_ref-1UP_review_65-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-1UP_review-65">[65]</a></sup></td>

</tr>

<tr>

<td><a title="Computer and Video Games" href="https://en.m.wikipedia.org/wiki/Computer_and_Video_Games"><em>CVG</em></a></td>

<td>9/10<sup id="cite_ref-CVG_review_66-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-CVG_review-66">[66]</a></sup></td>

</tr>

<tr>

<td><a title="Edge (magazine)" href="https://en.m.wikipedia.org/wiki/Edge_(magazine)"><em>Edge</em></a></td>

<td>7/10<sup id="cite_ref-Edge_review_67-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-Edge_review-67">[67]</a></sup></td>

</tr>

<tr>

<td><a title="Eurogamer" href="https://en.m.wikipedia.org/wiki/Eurogamer"><em>Eurogamer</em></a></td>

<td>8/10<sup id="cite_ref-EuroG_review_68-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-EuroG_review-68">[68]</a></sup></td>

</tr>

<tr>

<td><a title="Game Informer" href="https://en.m.wikipedia.org/wiki/Game_Informer"><em>Game Informer</em></a></td>

<td>9.75/10<sup id="cite_ref-GI_Review_69-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-GI_Review-69">[69]</a></sup></td>

</tr>

<tr>

<td><a title="GamePro" href="https://en.m.wikipedia.org/wiki/GamePro"><em>GamePro</em></a></td>

<td>4.75/5<sup id="cite_ref-GamePro_review_70-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-GamePro_review-70">[70]</a></sup></td>

</tr>

<tr>

<td><a title="GameSpot" href="https://en.m.wikipedia.org/wiki/GameSpot"><em>GameSpot</em></a></td>

<td>9/10&nbsp;<small>(PC)</small><sup id="cite_ref-GSpot_PC_review_71-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-GSpot_PC_review-71">[71]</a></sup>
8.5/10&nbsp;<small>(X360)</small><sup id="cite_ref-GSpot_review_1-6" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect
(video_game)#cite_note-GSpot_review-1">[1]</a></sup></td>

</tr>

<tr>

<td><a title="GameSpy" href="https://en.m.wikipedia.org/wiki/GameSpy"><em>GameSpy</em></a></td>

<td><span title="5/5 stars"><span class="lazy-image-placeholder" data-src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" data-alt="5/5 stars" data-width="11" data-height="11" data-srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x">&nbsp;</span><span class="lazy-image-placeholder" data-src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" data-alt="" data-width="11" data-height="11" data-srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x">&nbsp;</span><span class="lazy-image-placeholder" data-src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" data-alt="" data-width="11" data-height="11" data-srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x">&nbsp;</span><span class="lazy-image-placeholder" data-src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" data-alt="" data-width="11" data-height="11" data-srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x">&nbsp;</span><span class="lazy-image-placeholder" data-src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" data-alt="" data-width="11" data-height="11" data-srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x">&nbsp;</span></span><sup id="cite_ref-GSpy_review_72-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-GSpy_review-72">[72]</a></sup></td>

</tr>

<tr>

<td><a title="GameTrailers" href="https://en.m.wikipedia.org/wiki/GameTrailers"><em>GameTrailers</em></a></td>

<td>9.6/10<sup id="cite_ref-GT_review_73-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-GT_review-73">[73]</a></sup></td>

</tr>

<tr>

<td><a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN"><em>IGN</em></a></td>

<td>9.2/10&nbsp;<small>(PC)</small><sup id="cite_ref-IGN_PC_review_74-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_PC_review-74">[74]</a></sup>
9/10&nbsp;<small>(PS3)</small><sup id="cite_ref-IGN_PS3_review_75-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect
(video_game)#cite_note-IGN_PS3_review-75">[75]</a></sup>
9.4/10&nbsp;<small>(X360)</small><sup id="cite_ref-IGN_review_76-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-IGN_review-76">[76]</a></sup></td>

</tr>

<tr>

<td><a title="Official Xbox Magazine" href="https://en.m.wikipedia.org/wiki/Official_Xbox_Magazine"><em>OXM</em> (US)</a></td>

<td>10/10<sup id="cite_ref-OXM_review_77-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-OXM_review-77">[77]</a></sup></td>

</tr>

<tr>

<td><em>GameCritics.com10</em></td>

<td>/10<sup id="cite_ref-GameCritics_review_78-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-GameCritics_review-78">[78]</a></sup></td>

</tr>

</tbody>

</table>

</td>

</tr>

</tbody>

</table>

<p>Upon release,&nbsp;<em>Mass Effect</em> received critical acclaim from&nbsp;<a title="Video game journalism" href="https://en.m.wikipedia.org/wiki/Video_game_journalism">video game publications</a>.<sup id="cite_ref-Metacritic_X360_64-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Metacritic_X360-64">[64]</a></sup> The game's&nbsp;<a title="Interactive storytelling" href="https://en.m.wikipedia.org/wiki/Interactive_storytelling">interactive storytelling</a> and cinematic design were highlighted very positively, while the combat and vehicle navigation were generally seen as the game's weakest features.<sup id="cite_ref-GSpot_review_1-7" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-GSpot_review-1">[1]</a></sup><sup id="cite_ref-GI_Review_69-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-GI_Review-69">[69]</a></sup><sup id="cite_ref-IGN_review_76-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_review-76">[76]</a></sup> Kevin VanOrd of&nbsp;<a title="GameSpot" href="https://en.m.wikipedia.org/wiki/GameSpot">GameSpot</a> described&nbsp;<em>Mass Effect</em> as "a great game with moments of brilliance and a number of small but significant obstacles that hold it back from reaching its true potential."<sup id="cite_ref-GSpot_review_1-8" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-GSpot_review-1">[1]</a></sup> Similarly, IGN's Erik Brudvig considered it greater than the sum of its parts, stating that although&nbsp;<em>Mass Effect</em> features numerous technical issues, most of the game "is so expertly delivered that it can transcend its weaknesses."<sup id="cite_ref-IGN_review_76-2" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_review-76">[76]</a></sup></p>

<p>Writing for&nbsp;<em><a title="Game Informer" href="https://en.m.wikipedia.org/wiki/Game_Informer">Game Informer</a></em>, Andrew Reiner said that the game's interactive storytelling encourages&nbsp;<a title="Replay value" href="https://en.m.wikipedia.org/wiki/Replay_value">replay</a> and that its detailed story "makes the relationships feel real&mdash;you care about your crew, and you really feel like you have a voice that resonates throughout the galaxy."<sup id="cite_ref-GI_Review_69-2" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-GI_Review-69">[69]</a></sup> Alex Dale of&nbsp;<em><a title="Computer and Video Games" href="https://en.m.wikipedia.org/wiki/Computer_and_Video_Games">CVG</a></em> stated similar pros, stating that "never before has storytelling been so competently ingrained into a videogame, and never before has a player had so much freedom to dictate the course of a linear storyline."<sup id="cite_ref-CVG_review_66-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-CVG_review-66">[66]</a></sup> Similar praise was given to the game's detailed character models, facial animations, and voice acting.<sup id="cite_ref-GSpot_review_1-9" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-GSpot_review-1">[1]</a></sup><sup id="cite_ref-GT_review_73-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-GT_review-73">[73]</a></sup> Jennifer Tsao of&nbsp;<a title="1UP.com" href="https://en.m.wikipedia.org/wiki/1UP.com">1UP.com</a> felt the digital actors evoked real-life expressions, but admitted that the&nbsp;<a title="Lip sync" href="https://en.m.wikipedia.org/wiki/Lip_sync">lip sync</a> had some issues.<sup id="cite_ref-1UP_review_65-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-1UP_review-65">[65]</a></sup> Although the visuals were credited for their dramatic set pieces and evocative soundtrack, critics noted the game's inconsistent&nbsp;<a title="Frame rate" href="https://en.m.wikipedia.org/wiki/Frame_rate">frame rate</a> and long&nbsp;<a title="Loading screen" href="https://en.m.wikipedia.org/wiki/Loading_screen">loading times</a>.<sup id="cite_ref-GSpot_review_1-10" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-GSpot_review-1">[1]</a></sup><sup id="cite_ref-EuroG_review_68-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-EuroG_review-68">[68]</a></sup></p>

<p>Cameron Lewis of&nbsp;<em><a title="GamePro" href="https://en.m.wikipedia.org/wiki/GamePro">GamePro</a></em> praised the game's story, depth, and presentation,<sup id="cite_ref-GamePro_review_70-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-GamePro_review-70">[70]</a></sup> while Paul Curthoys of&nbsp;<em><a title="Official Xbox Magazine" href="https://en.m.wikipedia.org/wiki/Official_Xbox_Magazine">Official Xbox Magazine</a></em> remarked that the game "bothers with emotions and moments that most games don't concern themselves with", describing it as "a great&nbsp;<a class="mw-redirect" title="Science-fiction" href="https://en.m.wikipedia.org/wiki/Science-fiction">science-fiction</a>novel in video game form."<sup id="cite_ref-OXM_review_77-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-OXM_review-77">[77]</a></sup> In contrast,&nbsp;<em><a title="Edge (magazine)" href="https://en.m.wikipedia.org/wiki/Edge(magazine)">Edge</a></em> concluded that the&nbsp;<a title="Space opera" href="https://en.m.wikipedia.org/wiki/Space_opera">space opera</a> setting failed to provide "the myth and exotica to adequately follow&nbsp;<em><a title="Star Wars" href="https://en.m.wikipedia.org/wiki/Star_Wars">Star Wars</a></em>".<sup id="cite_ref-Edge_review_67-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Edge_review-67">[67]</a></sup> The publication also criticized the cast of characters and overall tone, saying that&nbsp;<em>Mass Effect</em> "strives so hard to be taken seriously that it winds up feeling relentlessly dour."<sup id="cite_ref-Edge_review_67-2" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Edge_review-67">[67]</a></sup> Kristan Reed of Eurogamer noted the game's slow start and overwhelming setting, observing that it would confuse players before they know what the main game is about.<sup id="cite_ref-EuroG_review_68-2" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-EuroG_review-68">[68]</a></sup></p>

<p>The combat was generally criticized for its unbalanced mechanics and poor artificial intelligence of the squad members.<sup id="cite_ref-GI_Review_69-3" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-GI_Review-69">[69]</a></sup><sup id="cite_ref-IGN_review_76-3" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_review-76">[76]</a></sup>&nbsp;<em>Edgecommented</em> that the game's role-playing elements did not blend well with its action,<sup id="cite_ref-Edge_review_67-3" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Edge_review-67">[67]</a></sup> while IGN criticized the squad mechanics for not having enough weight, stating that the squad members "are quite often no more useful than cannon fodder to draw the enemy away from you."<sup id="cite_ref-IGN_review_76-4" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_review-76">[76]</a></sup> The inventory management was also a subject of criticism, with 1UP.com describing it as painful and tedious.<sup id="cite_ref-1UP_review_65-2" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-1UP_review-65">[65]</a></sup> The galaxy exploration was favorably compared to the 1986&nbsp;<a title="Adventure game" href="https://en.m.wikipedia.org/wiki/Adventure_game">adventure</a> game&nbsp;<em><a title="Starflight" href="https://en.m.wikipedia.org/wiki/Starflight">Starflight</a></em> and the number of optional missions was highlighted positively,<sup id="cite_ref-CVG_review_66-2" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-CVG_review-66">[66]</a></sup><sup id="cite_ref-GSpy_review_72-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-GSpy_review-72">[72]</a></sup><sup id="cite_ref-GameCritics_review_78-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-GameCritics_review-78">[78]</a></sup> but the Mako sections were disparaged for their rocky planetary design and clumsy combat mechanics.<sup id="cite_ref-GSpot_review_1-11" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-GSpot_review-1">[1]</a></sup> The Microsoft Windows and PlayStation 3 versions of the game received similar criticism to the Xbox 360 version.<sup id="cite_ref-GSpot_PC_review_71-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-GSpot_PC_review-71">[71]</a></sup><sup id="cite_ref-IGN_PC_review_74-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_PC_review-74">[74]</a></sup><sup id="cite_ref-IGN_PS3_review_75-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_PS3_review-75">[75]</a></sup></p>

<h3 class="in-block"><span id="Sales" class="mw-headline">Sales</span><a class="mw-ui-icon mw-ui-icon-element mw-ui-icon-minerva-edit-enabled edit-page" title="Edit section: Sales" href="https://en.m.wikipedia.org/w/index.php?title=Mass_Effect_(video_game)&amp;action=edit&amp;section=12" data-section="12">Edit</a></h3>

