2019, Camelot Unchained
<div id="mw-content-text" class="mw-content-ltr" dir="ltr" lang="en">
<div class="mw-parser-output">
<table class="infobox hproduct">
<tbody>
<tr>
<th class="fn" colspan="2">Camelot Unchained</th>
</tr>
<tr>
<td colspan="2"><a href="https://upload.wikimedia.org/wikipedia/en/thumb/7/70/Camelot_Unchained_Logo.jpg/220px-Camelot_Unchained_Logo.jpg">https://upload.wikimedia.org/wikipedia/en/thumb/7/70/Camelot_Unchained_Logo.jpg/220px-Camelot_Unchained_Logo.jpg</a></td>
</tr>
<tr>
<th scope="row"><a title="Video game developer" href="https://en.wikipedia.org/wiki/Video_game_developer">Developer(s)</a></th>
<td><a class="mw-redirect" title="Mark Jacobs (video game designer)" href="https://en.wikipedia.org/wiki/Mark_Jacobs_(video_game_designer)">City State Entertainment</a></td>
</tr>
<tr>
<th scope="row"><a title="Video game publisher" href="https://en.wikipedia.org/wiki/Video_game_publisher">Publisher(s)</a></th>
<td>City State Entertainment</td>
</tr>
<tr>
<th scope="row"><a class="mw-redirect" title="Video game designer" href="https://en.wikipedia.org/wiki/Video_game_designer">Designer(s)</a></th>
<td><a class="mw-redirect" title="Mark Jacobs (video game designer)" href="https://en.wikipedia.org/wiki/Mark_Jacobs_(video_game_designer)">Mark Jacobs</a></td>
</tr>
<tr>
<th scope="row"><a title="Game engine" href="https://en.wikipedia.org/wiki/Game_engine">Engine</a></th>
<td>Unchained Engine (Proprietary)</td>
</tr>
<tr>
<th scope="row"><a title="Computing platform" href="https://en.wikipedia.org/wiki/Computing_platform">Platform(s)</a></th>
<td><a title="Microsoft Windows" href="https://en.wikipedia.org/wiki/Microsoft_Windows">Microsoft Windows</a></td>
</tr>
<tr>
<th scope="row"><a title="Video game genre" href="https://en.wikipedia.org/wiki/Video_game_genre">Genre(s)</a></th>
<td><a title="Massively multiplayer online role-playing game" href="https://en.wikipedia.org/wiki/Massively_multiplayer_online_role-playing_game">Massively multiplayer online role-playing</a></td>
</tr>
<tr>
<th scope="row">Mode(s)</th>
<td><a title="Multiplayer video game" href="https://en.wikipedia.org/wiki/Multiplayer_video_game">Multiplayer</a></td>
</tr>
</tbody>
</table>
<p><em><strong>Camelot Unchained</strong></em> is an upcoming <a title="Fantasy" href="https://en.wikipedia.org/wiki/Fantasy">fantasy</a> <a title="Massively multiplayer online role-playing game" href="https://en.wikipedia.org/wiki/Massively_multiplayer_online_role-playing_game">massively multiplayer online role-playing game</a> from <a class="mw-redirect" title="City State Entertainment" href="https://en.wikipedia.org/wiki/City_State_Entertainment">City State Entertainment</a> which was partially funded through <a title="Kickstarter" href="https://en.wikipedia.org/wiki/Kickstarter">Kickstarter</a>. Leading its production is <a class="mw-redirect" title="Mark Jacobs (video game designer)" href="https://en.wikipedia.org/wiki/Mark_Jacobs_(video_game_designer)">Mark Jacobs</a>, the former designer of <em><a title="Dark Age of Camelot" href="https://en.wikipedia.org/wiki/Dark_Age_of_Camelot">Dark Age of Camelot</a></em>. Its <a class="mw-redirect" title="Crowd funding" href="https://en.wikipedia.org/wiki/Crowd_funding">crowd funding</a> campaign has raised $4.66 million USD as of May 2018,<sup id="cite_ref-1" class="reference"><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_note-1">[1]</a></sup> with Jacobs contributing an additional $5 million from his own assets, and raising an additional $7.5 million from investors, for a total of $17 million.<sup id="cite_ref-2" class="reference"><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_note-2">[2]</a></sup> <em>Camelot Unchained</em> is expected to have its retail launch in 2019. The game is based on its own unique game engine engineered for server-side physics and large-scale battles not possible in competing games, and as such will focus primarily on open World PVP rather than "theme park" <a title="Instance dungeon" href="https://en.wikipedia.org/wiki/Instance_dungeon">instanced encounters</a> or battlegrounds.</p>
<div id="toc" class="toc"><input id="toctogglecheckbox" class="toctogglecheckbox" type="checkbox" />
<div class="toctitle" dir="ltr" lang="en">
<h2>Contents</h2>
<label class="toctogglelabel" for="toctogglecheckbox"></label></div>
<ul>
<li class="toclevel-1 tocsection-1"><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#Gameplay"><span class="tocnumber">1Gameplay</span></a></li>
