Enchanter
Able to cause people to do as he pleases, the Enchanter draws his power from Essence and Mentalism. His tight focus of spells involves deception, domination and control. While not terribly overt, one can see the workings of his power, making the target believe exactly what he wants for the Enchanter's own purposes. Little able to participate in combat, this spell user has chosen another way to defeat his foes.