<p>In the United States,&nbsp;<em>Mass Effect</em> debuted at #6 on&nbsp;<a title="The NPD Group" href="https://en.m.wikipedia.org/wiki/The_NPD_Group">The NPD Group</a>'s video game sales chart for November 2007, with sales of 473,000 copies.<sup id="cite_ref-gamasutrasales_79-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-gamasutrasales-79">[79]</a></sup>&nbsp;<a title="The simExchange" href="https://en.m.wikipedia.org/wiki/The_simExchange">The simExchange</a> had previously forecast 328,000 sales for the period.<sup id="cite_ref-3_Weeks_Sales_80-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-3_Weeks_Sales-80">[80]</a></sup> By the following month, the game was absent from NPD's top 10.<sup id="cite_ref-gisales1_81-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-gisales1-81">[81]</a></sup>&nbsp;<em>Mass Effect</em> proceeded to sell over one million units worldwide within fewer than three weeks on shelves, according to Microsoft vice president&nbsp;<a title="Jeff Bell (executive)" href="https://en.m.wikipedia.org/wiki/Jeff_Bell(executive)">Jeff Bell</a>.<sup id="cite_ref-3_Weeks_Sales_80-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-3_Weeks_Sales-80">[80]</a></sup> Sales rose to 1.6 million copies after six weeks of availability,<sup id="cite_ref-gamedailysales_82-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-gamedailysales-82">[82]</a></sup> and&nbsp;<a title="VentureBeat" href="https://en.m.wikipedia.org/wiki/VentureBeat">VentureBeat</a>'s Dean Takahashi noted in March 2008 that the game was "expected to cross 2 million in sales, generating an estimated $120 million".<sup id="cite_ref-venturebeatsales_83-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-venturebeatsales-83">[83]</a></sup> In November 2008, the game's Xbox 360 version received a "Gold" certification from the&nbsp;<a class="mw-redirect" title="Entertainment and Leisure Software Publishers Association" href="https://en.m.wikipedia.org/wiki/Entertainment_and_Leisure_Software_Publishers_Association">Entertainment and Leisure Software Publishers Association</a>, indicating lifetime sales of at least 200,000 copies in the United Kingdom.<sup id="cite_ref-UK_Gold_84-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-UK_Gold-84">[84]</a></sup> In April 2011, it was reported that both&nbsp;<em>Mass Effect</em> and its sequel have combined sold more than seven million units worldwide.<sup id="cite_ref-7_million_units_85-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-7_million_units-85">[85]</a></sup></p>

<h3 class="in-block"><span id="Accolades" class="mw-headline">Accolades</span><a class="mw-ui-icon mw-ui-icon-element mw-ui-icon-minerva-edit-enabled edit-page" title="Edit section: Accolades" href="https://en.m.wikipedia.org/w/index.php?title=Mass_Effect_(video_game)&amp;action=edit&amp;section=13" data-section="13">Edit</a></h3>

<p><em>Mass Effect</em> received several year-end awards, including Best RPG at the 2007&nbsp;<a title="Spike Video Game Awards" href="https://en.m.wikipedia.org/wiki/Spike_Video_Game_Awards">Spike Video Game Awards</a>,<sup id="cite_ref-Spike_winners_86-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Spike_winners-86">[86]</a></sup> Roleplaying Game of the Year at the 11th Annual&nbsp;<a class="mw-redirect" title="Interactive Achievement Awards" href="https://en.m.wikipedia.org/wiki/Interactive_Achievement_Awards">Interactive Achievement Awards</a>,<sup id="cite_ref-DICE_Awards_87-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-DICE_Awards-87">[87]</a></sup> and Best RPG at the IGN Best of 2007 Awards.<sup id="cite_ref-IGN_Awards_RPG_Overall_88-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_Awards_RPG_Overall-88">[88]</a></sup> In addition,&nbsp;<em><a title="The New York Times" href="https://en.m.wikipedia.org/wiki/The_New_York_Times">The New York Times</a></em> selected&nbsp;<em>Mass Effect</em> as its Game of the Year.<sup id="cite_ref-NYT_Best_Game_89-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-NYT_Best_Game-89">[89]</a></sup> In 2008, IGN editors ranked the game number 1 on their list of Top 25 Xbox 360 games.<sup id="cite_ref-IGN_Top_25_90-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-IGN_Top_25-90">[90]</a></sup></p>

<table class="wikitable collapsible collapsed">

<tbody>

<tr>

<th>List of awards and nominationsYearAwardCategoryRecipientResultRef.2007</th>

</tr>

<tr>

<td>

<table class="wikitable">

<tbody>

<tr>

<th>&nbsp;</th>

<th>&nbsp;</th>

<th>&nbsp;</th>

<th>&nbsp;</th>

<th>&nbsp;</th>

<th class="unsortable">&nbsp;</th>

</tr>

<tr>

<td rowspan="20" align="center">&nbsp;</td>

<td rowspan="5"><a title="Spike Video Game Awards" href="https://en.m.wikipedia.org/wiki/Spike_Video_Game_Awards">Spike Video Game Awards</a></td>

<td>Game of the YearMass</td>

<td><em> EffectNominated</em></td>

<td class="no table-no2">&nbsp;</td>

<td rowspan="5"><sup id="cite_ref-Spike_winners_86-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Spike_winners-86">[86]</a></sup><sup id="cite_ref-Spike_nominees_91-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Spike_nominees-91">[91]</a></sup></td>

</tr>

<tr>

<td>Best RPGMass</td>

<td><em> EffectWonBest</em></td>

<td class="yes table-yes2">&nbsp;</td>

</tr>

<tr>

<td>GraphicsMass</td>

<td><em> EffectNominatedBest</em></td>

<td class="no table-no2">&nbsp;</td>

</tr>

<tr>

<td>Xbox 360 GameMass</td>

<td><em> EffectNominatedBest</em></td>

<td class="no table-no2">&nbsp;</td>

</tr>

<tr>

<td>Original ScoreMass</td>

<td><em> EffectNominated</em></td>

<td class="no table-no2">&nbsp;</td>

</tr>

<tr>

<td rowspan="3"><a title="TeamXbox" href="https://en.m.wikipedia.org/wiki/TeamXbox">TeamXbox</a> Game of the Year Awards</td>

<td>Best Role-Playing Game of the YearMass</td>

<td><em> EffectWon</em></td>

<td class="yes table-yes2">&nbsp;</td>

<td><sup id="cite_ref-TXB_Best_RPG_92-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-TXB_Best_RPG-92">[92]</a></sup></td>

</tr>

<tr>

<td>Best Story of the YearMass</td>

<td><em> EffectWon</em></td>

<td class="yes table-yes2">&nbsp;</td>

<td><sup id="cite_ref-TXB_Best_Story_93-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-TXB_Best_Story-93">[93]</a></sup></td>

</tr>

<tr>

<td>Game of the YearMass</td>

<td><em> EffectWon</em></td>

<td class="yes table-yes2">&nbsp;</td>

<td><sup id="cite_ref-TXB_Best_Game_94-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-TXB_Best_Game-94">[94]</a></sup></td>

</tr>

<tr>

<td rowspan="12"><a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a> Best of 2007 Awards</td>

<td>Best RPG (Xbox 360)</td>

<td><em>Mass EffectWon</em></td>

<td class="yes table-yes2">&nbsp;</td>

<td><sup id="cite_ref-IGN_Awards_RPG_X360_95-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-IGN_Awards_RPG_X360-95">[95]</a></sup></td>

</tr>

<tr>

<td>Best Artistic Design (Xbox 360)</td>

<td><em>Mass EffectNominated</em></td>

<td class="no table-no2">&nbsp;</td>

<td><sup id="cite_ref-IGN_Awards_Design_X360_96-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-IGN_Awards_Design_X360-96">[96]</a></sup></td>

</tr>

<tr>

<td>Best End Credit Song (Xbox 360)</td>

<td><em>Mass EffectNominated</em></td>

<td class="no table-no2">&nbsp;</td>

<td><sup id="cite_ref-IGN_Awards_Song_X360_97-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-IGN_Awards_Song_X360-97">[97]</a></sup></td>

</tr>

<tr>

<td>Best Story (Xbox 360)</td>

<td><em>Mass EffectWon</em></td>

<td class="yes table-yes2">&nbsp;</td>

<td><sup id="cite_ref-IGN_Awards_Story_X360_98-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-IGN_Awards_Story_X360-98">[98]</a></sup></td>

</tr>

<tr>

<td>Xbox 360 Game of the YearMass</td>

<td><em> EffectNominated</em></td>

<td class="no table-no2">&nbsp;</td>

<td><sup id="cite_ref-IGN_Awards_Game_X360_99-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-IGN_Awards_Game_X360-99">[99]</a></sup></td>

</tr>

<tr>

<td>Best RPG (Overall)</td>

<td><em>Mass EffectWon</em></td>

<td class="yes table-yes2">&nbsp;</td>

<td><sup id="cite_ref-IGN_Awards_RPG_Overall_88-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-IGN_Awards_RPG_Overall-88">[88]</a></sup></td>

</tr>

<tr>

<td>Best Artistic Design (Overall)</td>

<td><em>Mass EffectNominated</em></td>

<td class="no table-no2">&nbsp;</td>

<td><sup id="cite_ref-IGN_Awards_Design_Overall_100-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-IGN_Awards_Design_Overall-100">[100]</a></sup></td>

</tr>

<tr>

<td>Best Original Score (Overall)</td>

<td><em>Mass EffectWon</em></td>

<td class="yes table-yes2">&nbsp;</td>

<td><sup id="cite_ref-IGN_Awards_Score_Overall_101-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-IGN_Awards_Score_Overall-101">[101]</a></sup></td>

</tr>

<tr>

<td>Best Use of Sound (Overall)</td>

<td><em>Mass EffectNominated</em></td>

<td class="no table-no2">&nbsp;</td>

<td><sup id="cite_ref-IGN_Awards_Sound_Overall_102-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-IGN_Awards_Sound_Overall-102">[102]</a></sup></td>

</tr>

<tr>

<td>Best Story (Overall)</td>

<td><em>Mass EffectWon</em></td>

<td class="yes table-yes2">&nbsp;</td>

<td><sup id="cite_ref-IGN_Awards_Story_Overall_103-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-IGN_Awards_Story_Overall-103">[103]</a></sup></td>

</tr>

<tr>

<td>Best Developer (Overall)</td>

<td>BioWareNominated</td>

<td class="no table-no2">&nbsp;</td>

<td><sup id="cite_ref-IGN_Awards_Developer_Overall_104-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-IGN_Awards_Developer_Overall-104">[104]</a></sup></td>

</tr>

<tr>

<td>Overall Game of the YearMass</td>

<td><em> EffectNominated</em></td>

<td class="no table-no2">&nbsp;</td>

<td><sup id="cite_ref-IGN_Awards_Game_Overall_105-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-IGN_Awards_Game_Overall-105">[105]</a></sup></td>

</tr>

<tr>

<td rowspan="12" align="center">2008</td>

<td rowspan="4">11th Annual <a class="mw-redirect" title="Interactive Achievement Awards" href="https://en.m.wikipedia.org/wiki/Interactive_Achievement_Awards">Interactive Achievement Awards</a></td>

<td>Roleplaying Game of the YearMass</td>

<td><em> EffectWon</em></td>

<td class="yes table-yes2">&nbsp;</td>

<td rowspan="4"><sup id="cite_ref-DICE_Awards_87-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-DICE_Awards-87">[87]</a></sup></td>

</tr>

<tr>

<td>Console Game of the YearMass</td>

<td><em> EffectNominatedOutstanding</em></td>

<td class="no table-no2">&nbsp;</td>

</tr>

<tr>

<td>Achievement in Story DevelopmentMass</td>

<td><em> EffectNominatedOutstanding</em></td>

<td class="no table-no2">&nbsp;</td>

</tr>

<tr>

<td>Character PerformanceMass</td>

<td><em> EffectNominated8th</em></td>

<td class="no table-no2">&nbsp;</td>

</tr>

<tr>

<td rowspan="4">Annual <a title="Game Developers Choice Awards" href="https://en.m.wikipedia.org/wiki/Game_Developers_Choice_Awards">Game Developers Choice Awards</a></td>

<td>Innovation AwardMass</td>

<td><em> EffectNominated</em></td>

<td class="no table-no2">&nbsp;</td>

<td rowspan="4"><sup id="cite_ref-GDCA_Awards_106-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-GDCA_Awards-106">[106]</a></sup></td>

</tr>

<tr>

<td>AudioMass</td>

<td><em> EffectNominatedGame</em></td>

<td class="no table-no2">&nbsp;</td>

</tr>

<tr>

<td>DesignMass</td>

<td><em> EffectNominatedWritingMass</em></td>

<td class="no table-no2">&nbsp;</td>

</tr>

<tr>

<td>&nbsp;</td>

<td><em> EffectNominated</em></td>

<td class="no table-no2">&nbsp;</td>

</tr>

<tr>

<td rowspan="4"><a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a> Best of 2008 Awards</td>

<td>Best RPG (PC)</td>

<td><em>Mass EffectNominated</em></td>

<td class="no table-no2">&nbsp;</td>

<td><sup id="cite_ref-IGN_Awards_PRG_PC_107-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-IGN_Awards_PRG_PC-107">[107]</a></sup></td>

</tr>

<tr>

<td>Best Original Score (PC)</td>

<td><em>Mass EffectWon</em></td>

<td class="yes table-yes2">&nbsp;</td>

<td><sup id="cite_ref-IGN_Awards_Score_PC_108-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-IGN_Awards_Score_PC-108">[108]</a></sup></td>

</tr>

<tr>

<td>Best Voice Acting (PC)</td>

<td><em>Mass EffectNominated</em></td>

<td class="no table-no2">&nbsp;</td>

<td><sup id="cite_ref-IGN_Awards_Voice_PC_109-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-IGN_Awards_Voice_PC-109">[109]</a></sup></td>

</tr>

<tr>

<td>Best Story (PC)</td>

<td><em>Mass EffectWon</em></td>

<td class="yes table-yes2">&nbsp;</td>

<td><sup id="cite_ref-IGN_Awards_Story_PC_110-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-IGN_Awards_Story_PC-110">[110]</a></sup></td>