<li class="toclevel-1 tocsection-2"><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#Setting"><span class="tocnumber">2Setting</span></a></li>
<li class="toclevel-1 tocsection-3"><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#C.U.B.E."><span class="tocnumber">3C.U.B.E.</span></a></li>
<li class="toclevel-1 tocsection-4"><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#Development"><span class="tocnumber">4Development</span></a></li>
<li class="toclevel-1 tocsection-5"><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#References"><span class="tocnumber">5References</span></a></li>
<li class="toclevel-1 tocsection-6"><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#External_links"><span class="tocnumber">6External</span><span class="toctext"> links</span></a></li>
</ul>
</div>
<h2><span id="Gameplay" class="mw-headline">Gameplay</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Gameplay" href="https://en.wikipedia.org/w/index.php?title=Camelot_Unchained&action=edit&section=1">edit</a><span class="mw-editsection-bracket">]</span></span></h2>
<p><em>Camelot Unchained</em> is considered to be a <a title="Spiritual successor" href="https://en.wikipedia.org/wiki/Spiritual_successor">spiritual successor</a> to Mark Jacobs' prior game <em><a title="Dark Age of Camelot" href="https://en.wikipedia.org/wiki/Dark_Age_of_Camelot">Dark Age of Camelot</a></em> and will prominently feature a <a title="Player versus player" href="https://en.wikipedia.org/wiki/Player_versus_player">PvP</a>-centric design which Jacobs now calls "Tri-Realm".<sup id="cite_ref-3" class="reference"><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_note-3">[3]</a></sup><sup id="cite_ref-Forbes1_4-0" class="reference"><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_note-Forbes1-4">[4]</a></sup> Also like <em>DAoC</em>, the game will borrow from <a class="mw-redirect" title="Arthurian legend" href="https://en.wikipedia.org/wiki/Arthurian_legend">Arthurian legend</a>, <a title="Norse mythology" href="https://en.wikipedia.org/wiki/Norse_mythology">Norse mythology</a>, and <a title="Irish mythology" href="https://en.wikipedia.org/wiki/Irish_mythology">Irish mythology</a> while adding new and original elements to it.<sup id="cite_ref-Forbes1_4-1" class="reference"><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_note-Forbes1-4">[4]</a></sup><sup id="cite_ref-PCGamer1_5-0" class="reference"><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_note-PCGamer1-5">[5]</a></sup> The game is planned to have large scale PvP battles as a primary focus to its gameplay.<sup id="cite_ref-Destructoid1_6-0" class="reference"><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_note-Destructoid1-6">[6]</a></sup> Jacobs denies considering the game a spiritual successor to <em>DAoC</em> although stating he could have legally done so had he chosen to.<sup id="cite_ref-7" class="reference"><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_note-7">[7]</a></sup><sup id="cite_ref-8" class="reference"><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_note-8">[8]</a></sup></p>
<h2><span id="Setting" class="mw-headline">Setting</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Setting" href="https://en.wikipedia.org/w/index.php?title=Camelot_Unchained&action=edit&section=2">edit</a><span class="mw-editsection-bracket">]</span></span></h2>
<p>Taking place after an apocalyptic event known as First Breaking of the World. Eons ago, the Veil was pierced. The Veil was the only border between our world and a stranger, more magical world Beyond. Through that tear in reality came the Dragons. Some hold that the Veil itself is alive; a mysterious entity that did not like being pierced. At all. Its violent reactions caused the Veilstorms. These storms tore across the earth and changed everything. Abominations and new races were forged from the fires of magic and winds of the Veilstorms, creating something new out of humanity. Sometimes, the changes made them stronger; usually, the unchecked magic made humans into monsters.</p>
<p>Then came the Emissaries; mysterious creatures from beyond the Veil who came to this world during the Piercing. The Emissaries gifted the diverse races with immortality in order to repopulate the world. They forged three swords of power and who ever can pull the sword from anvil will become a king. Three brothers appeared, and took the three swords. With the power of these artifacts, they became what they were most like inside: <a title="King Arthur" href="https://en.wikipedia.org/wiki/King_Arthur">Arthur</a>, <a title="Sigurd" href="https://en.wikipedia.org/wiki/Sigurd">Sigurd</a>, and <a class="mw-redirect" title="Nuada" href="https://en.wikipedia.org/wiki/Nuada">Nuada</a>. Each forged a Realm out of the tiny area of habitable land left in the world. In the center, they founded Camelot, the glorious place of peace known as the One True City. However, Camelot fell. The land broke apart as the stabilizers failed, and the three Realms were torn asunder by explosive magic. Three islands of civilization remained, lost in the vastness of the Stormlands.</p>