</tr>

<tr>

<td align="center">2009</td>

<td><a title="5th British Academy Games Awards" href="https://en.m.wikipedia.org/wiki/5th_British_Academy_Games_Awards">5th British Academy Games Awards</a></td>

<td>Story and CharacterMass</td>

<td><em> EffectNominated</em></td>

<td class="no table-no2">&nbsp;</td>

<td><sup id="cite_ref-BAFTA_nominees_111-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-BAFTA_nominees-111">[111]</a></sup><sup id="cite_ref-BAFTA_winners_112-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-BAFTA_winners-112">[112]</a></sup></td>

</tr>

</tbody>

</table>

</td>

</tr>

</tbody>

</table>

<h3 class="in-block"><span id="Controversy" class="mw-headline">Controversy</span><a class="mw-ui-icon mw-ui-icon-element mw-ui-icon-minerva-edit-enabled edit-page" title="Edit section: Controversy" href="https://en.m.wikipedia.org/w/index.php?title=Mass_Effect_(video_game)&amp;action=edit&amp;section=14" data-section="14">Edit</a></h3>

<p><em>Mass Effect</em> has an optional subplot where the player can develop a romantic relationship with a non-player character. If the relationship becomes more intimate, a&nbsp;<a title="Cutscene" href="https://en.m.wikipedia.org/wiki/Cutscene">cutscene</a> containing partial&nbsp;<a title="Nudity" href="https://en.m.wikipedia.org/wiki/Nudity">nudity</a> and sexual activity is shown. The scene first came under scrutiny in an article by&nbsp;<a title="Neoconservatism" href="https://en.m.wikipedia.org/wiki/Neoconservatism">neoconservative</a> blogger Kevin McCullough, who employed statements such as "<em>Mass Effect</em> can be customized to sodomise whatever, whomever, however, the game player wishes", and "with its over the net capabilities virtual orgasmic rape is just the push of a button away."<sup id="cite_ref-Townhall_113-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Townhall-113">[113]</a></sup> The article was criticized by the gaming community and long-time anti-obscenity campaigner&nbsp;<a title="Jack Thompson (activist)" href="https://en.m.wikipedia.org/wiki/Jack_Thompson(activist)">Jack Thompson</a>, who said that "this contrived controversy is absolutely ridiculous."<sup id="cite_ref-Thompson_114-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Thompson-114">[114]</a></sup> Although McCullough ultimately issued an apology, he still considered the material offensive.<sup id="cite_ref-Apology_115-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Apology-115">[115]</a></sup></p>

<p>Similarly, a&nbsp;<a class="mw-redirect" title="Fox News Channel" href="https://en.m.wikipedia.org/wiki/Fox_News_Channel">Fox News</a> program by&nbsp;<a title="Martha MacCallum" href="https://en.m.wikipedia.org/wiki/Martha_MacCallum">Martha MacCallum</a> discussed the sexual content of the game.<sup id="cite_ref-Fox_News_116-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Fox_News-116">[116]</a></sup> MacCallum stated that the game "leaves nothing to the imagination" and features the ability for players to "engage in full graphic sex."<sup id="cite_ref-Top_10_controversies_117-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Top_10_controversies-117">[117]</a></sup> Self-proclaimed psychology specialist Cooper Lawrence and video game journalist&nbsp;<a title="Geoff Keighley" href="https://en.m.wikipedia.org/wiki/Geoff_Keighley">Geoff Keighley</a> were also interviewed. Lawrence described sexual content in video games as teaching their active users to consider women as objects of desire valued solely for their sexuality. She added that the game's player character is a man who decides how many women he wants to be with.<sup id="cite_ref-Fox_News_116-1" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Fox_News-116">[116]</a></sup> Keighley focused on challenging the accuracy of her statements and asked her if she actually played the game, to which she responded "No".<sup id="cite_ref-Fox_News_116-2" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Fox_News-116">[116]</a></sup> BioWare's parent company&nbsp;<a title="Electronic Arts" href="https://en.m.wikipedia.org/wiki/Electronic_Arts">Electronic Arts</a>requested a correction from Fox News, but they simply responded that the company had been offered a chance to appear on the channel.<sup id="cite_ref-Fox_News_116-3" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-Fox_News-116">[116]</a></sup></p>

<p>After watching someone play the game for about two-and-a-half hours, Lawrence eventually retracted her earlier statements.<sup id="cite_ref-Fox_News_116-4" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Fox_News-116">[116]</a></sup> She added that she had been told the game was similar to&nbsp;<a title="Pornography" href="https://en.m.wikipedia.org/wiki/Pornography">pornography</a>, and noted that she "has seen episodes of&nbsp;<em><a title="Lost (TV series)" href="https://en.m.wikipedia.org/wiki/Lost(TV_series)">Lost</a></em> that are more sexually explicit."<sup id="cite_ref-Fox_News_116-5" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Fox_News-116">[116]</a></sup> In the interim, largely as a reaction from an offended gaming community, her latest book attracted many customer reviews on&nbsp;<a class="mw-redirect" title="Amazon.com" href="https://en.m.wikipedia.org/wiki/Amazon.com">Amazon</a> which rated it one star out of five. Many of these reviews satirically noted that they had not read her book, but heard from someone else that the book was bad, and thus voted low.<sup id="cite_ref-Fox_News_116-6" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Fox_News-116">[116]</a></sup>&nbsp;<em>Mass Effect</em> was also banned in&nbsp;<a title="Singapore" href="https://en.m.wikipedia.org/wiki/Singapore">Singapore</a> for a short time before it was lifted with an M18 rating. Censors in the country said that a scene with an alien and human female caressing was the main reason why the game was not allowed to be sold in video game stores.<sup id="cite_ref-Singapore_bans_ME_118-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_note-Singapore_bans_ME-118">[118]</a></sup></p>

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<h2 class="in-block section-heading collapsible-heading open-block" tabindex="0"><span id="Sequel" class="mw-headline">Sequel</span><a class="mw-ui-icon mw-ui-icon-element mw-ui-icon-minerva-edit-enabled edit-page" title="Edit section: Sequel" href="https://en.m.wikipedia.org/w/index.php?title=Mass_Effect_(video_game)&amp;action=edit&amp;section=15" data-section="15">Edit</a></h2>

<div id="content-collapsible-block-6" class="mf-section-7 collapsible-block open-block">

<div class="hatnote navigation-not-searchable">Main article:&nbsp;<a title="Mass Effect 2" href="https://en.m.wikipedia.org/wiki/Mass_Effect_2">Mass Effect 2</a></div>

<p>Since&nbsp;<em>Mass Effect</em> was planned as the first chapter of a trilogy, development of a sequel began shortly before the game was released.<sup id="cite_ref-Starting_development_119-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-Starting_development-119">[119]</a></sup>The sequel, entitled&nbsp;<em><a title="Mass Effect 2" href="https://en.m.wikipedia.org/wiki/Mass_Effect_2">Mass Effect 2</a></em>, was released for Microsoft Windows and Xbox 360 on January 26, 2010, and for PlayStation 3 on January 18, 2011. With the import of a completed&nbsp;<a title="Saved game" href="https://en.m.wikipedia.org/wiki/Saved_game">saved game</a> of the original&nbsp;<em>Mass Effect</em>, the player can impact the story of&nbsp;<em>Mass Effect 2</em> in numerous ways.<sup id="cite_ref-IGN_ME2_Review_120-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-IGN_ME2_Review-120">[120]</a></sup> The sequel was a critical success and received multiple year-end awards, including Game of the Year at the 2011 D.I.C.E. Awards and Best Game at the 2011&nbsp;<a title="British Academy of Film and Television Arts" href="https://en.m.wikipedia.org/wiki/British_Academy_of_Film_and_Television_Arts">British Academy of Film and Television Arts</a> Awards.<sup id="cite_ref-AIAS_Game_of_the_Year_121-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-AIAS_Game_of_the_Year-121">[121]</a></sup><sup id="cite_ref-BAFTA_Game_of_the_Year_122-0" class="reference"><a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_note-BAFTA_Game_of_the_Year-122">[122]</a></sup></p>

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<h2 class="in-block section-heading collapsible-heading open-block" tabindex="0"><span id="References" class="mw-headline">References</span><a class="mw-ui-icon mw-ui-icon-element mw-ui-icon-minerva-edit-enabled edit-page" title="Edit section: References" href="https://en.m.wikipedia.org/w/index.php?title=Mass_Effect_(video_game)&amp;action=edit&amp;section=16" data-section="16">Edit</a></h2>

<div id="content-collapsible-block-7" class="mf-section-8 collapsible-block open-block">

<div class="reflist columns references-column-width">

<ol class="references">

<li id="cite_note-GSpot_review-1"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GSpot_review_1-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GSpot_review_1-1"><sup><em><strong>b</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GSpot_review_1-2"><sup><em><strong>c</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GSpot_review_1-3"><sup><em><strong>d</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GSpot_review_1-4"><sup><em><strong>e</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GSpot_review_1-5"><sup><em><strong>f</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GSpot_review_1-6"><sup><em><strong>g</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GSpot_review_1-7"><sup><em><strong>h</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GSpot_review_1-8"><sup><em><strong>i</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GSpot_review_1-9"><sup><em><strong>j</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GSpot_review_1-10"><sup><em><strong>k</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GSpot_review_1-11"><sup><em><strong>l</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Kevin VanOrd (November 19, 2007).&nbsp;<a class="external text" href="http://www.gamespot.com/reviews/mass-effect-review/1900-6183119/" rel="nofollow">"Mass Effect Review"</a>.&nbsp;<a title="GameSpot" href="https://en.m.wikipedia.org/wiki/GameSpot">GameSpot</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160114150216/http://www.gamespot.com/reviews/mass-effect-review/1900-6183119" rel="nofollow">Archived</a> from the original on January 14, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">September 15,</span> 2016</span>.</cite></span></li>

<li id="cite_note-Prima_Guide_New_Career-2"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-Prima_Guide_New_Career_2-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation book">Brad Anthony; Bryan Stratton; Stephen Stratton (November 23, 2007). "Start New Career".&nbsp;<em>Mass Effect Prima Official Game guide</em>. <a title="Prima Games" href="https://en.m.wikipedia.org/wiki/Prima_Games">Prima Games</a>. pp. 6&ndash;8.&nbsp;<a title="International Standard Book Number" href="https://en.m.wikipedia.org/wiki/International_Standard_Book_Number">ISBN</a>&nbsp;<a title="Special:BookSources/978-0-7615-5408-0" href="https://en.m.wikipedia.org/wiki/Special:BookSources/978-0-7615-5408-0">978-0-7615-5408-0</a>.</cite></span></li>

<li id="cite_note-Prima_Guide_Talents-3"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Prima_Guide_Talents_3-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Prima_Guide_Talents_3-1"><sup><em><strong>b</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Prima_Guide_Talents_3-2"><sup><em><strong>c</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Prima_Guide_Talents_3-3"><sup><em><strong>d</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Prima_Guide_Talents_3-4"><sup><em><strong>e</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Prima_Guide_Talents_3-5"><sup><em><strong>f</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation book">Brad Anthony; Bryan Stratton; Stephen Stratton (November 23, 2007). "Talents and Abilities".&nbsp;<em>Mass Effect Prima Official Game guide</em>. <a title="Prima Games" href="https://en.m.wikipedia.org/wiki/Prima_Games">Prima Games</a>. pp. 23&ndash;35.&nbsp;<a title="International Standard Book Number" href="https://en.m.wikipedia.org/wiki/International_Standard_Book_Number">ISBN</a>&nbsp;<a title="Special:BookSources/978-0-7615-5408-0" href="https://en.m.wikipedia.org/wiki/Special:BookSources/978-0-7615-5408-0">978-0-7615-5408-0</a>.</cite></span></li>

<li id="cite_note-Manual_Combat-4"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Manual_Combat_4-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Manual_Combat_4-1"><sup><em><strong>b</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Manual_Combat_4-2"><sup><em><strong>c</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Manual_Combat_4-3"><sup><em><strong>d</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation book"><a title="BioWare" href="https://en.m.wikipedia.org/wiki/BioWare">BioWare</a>, ed. (2007). "Combat Details".&nbsp;<em>Mass Effect Instruction Manual</em>. <a class="mw-redirect" title="Microsoft Game Studios" href="https://en.m.wikipedia.org/wiki/Microsoft_Game_Studios">Microsoft Game Studios</a>. pp. 14&ndash;17.</cite></span></li>

<li id="cite_note-Manual_Playing-5"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Manual_Playing_5-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Manual_Playing_5-1"><sup><em><strong>b</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Manual_Playing_5-2"><sup><em><strong>c</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Manual_Playing_5-3"><sup><em><strong>d</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation book"><a title="BioWare" href="https://en.m.wikipedia.org/wiki/BioWare">BioWare</a>, ed. (2007). "Playing The Game".&nbsp;<em>Mass Effect Instruction Manual</em>. <a class="mw-redirect" title="Microsoft Game Studios" href="https://en.m.wikipedia.org/wiki/Microsoft_Game_Studios">Microsoft Game Studios</a>. pp. 8&ndash;11.</cite></span></li>

<li id="cite_note-Prima_Guide_Transportation-6"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Prima_Guide_Transportation_6-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Prima_Guide_Transportation_6-1"><sup><em><strong>b</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Prima_Guide_Transportation_6-2"><sup><em><strong>c</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Prima_Guide_Transportation_6-3"><sup><em><strong>d</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation book">Brad Anthony; Bryan Stratton; Stephen Stratton (November 23, 2007). "Transportation".&nbsp;<em>Mass Effect Prima Official Game guide</em>. <a title="Prima Games" href="https://en.m.wikipedia.org/wiki/Prima_Games">Prima Games</a>. pp. 15&ndash;17.&nbsp;<a title="International Standard Book Number" href="https://en.m.wikipedia.org/wiki/International_Standard_Book_Number">ISBN</a>&nbsp;<a title="Special:BookSources/978-0-7615-5408-0" href="https://en.m.wikipedia.org/wiki/Special:BookSources/978-0-7615-5408-0">978-0-7615-5408-0</a>.</cite></span></li>

<li id="cite_note-Manual_Equipment-7"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-Manual_Equipment_7-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation book"><a title="BioWare" href="https://en.m.wikipedia.org/wiki/BioWare">BioWare</a>, ed. (2007). "Equipment".&nbsp;<em>Mass Effect Instruction Manual</em>. <a class="mw-redirect" title="Microsoft Game Studios" href="https://en.m.wikipedia.org/wiki/Microsoft_Game_Studios">Microsoft Game Studios</a>. pp. 18&ndash;19.</cite></span></li>

<li id="cite_note-Prima_Guide_Command-8"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Prima_Guide_Command_8-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Prima_Guide_Command_8-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation book">Brad Anthony; Bryan Stratton; Stephen Stratton (November 23, 2007). "Command Structure".&nbsp;<em>Mass Effect Prima Official Game guide</em>. <a title="Prima Games" href="https://en.m.wikipedia.org/wiki/Prima_Games">Prima Games</a>. pp. 20&ndash;22.&nbsp;<a title="International Standard Book Number" href="https://en.m.wikipedia.org/wiki/International_Standard_Book_Number">ISBN</a>&nbsp;<a title="Special:BookSources/978-0-7615-5408-0" href="https://en.m.wikipedia.org/wiki/Special:BookSources/978-0-7615-5408-0">978-0-7615-5408-0</a>.</cite></span></li>

<li id="cite_note-Prima_Guide_Morality-9"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-Prima_Guide_Morality_9-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation book">Brad Anthony; Bryan Stratton; Stephen Stratton (November 23, 2007). "Morality".&nbsp;<em>Mass Effect Prima Official Game guide</em>. <a title="Prima Games" href="https://en.m.wikipedia.org/wiki/Prima_Games">Prima Games</a>. pp. 13&ndash;14.&nbsp;<a title="International Standard Book Number" href="https://en.m.wikipedia.org/wiki/International_Standard_Book_Number">ISBN</a>&nbsp;<a title="Special:BookSources/978-0-7615-5408-0" href="https://en.m.wikipedia.org/wiki/Special:BookSources/978-0-7615-5408-0">978-0-7615-5408-0</a>.</cite></span></li>

<li id="cite_note-Mass_Relays-10"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-Mass_Relays_10-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation book"><a title="BioWare" href="https://en.m.wikipedia.org/wiki/BioWare">BioWare</a>.&nbsp;<em>Mass Effect</em>. <a class="mw-redirect" title="Microsoft Game Studios" href="https://en.m.wikipedia.org/wiki/Microsoft_Game_Studios">Microsoft Game Studios</a>.&nbsp;<q><strong>Codex - Mass Relays</strong>: Mass relays are feats of Prothean engineering advanced far beyond the technology of any living species. They are enormous structures scattered throughout the stars, and can create corridors of virtually mass-free space allowing instantaneous transit between locations separated by years or even centuries of travel using conventional FTL drives.</q></cite></span></li>

<li id="cite_note-Mass_Effect_Fields-11"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-Mass_Effect_Fields_11-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation book"><a title="BioWare" href="https://en.m.wikipedia.org/wiki/BioWare">BioWare</a>.&nbsp;<em>Mass Effect</em>. <a class="mw-redirect" title="Microsoft Game Studios" href="https://en.m.wikipedia.org/wiki/Microsoft_Game_Studios">Microsoft Game Studios</a>.&nbsp;<q><strong>Codex - Technology - Mass Effect Fields</strong>: Element zero can increase or decrease the mass of a volume of space-time when subjected to an electrical current. With a positive current, mass is increased. With a negative current, mass is decreased. The stronger the current, the greater the magnitude of the dark energy mass effect.</q></cite></span></li>

<li id="cite_note-Citadel_Council-12"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-Citadel_Council_12-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation book"><a title="BioWare" href="https://en.m.wikipedia.org/wiki/BioWare">BioWare</a>.&nbsp;<em>Mass Effect</em>. <a class="mw-redirect" title="Microsoft Game Studios" href="https://en.m.wikipedia.org/wiki/Microsoft_Game_Studios">Microsoft Game Studios</a>.&nbsp;<q><strong>Codex - Citadel Council</strong>: The Council is an executive committee composed of representatives from the Asari Republics, the Turian Hierarchy, and the Salarian Union. Though they have no official power over the independent governments of other species, the Council's decisions carry great weight throughout the galaxy. No single Council race is strong enough to defy the other two, and all have a vested interest in compromise and cooperation.</q></cite></span></li>

<li id="cite_note-Systems_Alliance-13"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-Systems_Alliance_13-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation book"><a title="BioWare" href="https://en.m.wikipedia.org/wiki/BioWare">BioWare</a>.&nbsp;<em>Mass Effect</em>. <a class="mw-redirect" title="Microsoft Game Studios" href="https://en.m.wikipedia.org/wiki/Microsoft_Game_Studios">Microsoft Game Studios</a>.&nbsp;<q><strong>Codex - Humanity and the Systems Alliance</strong>: The Systems Alliance is an independent supranational government representing the interests of humanity as a whole. The Alliance is responsible for the governance and defense of all extra-solar colonies and stations. Still, the Alliance was often disregarded by those on Earth until the First Contact War. While the national governments dithered and bickered over who should lead the effort to liberate Shanxi, the Alliance fleet struck decisively. Post-War public approval gave the Alliance the credibility to establish its own Parliament and become the galactic face of humanity.</q></cite></span></li>

<li id="cite_note-Mass_Effect_Credits-14"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-Mass_Effect_Credits_14-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation book"><a title="BioWare" href="https://en.m.wikipedia.org/wiki/BioWare">BioWare</a> (November 20, 2007).&nbsp;<em>Mass Effect</em>. <a class="mw-redirect" title="Microsoft Game Studios" href="https://en.m.wikipedia.org/wiki/Microsoft_Game_Studios">Microsoft Game Studios</a>. Scene: End credits.</cite></span></li>

<li id="cite_note-IGN_interview_1-15"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-IGN_interview_1_15-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-IGN_interview_1_15-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Erik Brudvig (January 19, 2007).&nbsp;<a class="external text" href="http://ca.ign.com/articles/2007/01/19/mass-effect-interview-2" rel="nofollow">"Mass Effect Interview (Page 1)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20150203175907/http://ca.ign.com/articles/2007/01/19/mass-effect-interview-2" rel="nofollow">Archived</a> from the original on February 3, 2015<span class="reference-accessdate">. Retrieved <span class="nowrap">September 7,</span> 2016</span>.</cite></span></li>

<li id="cite_note-Xbox_Gazette_interview-16"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Xbox_Gazette_interview_16-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Xbox_Gazette_interview_16-1"><sup><em><strong>b</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Xbox_Gazette_interview_16-2"><sup><em><strong>c</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Xbox_Gazette_interview_16-3"><sup><em><strong>d</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Xbox_Gazette_interview_16-4"><sup><em><strong>e</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Xbox_Gazette_interview_16-5"><sup><em><strong>f</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Xbox_Gazette_interview_16-6"><sup><em><strong>g</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Xbox_Gazette_interview_16-7"><sup><em><strong>h</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-Xbox_Gazette_interview_16-8"><sup><em><strong>i</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="http://www.xboxgazette.com/interview_mass_effect_en.php" rel="nofollow">"Mass Effect: Interview with Casey Hudson"</a>. Xbox Gazette. August 21, 2007.&nbsp;<a class="external text" href="https://web.archive.org/web/20130810143126/http://www.xboxgazette.com/interview_mass_effect_en.php" rel="nofollow">Archived</a> from the original on August 10, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">September 8,</span> 2016</span>.</cite></span></li>

<li id="cite_note-CVG_interview-17"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-CVG_interview_17-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Andy Robinson (May 26, 2007).&nbsp;<a class="external text" href="https://web.archive.org/web/20110227082944/http://www.computerandvideogames.com/164821/interviews/mass-effect/" rel="nofollow">"Mass Effect"</a>.&nbsp;<a title="Computer and Video Games" href="https://en.m.wikipedia.org/wiki/Computer_and_Video_Games">Computer and Video Games</a>. Archived from&nbsp;<a class="external text" href="http://www.computerandvideogames.com/164821/interviews/mass-effect/" rel="nofollow">the original</a> on February 27, 2011<span class="reference-accessdate">. Retrieved <span class="nowrap">February 27,</span> 2011</span>.</cite></span></li>

<li id="cite_note-Amped_Interview_2-18"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Amped_Interview_2_18-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Amped_Interview_2_18-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Amadeo Plaza (July 11, 2006).&nbsp;<a class="external text" href="https://web.archive.org/web/20070209231724/http://www.ampednews.com/gamehub/mass-effect-x360/previews/645/2/" rel="nofollow">"Mass Effect Interview (Page 2)"</a>. Amped News Xbox 360. Archived from&nbsp;<a class="external text" href="http://www.ampednews.com/gamehub/mass-effect-x360/previews/645/2/" rel="nofollow">the original</a> on February 9, 2007<span class="reference-accessdate">. Retrieved <span class="nowrap">September 7,</span> 2016</span>.</cite></span></li>

<li id="cite_note-IGN_character_creation-19"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_character_creation_19-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Hilary Goldstein (August 28, 2007).&nbsp;<a class="external text" href="http://www.ign.com/articles/2007/08/28/mass-effect-creating-commander-shepard" rel="nofollow">"Mass Effect: Creating Commander Shepard"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160130184805/http://www.ign.com/articles/2007/08/28/mass-effect-creating-commander-shepard" rel="nofollow">Archived</a> from the original on January 30, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">September 5,</span> 2016</span>.</cite></span></li>

<li id="cite_note-IGN_interview_2-20"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_interview_2_20-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Erik Brudvig (January 19, 2007).&nbsp;<a class="external text" href="http://www.ign.com/articles/2007/01/19/mass-effect-interview-2?page=2" rel="nofollow">"Mass Effect Interview (Page 2)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160322160807/http://www.ign.com/articles/2007/01/19/mass-effect-interview-2?page=2" rel="nofollow">Archived</a> from the original on March 22, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">September 7,</span> 2016</span>.</cite></span></li>

<li id="cite_note-IGN_digital_actors-21"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-IGN_digital_actors_21-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-IGN_digital_actors_21-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Douglass C. Perry (October 5, 2005).&nbsp;<a class="external text" href="http://www.ign.com/articles/2005/10/05/x05-mass-effect-behind-closed-doors?page=1" rel="nofollow">"X05: Mass Effect: Behind Closed Doors"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160917221948/http://www.ign.com/articles/2005/10/05/x05-mass-effect-behind-closed-doors?page=1" rel="nofollow">Archived</a> from the original on September 17, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">September 17,</span> 2016</span>.</cite></span></li>

<li id="cite_note-IGN_burning_questions-22"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_burning_questions_22-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Hilary Goldstein; Erik Brudvig (August 2, 2007).&nbsp;<a class="external text" href="http://www.ign.com/articles/2007/08/03/mass-effect-burning-questions" rel="nofollow">"Mass Effect: Burning Questions"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20140919033420/http://www.ign.com/articles/2007/08/03/mass-effect-burning-questions" rel="nofollow">Archived</a> from the original on September 19, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">September 7,</span> 2016</span>.</cite></span></li>

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<li id="cite_note-Guardian_interview-24"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Guardian_interview_24-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Guardian_interview_24-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Greg Howson (September 21, 2007).&nbsp;<a class="external text" href="https://www.theguardian.com/technology/gamesblog/2007/sep/21/masseffecttheinterview" rel="nofollow">"Mass Effect - the interview"</a>.&nbsp;<em><a title="The Guardian" href="https://en.m.wikipedia.org/wiki/The_Guardian">The Guardian</a></em>.&nbsp;<a class="external text" href="https://web.archive.org/web/20141005193853/http://www.theguardian.com/technology/gamesblog/2007/sep/21/masseffecttheinterview" rel="nofollow">Archived</a> from the original on October 5, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">September 4,</span> 2016</span>.</cite></span></li>

<li id="cite_note-Amped_Interview_3-25"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-Amped_Interview_3_25-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Amadeo Plaza (July 11, 2006).&nbsp;<a class="external text" href="https://web.archive.org/web/20070209231748/http://www.ampednews.com/gamehub/mass-effect-x360/previews/645/3/" rel="nofollow">"Mass Effect Interview (Page 3)"</a>. Amped News Xbox 360. Archived from&nbsp;<a class="external text" href="http://www.ampednews.com/gamehub/mass-effect-x360/previews/645/3/" rel="nofollow">the original</a> on February 9, 2007<span class="reference-accessdate">. Retrieved <span class="nowrap">September 7,</span> 2016</span>.</cite></span></li>