<h2><span id="C.U.B.E." class="mw-headline">C.U.B.E.</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: C.U.B.E." href="https://en.wikipedia.org/w/index.php?title=Camelot_Unchained&action=edit&section=3">edit</a><span class="mw-editsection-bracket">]</span></span></h2>
<p>In addition to developing a modern MMO Camelot Unchained is being developed side by side with a building system called CUBE (Camelot Unchained Building Environment) which functions similarly to other block placing building games. The program runs with the same graphics and UI systems as the main game making Addons or mods fairly easy to write and possibly crossover. CUBE is intended to have a fully functioning physics system (although it is a player option). Currently CUBE is available to all backers of Camelot Unchained, and is open 24/7 even while the base game is still in early testing phases.<sup id="cite_ref-9" class="reference"><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_note-9">[9]</a></sup></p>
<h2><span id="Development" class="mw-headline">Development</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Development" href="https://en.wikipedia.org/w/index.php?title=Camelot_Unchained&action=edit&section=4">edit</a><span class="mw-editsection-bracket">]</span></span></h2>
<p>On December 23, 2012, Mark Jacobs with City State Entertainment released the first teaser for the game which hinted at the premise a three faction PvP game,<sup id="cite_ref-10" class="reference"><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_note-10">[10]</a></sup> It was later confirmed in a subsequent interview that Jacobs was planning a RvR game similar to his prior game <em><a title="Dark Age of Camelot" href="https://en.wikipedia.org/wiki/Dark_Age_of_Camelot">Dark Age of Camelot</a></em> and that instead of building another "themepark-style MMO", he would focus on a more niche PvP game.<sup id="cite_ref-Forbes1_4-2" class="reference"><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_note-Forbes1-4">[4]</a></sup><sup id="cite_ref-EuroGamer1_11-0" class="reference"><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_note-EuroGamer1-11">[11]</a></sup> City State Entertainment started a Kickstarter funding project for Camelot Unchained on April 2, 2013. By the Kickstarter's conclusion on May 2, 2013, it had 14,873 backers with $2,232,933 USD raised. After the conclusion of their Kickstarter, CSE continued to receive backer funds to unlock various stretch goals. On March 3, 2015, Camelot Unchained entered into Alpha 1. The first Beta testing stage was originally scheduled for around July 18, 2015, but was delayed for what would become three years. In early 2016 during the "Crunch" buildup for Beta 1, serious flaws in the ability system were discovered. Subsequently, CSE decided that the entire ability system would need to be rebuilt from the ground up and the "re-abilitation" process would take place before Beta 1 would launch. This process took longer than expected and it was not until February 2018 that the start date for Beta 1 was announced. Camelot Unchained Beta 1 launched July 31st 2018.</p>
<p>The Game is scheduled to launch in 2019.<sup id="cite_ref-12" class="reference"><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_note-12">[12]</a></sup> <sup id="cite_ref-RealmsUnchained1_13-0" class="reference"><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_note-RealmsUnchained1-13">[13]</a></sup></p>
<h2><span id="References" class="mw-headline">References</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: References" href="https://en.wikipedia.org/w/index.php?title=Camelot_Unchained&action=edit&section=5">edit</a><span class="mw-editsection-bracket">]</span></span></h2>
<div class="reflist columns references-column-width">
<ol class="references">
<li id="cite_note-1"><span class="mw-cite-backlink"><strong><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_ref-1"><span class="cite-accessibility-label">Jump up</span></a></strong></span> <span class="reference-text"><a class="external text" href="https://store.camelotunchained.com/" rel="nofollow">Camelot Unchained</a>, accessed May 1, 2018</span></li>