<li id="cite_note-IGN_Karpyshyn_1-26"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-IGN_Karpyshyn_1_26-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-IGN_Karpyshyn_1_26-1"><sup><em><strong>b</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-IGN_Karpyshyn_1_26-2"><sup><em><strong>c</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-IGN_Karpyshyn_1_26-3"><sup><em><strong>d</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Cam Shea (May 11, 2007).&nbsp;<a class="external text" href="http://www.ign.com/articles/2007/05/11/mass-effect-the-write-stuff-au-interview" rel="nofollow">"Mass Effect: The Write Stuff - AU Interview (Page 1)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20140919033405/http://www.ign.com/articles/2007/05/11/mass-effect-the-write-stuff-au-interview" rel="nofollow">Archived</a> from the original on September 19, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">September 18,</span> 2016</span>.</cite></span></li>

<li id="cite_note-IGN_Karpyshyn_2-27"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-IGN_Karpyshyn_2_27-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-IGN_Karpyshyn_2_27-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Cam Shea (May 11, 2007).&nbsp;<a class="external text" href="http://www.ign.com/articles/2007/05/11/mass-effect-the-write-stuff-au-interview?page=2" rel="nofollow">"Mass Effect: The Write Stuff - AU Interview (Page 2)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160918190631/http://www.ign.com/articles/2007/05/11/mass-effect-the-write-stuff-au-interview?page=2" rel="nofollow">Archived</a> from the original on September 18, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">September 18,</span> 2016</span>.</cite></span></li>

<li id="cite_note-Unlimited_Enabled-28"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-Unlimited_Enabled_28-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation magazine">"Unlimited Enabled: Mass Effect".&nbsp;<em><a title="Game Informer" href="https://en.m.wikipedia.org/wiki/Game_Informer">Game Informer</a></em>. No. 179. March 2008. p. 24.</cite></span></li>

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<li id="cite_note-Wall_Interview_3-30"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Wall_Interview_3_30-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Wall_Interview_3_30-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Spence D. (November 19, 2007).&nbsp;<a class="external text" href="http://www.ign.com/articles/2007/11/19/jack-wall-feels-the-mass-effect?page=3" rel="nofollow">"Jack Wall Feels The Mass Effect (Page 3)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160920190928/http://www.ign.com/articles/2007/11/19/jack-wall-feels-the-mass-effect?page=3" rel="nofollow">Archived</a> from the original on September 20, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">September 20,</span> 2016</span>.</cite></span></li>

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<li id="cite_note-IGN_Release_Date-45"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_Release_Date_45-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Ryan Geddes (November 20, 2007).&nbsp;<a class="external text" href="http://www.ign.com/articles/2007/11/20/you-can-have-mass-effect-now" rel="nofollow">"You Can Have Mass Effect Now"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160919205434/http://www.ign.com/articles/2007/11/20/you-can-have-mass-effect-now" rel="nofollow">Archived</a> from the original on September 19, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">September 19,</span> 2016</span>.</cite></span></li>

<li id="cite_note-IGN_EB_Games-46"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_EB_Games_46-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Patrick Kolan (November 15, 2007).&nbsp;<a class="external text" href="http://www.ign.com/articles/2007/11/16/au-retail-chain-sells-mass-effect-early" rel="nofollow">"AU Retail Chain Sells Mass Effect Early"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160919210154/http://www.ign.com/articles/2007/11/16/au-retail-chain-sells-mass-effect-early" rel="nofollow">Archived</a> from the original on September 19, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">September 19,</span> 2016</span>.</cite></span></li>

<li id="cite_note-Collectors_Edition-47"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-Collectors_Edition_47-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Erik Brudvig (November 19, 2007).&nbsp;<a class="external text" href="http://www.ign.com/articles/2007/11/20/mass-effect-collectors-edition-review?page=4" rel="nofollow">"Mass Effect Collector's Edition Review (Page 4)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160304224755/http://www.ign.com/articles/2007/11/20/mass-effect-collectors-edition-review?page=4" rel="nofollow">Archived</a> from the original on March 4, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">September 19,</span> 2016</span>.</cite></span></li>

<li id="cite_note-IGN_soundtrack_1-48"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_soundtrack_1_48-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Spence D. (November 29, 2007).&nbsp;<a class="external text" href="http://www.ign.com/articles/2007/11/29/mass-effect-original-soundtrack?page=1" rel="nofollow">"Mass Effect Original Soundtrack (Page 1)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160906214422/http://www.ign.com/articles/2007/11/29/mass-effect-original-soundtrack?page=1" rel="nofollow">Archived</a> from the original on September 6, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">September 7,</span> 2016</span>.</cite></span></li>

<li id="cite_note-IGN_soundtrack_2-49"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_soundtrack_2_49-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Spence D. (November 29, 2007).&nbsp;<a class="external text" href="http://www.ign.com/articles/2007/11/29/mass-effect-original-soundtrack?page=2" rel="nofollow">"Mass Effect Original Soundtrack (Page 2)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160907214344/http://www.ign.com/articles/2007/11/29/mass-effect-original-soundtrack?page=2" rel="nofollow">Archived</a> from the original on September 7, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">September 7,</span> 2016</span>.</cite></span></li>

<li id="cite_note-GameSpy_PC_version-50"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-GameSpy_PC_version_50-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="http://pc.gamespy.com/pc/bioware-rpg/851417p1.html" rel="nofollow">"Mass Effect to Land on PC in May 2008"</a>.&nbsp;<a title="GameSpy" href="https://en.m.wikipedia.org/wiki/GameSpy">GameSpy</a>. February 19, 2008.&nbsp;<a class="external text" href="https://web.archive.org/web/20160303185719/http://pc.gamespy.com/pc/bioware-rpg/851417p1.html" rel="nofollow">Archived</a> from the original on March 3, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">September 20,</span> 2016</span>.</cite></span></li>

<li id="cite_note-SecuROM-51"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-SecuROM_51-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Kristen Salvatore (May 14, 2008).&nbsp;<a class="external text" href="http://www.gamesradar.com/bioware-fans-have-a-mass-effect/" rel="nofollow">"BioWare fans have a Mass Effect"</a>.&nbsp;<a class="mw-redirect" title="GamesRadar" href="https://en.m.wikipedia.org/wiki/GamesRadar">GamesRadar</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20140908224626/http://www.gamesradar.com/bioware-fans-have-a-mass-effect/" rel="nofollow">Archived</a> from the original on September 8, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">September 20,</span> 2016</span>.</cite></span></li>

<li id="cite_note-PS3_release-52"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-PS3_release_52-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-PS3_release_52-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Ryan Warden (December 5, 2012).&nbsp;<a class="external text" href="http://blog.us.playstation.com/2012/12/05/back-to-the-beginning-bringing-mass-effect-to-ps3/" rel="nofollow">"Back to the Beginning: Bringing Mass Effect to PS3"</a>.&nbsp;<a title="PlayStation Blog" href="https://en.m.wikipedia.org/wiki/PlayStation_Blog">PlayStation Blog</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20150905163933/http://blog.us.playstation.com/2012/12/05/back-to-the-beginning-bringing-mass-effect-to-ps3/" rel="nofollow">Archived</a> from the original on September 5, 2015<span class="reference-accessdate">. Retrieved <span class="nowrap">September 20,</span> 2016</span>.</cite></span></li>

<li id="cite_note-BC_XONE-53"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-BC_XONE_53-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Tom Phillips (November 7, 2016).&nbsp;<a class="external text" href="http://www.eurogamer.net/articles/2016-11-07-it-looks-like-mass-effect-2-and-3-are-headed-to-xbox-one-backwards-compatibility" rel="nofollow">"Mass Effect 2 and 3 now available on Xbox One backwards compatibility"</a>.&nbsp;<em><a title="Eurogamer" href="https://en.m.wikipedia.org/wiki/Eurogamer">Eurogamer</a></em>.&nbsp;<a class="external text" href="https://web.archive.org/web/20161107215655/http://www.eurogamer.net/articles/2016-11-07-it-looks-like-mass-effect-2-and-3-are-headed-to-xbox-one-backwards-compatibility" rel="nofollow">Archived</a> from the original on November 7, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">November 7,</span> 2016</span>.</cite></span></li>

<li id="cite_note-DLC1_Interview-54"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-DLC1_Interview_54-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-DLC1_Interview_54-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Erik Brudvig (February 25, 2008).&nbsp;<a class="external text" href="http://www.ign.com/articles/2008/02/25/mass-effect-bring-down-the-sky-interview" rel="nofollow">"Mass Effect: Bring Down the Sky Interview"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20130216182140/http://www.ign.com/articles/2008/02/25/mass-effect-bring-down-the-sky-interview" rel="nofollow">Archived</a> from the original on February 16, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">September 22,</span> 2016</span>.</cite></span></li>

<li id="cite_note-DLC1_PS3-55"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-DLC1_PS3_55-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-DLC1_PS3_55-1"><sup><em><strong>b</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-DLC1_PS3_55-2"><sup><em><strong>c</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Kate Cox (November 1, 2012).&nbsp;<a class="external text" href="http://kotaku.com/5957401/original-mass-effect-available-for-ps3-on-december-4-some-dlc-included" rel="nofollow">"Original Mass Effect Available For PS3 On December 4, Some DLC Included"</a>.&nbsp;<em><a title="Kotaku" href="https://en.m.wikipedia.org/wiki/Kotaku">Kotaku</a></em>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160824083020/http://kotaku.com/5957401/original-mass-effect-available-for-ps3-on-december-4-some-dlc-included" rel="nofollow">Archived</a> from the original on August 24, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">September 22,</span> 2016</span>.</cite></span></li>

<li id="cite_note-DLC1_IGN_impressions-56"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-DLC1_IGN_impressions_56-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-DLC1_IGN_impressions_56-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Ryan Geddes (March 10, 2008).&nbsp;<a class="external text" href="http://www.ign.com/articles/2008/03/10/mass-effect-bring-down-the-sky-impressions" rel="nofollow">"Mass Effect: Bring Down the Sky Impressions"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160111024900/http://www.ign.com/articles/2008/03/10/mass-effect-bring-down-the-sky-impressions" rel="nofollow">Archived</a> from the original on January 11, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">September 22,</span> 2016</span>.</cite></span></li>

<li id="cite_note-DLC1_EuroG_Review-57"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-DLC1_EuroG_Review_57-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Dan Whitehead (March 25, 2008).&nbsp;<a class="external text" href="http://www.eurogamer.net/articles/mass-effect-bring-down-the-sky-review" rel="nofollow">"Mass Effect: Bring Down The Sky"</a>.&nbsp;<em><a title="Eurogamer" href="https://en.m.wikipedia.org/wiki/Eurogamer">Eurogamer</a></em>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160321083931/http://www.eurogamer.net/articles/mass-effect-bring-down-the-sky-review" rel="nofollow">Archived</a> from the original on March 21, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">September 22,</span> 2016</span>.</cite></span></li>

<li id="cite_note-DLC2_IGN_review-58"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-DLC2_IGN_review_58-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-DLC2_IGN_review_58-1"><sup><em><strong>b</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-DLC2_IGN_review_58-2"><sup><em><strong>c</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-DLC2_IGN_review_58-3"><sup><em><strong>d</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Erik Brudvig (August 25, 2009).&nbsp;<a class="external text" href="http://www.ign.com/articles/2009/08/25/mass-effect-pinnacle-station-review" rel="nofollow">"Mass Effect: Pinnacle Station Review"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160820074209/http://www.ign.com/articles/2009/08/25/mass-effect-pinnacle-station-review" rel="nofollow">Archived</a> from the original on August 20, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">September 23,</span> 2016</span>.</cite></span></li>

<li id="cite_note-DLC2_announced-59"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-DLC2_announced_59-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Robert Purchese (February 17, 2009).&nbsp;<a class="external text" href="http://www.eurogamer.net/articles/mass-effect-to-get-arena-dlc-next" rel="nofollow">"Mass Effect to get arena DLC next"</a>.&nbsp;<em><a title="Eurogamer" href="https://en.m.wikipedia.org/wiki/Eurogamer">Eurogamer</a></em>.&nbsp;<a class="external text" href="https://web.archive.org/web/20130708052358/http://www.eurogamer.net/articles/mass-effect-to-get-arena-dlc-next" rel="nofollow">Archived</a> from the original on July 8, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">September 23,</span> 2016</span>.</cite></span></li>

<li id="cite_note-DLC2_metacritic-60"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-DLC2_metacritic_60-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="http://www.metacritic.com/game/xbox-360/mass-effect-pinnacle-station" rel="nofollow">"Mass Effect: Pinnacle Station"</a>.&nbsp;<a title="Metacritic" href="https://en.m.wikipedia.org/wiki/Metacritic">Metacritic</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160107060112/http://www.metacritic.com/game/xbox-360/mass-effect-pinnacle-station" rel="nofollow">Archived</a> from the original on January 7, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">September 23,</span> 2016</span>.</cite></span></li>

<li id="cite_note-DLC2_GSpot_review-61"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-DLC2_GSpot_review_61-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Kevin VanOrd (August 28, 2009).&nbsp;<a class="external text" href="http://www.gamespot.com/reviews/mass-effect-pinnacle-station-review/1900-6216484" rel="nofollow">"Mass Effect: Pinnacle Station Review"</a>.&nbsp;<a title="GameSpot" href="https://en.m.wikipedia.org/wiki/GameSpot">GameSpot</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20140716191633/http://www.gamespot.com/reviews/mass-effect-pinnacle-station-review/1900-6216484" rel="nofollow">Archived</a> from the original on July 16, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">October 1,</span> 2016</span>.</cite></span></li>

<li id="cite_note-Metacritic_PC-62"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-Metacritic_PC_62-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="http://www.metacritic.com/game/pc/mass-effect" rel="nofollow">"Mass Effect"</a>.&nbsp;<a title="Metacritic" href="https://en.m.wikipedia.org/wiki/Metacritic">Metacritic</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160609215339/http://www.metacritic.com/game/pc/mass-effect" rel="nofollow">Archived</a> from the original on June 9, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">September 24,</span> 2016</span>.</cite></span></li>

<li id="cite_note-Metacritic_PS3-63"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-Metacritic_PS3_63-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="http://www.metacritic.com/game/playstation-3/mass-effect" rel="nofollow">"Mass Effect"</a>.&nbsp;<a title="Metacritic" href="https://en.m.wikipedia.org/wiki/Metacritic">Metacritic</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160306094133/http://www.metacritic.com/game/playstation-3/mass-effect" rel="nofollow">Archived</a> from the original on March 6, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">September 24,</span> 2016</span>.</cite></span></li>

<li id="cite_note-Metacritic_X360-64"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Metacritic_X360_64-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Metacritic_X360_64-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="http://www.metacritic.com/game/xbox-360/mass-effect" rel="nofollow">"Mass Effect"</a>.&nbsp;<a title="Metacritic" href="https://en.m.wikipedia.org/wiki/Metacritic">Metacritic</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160411140002/http://www.metacritic.com/game/xbox-360/mass-effect" rel="nofollow">Archived</a> from the original on April 11, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">September 24,</span> 2016</span>.</cite></span></li>

<li id="cite_note-1UP_review-65"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-1UP_review_65-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-1UP_review_65-1"><sup><em><strong>b</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-1UP_review_65-2"><sup><em><strong>c</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Jennifer Tsao (November 19, 2007).&nbsp;<a class="external text" href="https://www.webcitation.org/68iFJy1iX?url=http://www.1up.com/reviews/mass-effect" rel="nofollow">"Mass Effect"</a>.&nbsp;<a title="1UP.com" href="https://en.m.wikipedia.org/wiki/1UP.com">1UP.com</a>. Archived from&nbsp;<a class="external text" href="http://www.1up.com/reviews/mass-effect" rel="nofollow">the original</a> on June 26, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">September 24,</span> 2016</span>.</cite></span></li>

<li id="cite_note-CVG_review-66"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-CVG_review_66-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-CVG_review_66-1"><sup><em><strong>b</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-CVG_review_66-2"><sup><em><strong>c</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Alex Dale (November 19, 2007).&nbsp;<a class="external text" href="https://web.archive.org/web/20110126035543/http://www.computerandvideogames.com/175911/reviews/mass-effect-review/" rel="nofollow">"Mass Effect Review"</a>.&nbsp;<em><a title="Computer and Video Games" href="https://en.m.wikipedia.org/wiki/Computer_and_Video_Games">Computer and Video Games</a></em>. Archived from&nbsp;<a class="external text" href="http://www.computerandvideogames.com/175911/reviews/mass-effect-review/" rel="nofollow">the original</a> on January 26, 2011<span class="reference-accessdate">. Retrieved <span class="nowrap">January 26,</span> 2011</span>.</cite></span></li>

<li id="cite_note-Edge_review-67"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Edge_review_67-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Edge_review_67-1"><sup><em><strong>b</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Edge_review_67-2"><sup><em><strong>c</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Edge_review_67-3"><sup><em><strong>d</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation magazine"><a class="external text" href="https://web.archive.org/web/20110604061513/http://www.next-gen.biz/reviews/mass-effect-review" rel="nofollow">"Mass Effect"</a>.&nbsp;<em><a title="Edge (magazine)" href="https://en.m.wikipedia.org/wiki/Edge_(magazine)">Edge</a></em>. No. 183.&nbsp;<a class="mw-redirect" title="Future Publishing" href="https://en.m.wikipedia.org/wiki/Future_Publishing">Future Publishing</a>. Christmas 2007. pp. 86&ndash;87. Archived from&nbsp;<a class="external text" href="http://www.next-gen.biz/reviews/mass-effect-review" rel="nofollow">the original</a> on June 4, 2011<span class="reference-accessdate">. Retrieved <span class="nowrap">June 4,</span> 2011</span>.</cite></span></li>

<li id="cite_note-EuroG_review-68"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-EuroG_review_68-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-EuroG_review_68-1"><sup><em><strong>b</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-EuroG_review_68-2"><sup><em><strong>c</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Kristan Reed (November 19, 2007).&nbsp;<a class="external text" href="http://www.eurogamer.net/articles/mass-effect-review" rel="nofollow">"Mass Effect Review"</a>.&nbsp;<a title="Eurogamer" href="https://en.m.wikipedia.org/wiki/Eurogamer">Eurogamer</a>.&nbsp;<a class="external text" href="https://www.webcitation.org/68BiPMh14?url=http://www.eurogamer.net/articles/mass-effect-review" rel="nofollow">Archived</a> from the original on June 5, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">September 24,</span> 2016</span>.</cite></span></li>

<li id="cite_note-GI_Review-69"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GI_Review_69-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GI_Review_69-1"><sup><em><strong>b</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GI_Review_69-2"><sup><em><strong>c</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GI_Review_69-3"><sup><em><strong>d</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation magazine">Andrew Reiner (November 2007). "Mass Effect Review".&nbsp;<em><a title="Game Informer" href="https://en.m.wikipedia.org/wiki/Game_Informer">Game Informer</a></em>. No. 175. p. 151.</cite></span></li>

<li id="cite_note-GamePro_review-70"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GamePro_review_70-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GamePro_review_70-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Cameron Lewis (November 19, 2007).&nbsp;<a class="external text" href="https://web.archive.org/web/20080921213613/http://www.gamepro.com/article/reviews/148788/mass-effect-the-best-rpg-of-2007/" rel="nofollow">"Mass Effect: The Best RPG of 2007"</a>.&nbsp;<em><a title="GamePro" href="https://en.m.wikipedia.org/wiki/GamePro">GamePro</a></em>. Archived from&nbsp;<a class="external text" href="http://www.gamepro.com/article/reviews/148788/mass-effect-the-best-rpg-of-2007/" rel="nofollow">the original</a> on September 21, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">September 21,</span> 2008</span>.</cite></span></li>

<li id="cite_note-GSpot_PC_review-71"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GSpot_PC_review_71-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GSpot_PC_review_71-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Chris Watters (May 30, 2008).&nbsp;<a class="external text" href="http://www.gamespot.com/reviews/mass-effect-review/1900-6191875/" rel="nofollow">"Mass Effect Review"</a>.&nbsp;<a title="GameSpot" href="https://en.m.wikipedia.org/wiki/GameSpot">GameSpot</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160123171945/http://www.gamespot.com/reviews/mass-effect-review/1900-6191875" rel="nofollow">Archived</a> from the original on January 23, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">October 1,</span> 2016</span>.</cite></span></li>

<li id="cite_note-GSpy_review-72"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GSpy_review_72-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GSpy_review_72-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Gerald Villoria (November 19, 2007).&nbsp;<a class="external text" href="http://xbox360.gamespy.com/xbox-360/mass-effect/836239p1.html" rel="nofollow">"Mass Effect"</a>.&nbsp;<a title="GameSpy" href="https://en.m.wikipedia.org/wiki/GameSpy">GameSpy</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160622191336/http://xbox360.gamespy.com/xbox-360/mass-effect/836239p1.html" rel="nofollow">Archived</a> from the original on June 22, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">October 1,</span> 2016</span>.</cite></span></li>

<li id="cite_note-GT_review-73"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GT_review_73-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GT_review_73-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="https://web.archive.org/web/20090222082413/http://www.gametrailers.com/gamereview.php?id=2211" rel="nofollow">"Mass Effect"</a>.&nbsp;<a title="GameTrailers" href="https://en.m.wikipedia.org/wiki/GameTrailers">GameTrailers</a>. Archived from&nbsp;<a class="external text" href="http://www.gametrailers.com/gamereview.php?id=2211" rel="nofollow">the original</a>on February 22, 2009<span class="reference-accessdate">. Retrieved <span class="nowrap">February 22,</span> 2009</span>.</cite></span></li>

<li id="cite_note-IGN_PC_review-74"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-IGN_PC_review_74-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-IGN_PC_review_74-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Jason Ocampo (May 27, 2008).&nbsp;<a class="external text" href="http://www.ign.com/articles/2008/05/27/mass-effect-review" rel="nofollow">"Mass Effect Review"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20140530035846/http://www.ign.com/articles/2008/05/27/mass-effect-review" rel="nofollow">Archived</a> from the original on May 30, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">October 1,</span> 2016</span>.</cite></span></li>

<li id="cite_note-IGN_PS3_review-75"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-IGN_PS3_review_75-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-IGN_PS3_review_75-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Colin Moriarty (December 10, 2012).&nbsp;<a class="external text" href="http://www.ign.com/articles/2012/12/10/mass-effect-ps3-review" rel="nofollow">"Mass Effect PS3 Review"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160129185655/http://www.ign.com/articles/2012/12/10/mass-effect-ps3-review" rel="nofollow">Archived</a> from the original on January 29, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">October 2,</span> 2016</span>.</cite></span></li>

<li id="cite_note-IGN_review-76"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-IGN_review_76-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-IGN_review_76-1"><sup><em><strong>b</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-IGN_review_76-2"><sup><em><strong>c</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-IGN_review_76-3"><sup><em><strong>d</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_review_76-4"><sup><em><strong>e</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Erik Brudvig (November 19, 2007).&nbsp;<a class="external text" href="http://www.ign.com/articles/2007/11/19/mass-effect-review-2" rel="nofollow">"Mass Effect Review"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160924220330/http://www.ign.com/articles/2007/11/19/mass-effect-review-2" rel="nofollow">Archived</a> from the original on September 24, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">October 1,</span> 2016</span>.</cite></span></li>

<li id="cite_note-OXM_review-77"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-OXM_review_77-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-OXM_review_77-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Paul Curthoys (November 19, 2007).&nbsp;<a class="external text" href="https://web.archive.org/web/20111006140039/http://www.oxmonline.com/mass-effect-review" rel="nofollow">"Mass Effect review"</a>.&nbsp;<em><a title="Official Xbox Magazine" href="https://en.m.wikipedia.org/wiki/Official_Xbox_Magazine">Official Xbox Magazine</a></em>. Archived from&nbsp;<a class="external text" href="http://www.oxmonline.com/mass-effect-review" rel="nofollow">the original</a> on October 6, 2011<span class="reference-accessdate">. Retrieved <span class="nowrap">October 6,</span> 2011</span>.</cite></span></li>

<li id="cite_note-GameCritics_review-78"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GameCritics_review_78-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-GameCritics_review_78-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Brad Gallaway (December 5, 2007).&nbsp;<a class="external text" href="http://gamecritics.com/brad-gallaway/mass-effect-review/" rel="nofollow">"Mass Effect &ndash; Review"</a>. GameCritics.&nbsp;<a class="external text" href="https://web.archive.org/web/20161001171602/http://gamecritics.com/brad-gallaway/mass-effect-review/" rel="nofollow">Archived</a> from the original on October 1, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">October 1,</span> 2016</span>.</cite></span></li>

<li id="cite_note-gamasutrasales-79"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-gamasutrasales_79-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Brandon Boyer (December 14, 2007).&nbsp;<a class="external text" href="https://www.gamasutra.com/view/news/16640/November_Sees_DS_Wii_Swell_COD4_Mario_Assassins_Tops_Charts.php" rel="nofollow">"November Sees DS, Wii Swell, COD4, Mario, Assassin's Tops Charts"</a>.&nbsp;<em><a title="Gamasutra" href="https://en.m.wikipedia.org/wiki/Gamasutra">Gamasutra</a></em>.&nbsp;<a class="external text" href="https://web.archive.org/web/20101111133551/https://www.gamasutra.com/view/news/16640/November_Sees_DS_Wii_Swell_COD4_Mario_Assassins_Tops_Charts.php" rel="nofollow">Archived</a> from the original on November 11, 2010<span class="reference-accessdate">. Retrieved <span class="nowrap">November 11,</span> 2010</span>.</cite></span></li>

<li id="cite_note-3_Weeks_Sales-80"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-3_Weeks_Sales_80-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-3_Weeks_Sales_80-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">James Brightman (December 10, 2007).&nbsp;<a class="external text" href="https://web.archive.org/web/20071212145929/http://www.gamedaily.com/articles/news/mass-effect-amasses-one-million-copies-sold/18805/?biz=1" rel="nofollow">"Mass Effect Amasses One Million Copies Sold"</a>.&nbsp;<em><a title="GameDaily" href="https://en.m.wikipedia.org/wiki/GameDaily">GameDaily</a></em>. Archived from&nbsp;<a class="external text" href="http://www.gamedaily.com/articles/news/mass-effect-amasses-one-million-copies-sold/18805/?biz=1" rel="nofollow">the original</a> on December 12, 2007<span class="reference-accessdate">. Retrieved <span class="nowrap">December 12,</span> 2007</span>.</cite></span></li>