<li id="cite_note-2"><span class="mw-cite-backlink"><strong><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_ref-2"><span class="cite-accessibility-label">Jump up</span></a></strong></span> <span class="reference-text"><a class="external text" href="https://venturebeat.com/2018/01/18/camelot-unchained-isnt-in-the-dark-ages-anymore-after-raising-7-5-million/" rel="nofollow">Camelot Unchained Isn't In the Dark Ages Anymore</a>, accessed May 4, 2018</span></li>
<li id="cite_note-3"><span class="mw-cite-backlink"><strong><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_ref-3"><span class="cite-accessibility-label">Jump up</span></a></strong></span> <span class="reference-text"><cite class="citation web"><a class="external text" href="http://www.kickstarter.com/projects/13861848/camelot-unchained" rel="nofollow">"Camelot Unchained by City State Entertainment — Kickstarter"</a>. Kickstarter.com. 2013-04-02<span class="reference-accessdate">. Retrieved <span class="nowrap">2013-05-02</span></span>.</cite></span></li>
<li id="cite_note-Forbes1-4"><span class="mw-cite-backlink"> <a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_ref-Forbes1_4-0"><span class="cite-accessibility-label">Jump up to:</span><sup><em><strong>a</strong></em></sup></a> <a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_ref-Forbes1_4-1"><sup><em><strong>b</strong></em></sup></a> <a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_ref-Forbes1_4-2"><sup><em><strong>c</strong></em></sup></a></span> <span class="reference-text"><cite class="citation web"><a class="external text" href="https://www.forbes.com/sites/danieltack/2013/04/08/mark-jacobs-talks-camelot-unchained-kickstarter/" rel="nofollow">"Mark Jacobs Talks Camelot Unchained, Kickstarter"</a>. Forbes. 2012-04-18<span class="reference-accessdate">. Retrieved <span class="nowrap">2013-05-02</span></span>.</cite></span></li>
<li id="cite_note-PCGamer1-5"><span class="mw-cite-backlink"><strong><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_ref-PCGamer1_5-0"><span class="cite-accessibility-label">Jump up</span></a></strong></span> <span class="reference-text"><cite class="citation web"><a class="external text" href="http://www.pcgamer.com/2013/04/04/camelot-unchained/" rel="nofollow">"Dark Age of Camelot's lead designer takes to Kickstarter with Camelot Unchained | MMO, News"</a>. PC Gamer<span class="reference-accessdate">. Retrieved <span class="nowrap">2013-05-02</span></span>.</cite></span></li>
<li id="cite_note-Destructoid1-6"><span class="mw-cite-backlink"><strong><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_ref-Destructoid1_6-0"><span class="cite-accessibility-label">Jump up</span></a></strong></span> <span class="reference-text"><cite class="citation web"><a class="external text" href="http://www.destructoid.com/camelot-unchained-is-being-designed-for-500-player-pvp-251354.phtml" rel="nofollow">"Camelot Unchained is being designed for 500-player PvP"</a>. Destructoid.<span class="reference-accessdate"> Retrieved <span class="nowrap">2013-05-02</span></span>.</cite></span></li>
<li id="cite_note-7"><span class="mw-cite-backlink"><strong><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_ref-7"><span class="cite-accessibility-label">Jump up</span></a></strong></span> <span class="reference-text"><cite class="citation web"><a class="external text" href="http://www.warcry.com/news/view/123133-Ex-Mythic-Head-Explains-Why-Camelot-Unchained-Isnt-the-Spiritual-Successor-to-DAoC" rel="nofollow">"Ex-Mythic Head Explains Why Camelot Unchained Isn't the Spiritual Successor to DAoC"</a>.</cite></span></li>
<li id="cite_note-8"><span class="mw-cite-backlink"><strong><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_ref-8"><span class="cite-accessibility-label">Jump up</span></a></strong></span> <span class="reference-text"><cite class="citation web">Olivetti, Justin (2013-02-05). <a class="external text" href="http://massively.joystiq.com/2013/02/05/rvr-unchained-mark-jacobs-returns-to-camelot/" rel="nofollow">"RvR Unchained: Mark Jacobs returns to Camelot | Massively"</a>. Massively.joystiq.com.<span class="reference-accessdate"> Retrieved <span class="nowrap">2013-05-02</span></span>.</cite></span></li>
<li id="cite_note-9"><span class="mw-cite-backlink"><strong><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_ref-9"><span class="cite-accessibility-label">Jump up</span></a></strong></span> <span class="reference-text"><cite class="citation web"><a class="external text" href="http://camelotunchained.com/v3/c-u-b-e/" rel="nofollow">"CUBE"</a>.</cite></span></li>