<li id="cite_note-gisales1-81"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-gisales1_81-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Mark Androvich (January 18, 2008).&nbsp;<a class="external text" href="https://web.archive.org/web/20080118170921/http://www.gamesindustry.biz/content_page.php?aid=32220" rel="nofollow">"NPD: $4.82 billion US game sales in December"</a>.&nbsp;<em><a class="mw-redirect" title="GamesIndustry.biz" href="https://en.m.wikipedia.org/wiki/GamesIndustry.biz">GamesIndustry.biz</a></em>. Archived from&nbsp;<a class="external text" href="http://www.gamesindustry.biz/content_page.php?aid=32220" rel="nofollow">the original</a> on January 18, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">January 18,</span> 2008</span>.</cite></span></li>

<li id="cite_note-gamedailysales-82"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-gamedailysales_82-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">James Brightman (January 3, 2008).&nbsp;<a class="external text" href="https://web.archive.org/web/20080104213250/http://www.gamedaily.com/articles/news/xbox-360-sells-177-million-halo-3-reaches-81-million-/18979/?biz=1" rel="nofollow">"Xbox 360 Sells 17.7 Million, Halo 3 Reaches 8.1 Million"</a>.&nbsp;<em><a title="GameDaily" href="https://en.m.wikipedia.org/wiki/GameDaily">GameDaily</a></em>. Archived from&nbsp;<a class="external text" href="http://www.gamedaily.com/articles/news/xbox-360-sells-177-million-halo-3-reaches-81-million-/18979/?biz=1" rel="nofollow">the original</a> on January 4, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">October 4,</span> 2008</span>.</cite></span></li>

<li id="cite_note-venturebeatsales-83"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-venturebeatsales_83-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Dean Takahashi (March 29, 2008).&nbsp;<a class="external text" href="https://web.archive.org/web/20090630172705/http://digital.venturebeat.com/2008/03/29/qa-with-bioware-founders-on-mass-effect-and-life-at-ea/" rel="nofollow">"Q&amp;A with BioWare founders on "Mass Effect" and life at EA"</a>.&nbsp;<em><a title="VentureBeat" href="https://en.m.wikipedia.org/wiki/VentureBeat">VentureBeat</a></em>. Archived from&nbsp;<a class="external text" href="https://venturebeat.com:80/2008/03/29/qa-with-bioware-founders-on-mass-effect-and-life-at-ea/" rel="nofollow">the original</a> on June 30, 2009<span class="reference-accessdate">. Retrieved <span class="nowrap">June 30,</span> 2009</span>.</cite></span></li>

<li id="cite_note-UK_Gold-84"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-UK_Gold_84-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Eric Caoili (November 26, 2008).&nbsp;<a class="external text" href="https://web.archive.org/web/20170918063107/https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php" rel="nofollow">"ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK"</a>.&nbsp;<em><a title="Gamasutra" href="https://en.m.wikipedia.org/wiki/Gamasutra">Gamasutra</a></em>. Archived from&nbsp;<a class="external text" href="https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php" rel="nofollow">the original</a> on September 18, 2017<span class="reference-accessdate">. Retrieved <span class="nowrap">September 18,</span> 2017</span>.</cite></span></li>

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<li id="cite_note-Spike_winners-86"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Spike_winners_86-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Spike_winners_86-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="http://www.spike.com/press/2007/12/07/spike-tv-announces-2007-video-game-award-winners/" rel="nofollow">"Spike TV Announces 2007 Video Game Award Winners"</a>.&nbsp;<a class="mw-redirect" title="Spike (TV network)" href="https://en.m.wikipedia.org/wiki/Spike_(TV_network)">Spike</a>. December 7, 2007.&nbsp;<a class="external text" href="https://web.archive.org/web/20160306023051/http://www.spike.com/press/2007/12/07/spike-tv-announces-2007-video-game-award-winners/" rel="nofollow">Archived</a> from the original on March 6, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">October 4,</span> 2016</span>.</cite></span></li>

<li id="cite_note-DICE_Awards-87"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-DICE_Awards_87-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-DICE_Awards_87-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="http://www.interactive.org/games/video_game_details.asp?idAward=2008&amp;idGame=931" rel="nofollow">"Mass Effect"</a>.&nbsp;<a title="Academy of Interactive Arts &amp; Sciences" href="https://en.m.wikipedia.org/wiki/Academy_of_Interactive_Arts_%26_Sciences">Academy of Interactive Arts &amp; Sciences</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160323101303/http://www.interactive.org/games/video_game_details.asp?idAward=2008&amp;idGame=931" rel="nofollow">Archived</a> from the original on March 23, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">October 4,</span> 2016</span>.</cite></span></li>

<li id="cite_note-IGN_Awards_RPG_Overall-88"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-IGN_Awards_RPG_Overall_88-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-IGN_Awards_RPG_Overall_88-1"><sup><em><strong>b</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="https://web.archive.org/web/20080404183736/http://bestof.ign.com/2007/overall/9.html" rel="nofollow">"Best RPG (Overall)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>. Archived from&nbsp;<a class="external text" href="http://bestof.ign.com/2007/overall/9.html" rel="nofollow">the original</a> on April 4, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">April 4,</span> 2008</span>.</cite></span></li>

<li id="cite_note-NYT_Best_Game-89"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-NYT_Best_Game_89-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Seth Schiesel (December 23, 2007).&nbsp;<a class="external text" href="https://www.nytimes.com/2007/12/23/arts/23schi.html" rel="nofollow">"High Scores for the Games of 2007"</a>.&nbsp;<em><a title="The New York Times" href="https://en.m.wikipedia.org/wiki/The_New_York_Times">The New York Times</a></em>.&nbsp;<a class="external text" href="https://web.archive.org/web/20161005110417/http://www.nytimes.com/2007/12/23/arts/23schi.html" rel="nofollow">Archived</a> from the original on October 5, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">October 5,</span> 2016</span>.</cite></span></li>

<li id="cite_note-IGN_Top_25-90"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_Top_25_90-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="http://www.ign.com/articles/2008/10/06/the-top-25-xbox-360-games-2?page=25" rel="nofollow">"The Top 25 Xbox 360 Games"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>. October 6, 2008.&nbsp;<a class="external text" href="https://web.archive.org/web/20160322063726/http://www.ign.com/articles/2008/10/06/the-top-25-xbox-360-games-2?page=25" rel="nofollow">Archived</a> from the original on March 22, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">October 5,</span> 2016</span>.</cite></span></li>

<li id="cite_note-Spike_nominees-91"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-Spike_nominees_91-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="http://www.gamespot.com/articles/halo-3-bioshock-top-spike-tv-noms/1100-6182621/" rel="nofollow">"Halo 3, BioShock top Spike TV noms"</a>.&nbsp;<a title="GameSpot" href="https://en.m.wikipedia.org/wiki/GameSpot">GameSpot</a>. November 9, 2007.&nbsp;<a class="external text" href="https://web.archive.org/web/20150403183411/http://www.gamespot.com/articles/halo-3-bioshock-top-spike-tv-noms/1100-6182621/" rel="nofollow">Archived</a> from the original on April 3, 2015<span class="reference-accessdate">. Retrieved <span class="nowrap">October 4,</span> 2016</span>.</cite></span></li>

<li id="cite_note-TXB_Best_RPG-92"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-TXB_Best_RPG_92-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="https://web.archive.org/web/20131205053858/http://features.teamxbox.com/xbox/2133/TeamXbox-Game-of-the-Year-Awards-2007/p1/" rel="nofollow">"TeamXbox Game of the Year Awards 2007 (Page 1)"</a>.&nbsp;<a title="TeamXbox" href="https://en.m.wikipedia.org/wiki/TeamXbox">TeamXbox</a>. December 21, 2007. Archived from&nbsp;<a class="external text" href="http://features.teamxbox.com/xbox/2133/TeamXbox-Game-of-the-Year-Awards-2007/p1/" rel="nofollow">the original</a> on December 5, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">October 4,</span> 2016</span>.</cite></span></li>

<li id="cite_note-TXB_Best_Story-93"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-TXB_Best_Story_93-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="https://web.archive.org/web/20131205045643/http://features.teamxbox.com/xbox/2133/TeamXbox-Game-of-the-Year-Awards-2007/p5/" rel="nofollow">"TeamXbox Game of the Year Awards 2007 (Page 5)"</a>.&nbsp;<a title="TeamXbox" href="https://en.m.wikipedia.org/wiki/TeamXbox">TeamXbox</a>. December 21, 2007. Archived from&nbsp;<a class="external text" href="http://features.teamxbox.com/xbox/2133/TeamXbox-Game-of-the-Year-Awards-2007/p5/" rel="nofollow">the original</a> on December 5, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">October 4,</span> 2016</span>.</cite></span></li>

<li id="cite_note-TXB_Best_Game-94"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-TXB_Best_Game_94-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="https://web.archive.org/web/20131203003145/http://features.teamxbox.com/xbox/2133/TeamXbox-Game-of-the-Year-Awards-2007/p6/" rel="nofollow">"TeamXbox Game of the Year Awards 2007 (Page 6)"</a>.&nbsp;<a title="TeamXbox" href="https://en.m.wikipedia.org/wiki/TeamXbox">TeamXbox</a>. December 21, 2007. Archived from&nbsp;<a class="external text" href="http://features.teamxbox.com/xbox/2133/TeamXbox-Game-of-the-Year-Awards-2007/p6/" rel="nofollow">the original</a> on December 3, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">October 4,</span> 2016</span>.</cite></span></li>

<li id="cite_note-IGN_Awards_RPG_X360-95"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_Awards_RPG_X360_95-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="https://web.archive.org/web/20080119114655/http://bestof.ign.com/2007/xbox360/7.html" rel="nofollow">"Best RPG (Xbox 360)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>. Archived from&nbsp;<a class="external text" href="http://bestof.ign.com/2007/xbox360/7.html" rel="nofollow">the original</a> on January 19, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">January 19,</span> 2008</span>.</cite></span></li>

<li id="cite_note-IGN_Awards_Design_X360-96"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_Awards_Design_X360_96-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="https://web.archive.org/web/20080517062810/http://bestof.ign.com/2007/xbox360/10.html" rel="nofollow">"Best Artistic Design (Xbox 360)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>. Archived from&nbsp;<a class="external text" href="http://bestof.ign.com/2007/xbox360/10.html" rel="nofollow">the original</a> on May 17, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">May 17,</span> 2008</span>.</cite></span></li>

<li id="cite_note-IGN_Awards_Song_X360-97"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_Awards_Song_X360_97-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="https://web.archive.org/web/20080517054834/http://bestof.ign.com/2007/xbox360/13.html" rel="nofollow">"Best End Credit Song (Xbox 360)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>. Archived from&nbsp;<a class="external text" href="http://bestof.ign.com/2007/xbox360/13.html" rel="nofollow">the original</a> on May 17, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">May 17,</span> 2008</span>.</cite></span></li>

<li id="cite_note-IGN_Awards_Story_X360-98"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_Awards_Story_X360_98-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="https://web.archive.org/web/20080404183854/http://bestof.ign.com/2007/xbox360/15.html" rel="nofollow">"Best Story (Xbox 360)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>. Archived from&nbsp;<a class="external text" href="http://bestof.ign.com/2007/xbox360/15.html" rel="nofollow">the original</a> on April 4, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">May 17,</span> 2008</span>.</cite></span></li>

<li id="cite_note-IGN_Awards_Game_X360-99"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_Awards_Game_X360_99-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="https://web.archive.org/web/20080517054853/http://bestof.ign.com/2007/xbox360/24.html" rel="nofollow">"Xbox 360 Game of the Year"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>. Archived from&nbsp;<a class="external text" href="http://bestof.ign.com/2007/xbox360/24.html" rel="nofollow">the original</a> on May 17, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">May 17,</span> 2008</span>.</cite></span></li>

<li id="cite_note-IGN_Awards_Design_Overall-100"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_Awards_Design_Overall_100-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="https://web.archive.org/web/20080405014111/http://bestof.ign.com/2007/overall/13.html" rel="nofollow">"Best Artistic Design (Overall)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>. Archived from&nbsp;<a class="external text" href="http://bestof.ign.com/2007/overall/13.html" rel="nofollow">the original</a> on April 5, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">April 5,</span> 2008</span>.</cite></span></li>

<li id="cite_note-IGN_Awards_Score_Overall-101"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_Awards_Score_Overall_101-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="https://web.archive.org/web/20080405150909/http://bestof.ign.com/2007/overall/14.html" rel="nofollow">"Best Original Score (Overall)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>. Archived from&nbsp;<a class="external text" href="http://bestof.ign.com/2007/overall/14.html" rel="nofollow">the original</a> on April 5, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">April 5,</span> 2008</span>.</cite></span></li>

<li id="cite_note-IGN_Awards_Sound_Overall-102"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_Awards_Sound_Overall_102-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="https://web.archive.org/web/20080405151930/http://bestof.ign.com/2007/overall/16.html" rel="nofollow">"Best Use of Sound (Overall)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>. Archived from&nbsp;<a class="external text" href="http://bestof.ign.com/2007/overall/16.html" rel="nofollow">the original</a> on April 5, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">April 5,</span> 2008</span>.</cite></span></li>

<li id="cite_note-IGN_Awards_Story_Overall-103"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_Awards_Story_Overall_103-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="https://web.archive.org/web/20080404184751/http://bestof.ign.com/2007/overall/17.html" rel="nofollow">"Best Story (Overall)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>. Archived from&nbsp;<a class="external text" href="http://bestof.ign.com/2007/overall/17.html" rel="nofollow">the original</a> on April 4, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">April 4,</span> 2008</span>.</cite></span></li>

<li id="cite_note-IGN_Awards_Developer_Overall-104"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_Awards_Developer_Overall_104-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="https://web.archive.org/web/20080404184756/http://bestof.ign.com/2007/overall/24.html" rel="nofollow">"Best Developer (Overall)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>. Archived from&nbsp;<a class="external text" href="http://bestof.ign.com/2007/overall/24.html" rel="nofollow">the original</a> on April 4, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">April 4,</span> 2008</span>.</cite></span></li>

<li id="cite_note-IGN_Awards_Game_Overall-105"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_Awards_Game_Overall_105-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="https://web.archive.org/web/20080404184821/http://bestof.ign.com/2007/overall/25.html" rel="nofollow">"Overall Game of the Year"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>. Archived from&nbsp;<a class="external text" href="http://bestof.ign.com/2007/overall/25.html" rel="nofollow">the original</a> on April 4, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">April 4,</span> 2008</span>.</cite></span></li>

<li id="cite_note-GDCA_Awards-106"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-GDCA_Awards_106-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="http://www.gamechoiceawards.com/archive/gdca_8th.html" rel="nofollow">"8th Annual Game Developers Choice Awards"</a>.&nbsp;<a title="Game Developers Choice Awards" href="https://en.m.wikipedia.org/wiki/Game_Developers_Choice_Awards">Game Developers Choice Awards</a>.&nbsp;<a class="external text" href="https://www.webcitation.org/5xAXGFp7p?url=http://www.gamechoiceawards.com/archive/gdca_8th.html" rel="nofollow">Archived</a> from the original on March 14, 2011<span class="reference-accessdate">. Retrieved <span class="nowrap">October 4,</span> 2016</span>.</cite></span></li>

<li id="cite_note-IGN_Awards_PRG_PC-107"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_Awards_PRG_PC_107-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="https://web.archive.org/web/20131103113205/http://bestof.ign.com/2008/pc/8.html" rel="nofollow">"Best RPG (PC)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>. Archived from&nbsp;<a class="external text" href="http://bestof.ign.com/2008/pc/8.html" rel="nofollow">the original</a> on November 3, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">November 3,</span> 2013</span>.</cite></span></li>

<li id="cite_note-IGN_Awards_Score_PC-108"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_Awards_Score_PC_108-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="https://web.archive.org/web/20131103113152/http://bestof.ign.com/2008/pc/13.html" rel="nofollow">"Best Original Score (PC)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>. Archived from&nbsp;<a class="external text" href="http://bestof.ign.com/2008/pc/13.html" rel="nofollow">the original</a> on November 3, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">November 3,</span> 2013</span>.</cite></span></li>

<li id="cite_note-IGN_Awards_Voice_PC-109"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_Awards_Voice_PC_109-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="https://web.archive.org/web/20131102000204/http://bestof.ign.com/2008/pc/15.html" rel="nofollow">"Best Voice Acting (PC)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>. Archived from&nbsp;<a class="external text" href="http://bestof.ign.com/2008/pc/15.html" rel="nofollow">the original</a>on November 2, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">November 2,</span> 2013</span>.</cite></span></li>

<li id="cite_note-IGN_Awards_Story_PC-110"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_Awards_Story_PC_110-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="https://web.archive.org/web/20131103113146/http://bestof.ign.com/2008/pc/16.html" rel="nofollow">"Best Story (PC)"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>. Archived from&nbsp;<a class="external text" href="http://bestof.ign.com/2008/pc/16.html" rel="nofollow">the original</a> on November 3, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">November 3,</span> 2013</span>.</cite></span></li>

<li id="cite_note-BAFTA_nominees-111"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-BAFTA_nominees_111-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Claudine Beaumont (February 10, 2009).&nbsp;<a class="external text" href="https://www.telegraph.co.uk/technology/video-games/4580502/Bafta-video-games-nominations-announced.html" rel="nofollow">"Bafta video games nominations announced"</a>.&nbsp;<em><a title="The Daily Telegraph" href="https://en.m.wikipedia.org/wiki/The_Daily_Telegraph">The Daily Telegraph</a></em>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160810214659/http://www.telegraph.co.uk/technology/video-games/4580502/Bafta-video-games-nominations-announced.html" rel="nofollow">Archived</a> from the original on August 10, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">October 4,</span> 2016</span>.</cite></span></li>

<li id="cite_note-BAFTA_winners-112"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-BAFTA_winners_112-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Luke Plunkett (March 10, 2009).&nbsp;<a class="external text" href="http://kotaku.com/5167835/here-are-your-bafta-winners" rel="nofollow">"Here Are Your BAFTA Winners"</a>.&nbsp;<em><a title="Kotaku" href="https://en.m.wikipedia.org/wiki/Kotaku">Kotaku</a></em>.&nbsp;<a class="external text" href="https://www.webcitation.org/6l0yWh3Ld?url=http://kotaku.com/5167835/here-are-your-bafta-winners" rel="nofollow">Archived</a> from the original on October 4, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">October 4,</span> 2016</span>.</cite></span></li>

<li id="cite_note-Townhall-113"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-Townhall_113-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Kevin McCullough (January 13, 2008).&nbsp;<a class="external text" href="https://web.archive.org/web/20080116085204/http://www.townhall.com/Columnists/KevinMcCullough/2008/01/13/the_sex-box_race_for_president?page=full&amp;comments=true" rel="nofollow">"The "Sex-Box" Race for President"</a>.&nbsp;<a title="Townhall" href="https://en.m.wikipedia.org/wiki/Townhall">Townhall</a>. Archived from&nbsp;<a class="external text" href="http://www.townhall.com/Columnists/KevinMcCullough/2008/01/13/the_sex-box_race_for_president?page=full&amp;comments=true" rel="nofollow">the original</a> on January 16, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">October 6,</span> 2016</span>.</cite></span></li>

<li id="cite_note-Thompson-114"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-Thompson_114-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Ross Miller (January 28, 2008).&nbsp;<a class="external text" href="https://www.engadget.com/2008/01/28/jack-thompson-mass-effect-controversy-ridiculous/" rel="nofollow">"Jack Thompson: Mass Effect controversy 'ridiculous'"</a>.&nbsp;<a title="Engadget" href="https://en.m.wikipedia.org/wiki/Engadget">Engadget</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20160307234829/http://www.engadget.com/2008/01/28/jack-thompson-mass-effect-controversy-ridiculous/" rel="nofollow">Archived</a> from the original on March 7, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">October 6,</span> 2016</span>.</cite></span></li>

<li id="cite_note-Apology-115"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-Apology_115-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web"><a class="external text" href="https://www.webcitation.org/65nkX6vFr?url=http://www.news.com.au/news/sex-scene-critic-silenced-over-mass-effect/story-fna7dq6e-1111115365146" rel="nofollow">"Sex scene critic silenced over Mass Effect"</a>.&nbsp;<a title="News.com.au" href="https://en.m.wikipedia.org/wiki/News.com.au">News.com.au</a>. January 28, 2008. Archived from&nbsp;<a class="external text" href="http://www.news.com.au/news/sex-scene-critic-silenced-over-mass-effect/story-fna7dq6e-1111115365146" rel="nofollow">the original</a> on February 29, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">October 6,</span> 2016</span>.</cite></span></li>

<li id="cite_note-Fox_News-116"><span class="mw-cite-backlink">&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Fox_News_116-0"><sup><em><strong>a</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Fox_News_116-1"><sup><em><strong>b</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Fox_News_116-2"><sup><em><strong>c</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Fox_News_116-3"><sup><em><strong>d</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Fox_News_116-4"><sup><em><strong>e</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Fox_News_116-5"><sup><em><strong>f</strong></em></sup></a>&nbsp;<a href="https://en.m.wikipedia.org/wiki/Mass_Effect(video_game)#cite_ref-Fox_News_116-6"><sup><em><strong>g</strong></em></sup></a></span>&nbsp;<span class="reference-text"><cite class="citation web">Seth Schiesel (January 26, 2008).&nbsp;<a class="external text" href="http://www.nytimes.com/2008/01/26/arts/television/26mass.html?r=5&amp;ref=arts" rel="nofollow">"Author Faults a Game, and Gamers Flame Back"</a>.&nbsp;<em><a title="The New York Times" href="https://en.m.wikipedia.org/wiki/The_New_York_Times">The New York Times</a></em>.&nbsp;<a class="external text" href="https://www.webcitation.org/6l5V73pzA?url=http://www.nytimes.com/2008/01/26/arts/television/26mass.html?_r=5&amp;ref=arts" rel="nofollow">Archived</a> from the original on October 7, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">October 7,</span> 2016</span>.</cite></span></li>

<li id="cite_note-Top_10_controversies-117"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-Top_10_controversies_117-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Kristan Reed (November 30, 2009).&nbsp;<a class="external text" href="http://www.ign.com/articles/2009/11/30/top-10-gaming-controversies" rel="nofollow">"Top 10 Gaming Controversies"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20150923054431/http://www.ign.com/articles/2009/11/30/top-10-gaming-controversies" rel="nofollow">Archived</a> from the original on September 23, 2015<span class="reference-accessdate">. Retrieved <span class="nowrap">October 7,</span> 2016</span>.</cite></span></li>

<li id="cite_note-Singapore_bans_ME-118"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-Singapore_bans_ME_118-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Emma Boyes (November 16, 2007).&nbsp;<a class="external text" href="http://www.gamespot.com/articles/singapore-unbans-mass-effect/1100-6183016/" rel="nofollow">"Singapore unbans Mass Effect"</a>.&nbsp;<a title="GameSpot" href="https://en.m.wikipedia.org/wiki/GameSpot">GameSpot</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20140317132439/http://www.gamespot.com/articles/singapore-unbans-mass-effect/1100-6183016/" rel="nofollow">Archived</a> from the original on March 17, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">October 7,</span> 2016</span>.</cite></span></li>

<li id="cite_note-Starting_development-119"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-Starting_development_119-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Matt Peckham (July 23, 2009).&nbsp;<a class="external text" href="http://www.pcworld.com/article/168953/mass_effect_2_interview_p1.html" rel="nofollow">"Building Bridges: Casey Hudson Talks Mass Effect 2"</a>.&nbsp;<em><a title="PC World" href="https://en.m.wikipedia.org/wiki/PC_World">PC World</a></em>.&nbsp;<a class="external text" href="https://web.archive.org/web/20140308155356/http://www.pcworld.com/article/168953/mass_effect_2_interview_p1.html" rel="nofollow">Archived</a> from the original on March 8, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">May 13,</span> 2013</span>.</cite></span></li>

<li id="cite_note-IGN_ME2_Review-120"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-IGN_ME2_Review_120-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Erik Brudvig (January 23, 2010).&nbsp;<a class="external text" href="http://uk.xbox360.ign.com/articles/106/1062898p1.html" rel="nofollow">"Mass Effect 2 Review"</a>.&nbsp;<a title="IGN" href="https://en.m.wikipedia.org/wiki/IGN">IGN</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20100126080011/http://uk.xbox360.ign.com/articles/106/1062898p1.html" rel="nofollow">Archived</a> from the original on January 26, 2010<span class="reference-accessdate">. Retrieved <span class="nowrap">July 4,</span> 2012</span>.</cite></span></li>

<li id="cite_note-AIAS_Game_of_the_Year-121"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-AIAS_Game_of_the_Year_121-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">Robert Purchese (February 11, 2011).&nbsp;<a class="external text" href="http://www.eurogamer.net/articles/2011-02-11-mass-effect-2-is-aias-game-of-the-year" rel="nofollow">"Mass Effect 2 is AIAS game of the year"</a>.&nbsp;<a title="Eurogamer" href="https://en.m.wikipedia.org/wiki/Eurogamer">Eurogamer</a>.&nbsp;<a class="external text" href="https://web.archive.org/web/20120325071153/http://www.eurogamer.net/articles/2011-02-11-mass-effect-2-is-aias-game-of-the-year" rel="nofollow">Archived</a> from the original on March 25, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">July 3,</span> 2012</span>.</cite></span></li>

<li id="cite_note-BAFTA_Game_of_the_Year-122"><span class="mw-cite-backlink"><strong><a href="https://en.m.wikipedia.org/wiki/Mass_Effect_(video_game)#cite_ref-BAFTA_Game_of_the_Year_122-0"></a></strong></span>&nbsp;<span class="reference-text"><cite class="citation web">James Brightman (March 16, 2011).&nbsp;<a class="external text" href="https://web.archive.org/web/20120526122636/http://www.industrygamers.com/news/mass-effect-2-wins-bafta-game-of-the-year/" rel="nofollow">"Mass Effect 2 Wins BAFTA Game of the Year"</a>. Industry Gamers. Archived from&nbsp;<a class="external text" href="http://www.industrygamers.com/news/mass-effect-2-wins-bafta-game-of-the-year/" rel="nofollow">the original</a> on May 26, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">July 3,</span> 2012</span>.</cite></span></li>

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