<li id="cite_note-10"><span class="mw-cite-backlink"><strong><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_ref-10"><span class="cite-accessibility-label">Jump up</span></a></strong></span> <span class="reference-text"><cite class="citation web">Reahard, Jef (2012-12-23). <a class="external text" href="http://massively.joystiq.com/2012/12/23/mark-jacobs-city-state-entertainment-releases-some-sort-of-teas/" rel="nofollow">"Mark Jacobs' City State Entertainment releases some sort of teaser | Massively"</a>. Massively.joystiq.com.<span class="reference-accessdate"> Retrieved <span class="nowrap">2013-05-02</span></span>.</cite></span></li>
<li id="cite_note-EuroGamer1-11"><span class="mw-cite-backlink"><strong><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_ref-EuroGamer1_11-0"><span class="cite-accessibility-label">Jump up</span></a></strong></span> <span class="reference-text"><cite class="citation web">Purchese, Robert (2013-04-25). <a class="external text" href="http://www.eurogamer.net/articles/2013-04-23-can-camelot-unchained-kickstart-mmos" rel="nofollow">"Can Camelot Unchained kickstart MMOs? • Articles • PC •"</a>. Eurogamer.net.<span class="reference-accessdate"> Retrieved <span class="nowrap">2013-05-02</span></span>.</cite></span></li>
<li id="cite_note-12"><span class="mw-cite-backlink"><strong><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_ref-12"><span class="cite-accessibility-label">Jump up</span></a></strong></span> <span class="reference-text"><a class="external free" href="http://camelotunchained.com/v3/category/news/" rel="nofollow">http://camelotunchained.com/v3/category/news/</a></span></li>
<li id="cite_note-RealmsUnchained1-13"><span class="mw-cite-backlink"><strong><a href="https://en.wikipedia.org/wiki/Camelot_Unchained#cite_ref-RealmsUnchained1_13-0"><span class="cite-accessibility-label">Jump up</span></a></strong></span> <span class="reference-text"><cite class="citation web"><a class="external text" href="http://realmsunchained.com/camelot-unchained-development-timeline/" rel="nofollow">"Camelot Unchained Development Timeline"</a>. <em>www.realmsunchained.com.</em> RealmsUnchained.com.<span class="reference-accessdate"> Retrieved <span class="nowrap">5 November</span> 2015</span>.</cite></span></li>
</ol>
</div>
<h2><span id="External_links" class="mw-headline">External links</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: External links" href="https://en.wikipedia.org/w/index.php?title=Camelot_Unchained&action=edit&section=6">edit</a><span class="mw-editsection-bracket">]</span></span></h2>
<ul>
<li><span class="official-website"><span class="url"><a class="external text" href="http://camelotunchained.com/en/" rel="nofollow">Official website</a></span></span></li>
<li><a class="external text" href="https://www.kickstarter.com/projects/13861848/camelot-unchained" rel="nofollow"><em>Camelot Unchained</em></a> at <a title="Kickstarter" href="https://en.wikipedia.org/wiki/Kickstarter">Kickstarter</a></li>
<li><em><a class="external text" href="http://www.kicktraq.com/projects/13861848/camelot-unchained/" rel="nofollow">Camelot Unchained</a></em> fund tracking at Kicktraq.com</li>
<li><a class="external text" href="http://camelot.gamepedia.com/Camelot_Unchained_Wiki" rel="nofollow">The Unofficial Camelot Unchained Wiki</a></li>
<li><a class="external text" href="http://realmsunchained.com/" rel="nofollow">The RealmsUnchained Game Information and News Website</a></li>
</ul>
</div>
</div>
<div id="catlinks" class="catlinks" data-mw="interface">
<div id="mw-normal-catlinks" class="mw-normal-catlinks"><a title="Help:Category" href="https://en.wikipedia.org/wiki/Help:Category">Categories</a>:
<ul>
<li><a title="Category:Fantasy MMORPGs" href="https://en.wikipedia.org/wiki/Category:Fantasy_MMORPGs">Fantasy MMORPGs</a></li>
<li><a title="Category:Kickstarter-funded video games" href="https://en.wikipedia.org/wiki/Category:Kickstarter-funded_video_games">Kickstarter-funded video games</a></li>
<li><a title="Category:Upcoming video games" href="https://en.wikipedia.org/wiki/Category:Upcoming_video_games">Upcoming video games</a></li>
<li><a title="Category:Video games developed in the United States" href="https://en.wikipedia.org/wiki/Category:Video_games_developed_in_the_United_States">Video games developed in the United States</a></li>
</ul>
</div>
</div>