2002, inSpectres
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<table class="infobox"><caption>InSpectres</caption>
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<div><em>InSpectres (1<small>st</small> edition PDF)</em> cover</div>
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<th scope="row"><a class="mw-redirect" title="Game designer" href="https://en.wikipedia.org/wiki/Game_designer">Designer(s)</a></th>
<td><a title="Jared Sorensen" href="https://en.wikipedia.org/wiki/Jared_Sorensen">Jared A. Sorensen</a></td>
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<th scope="row">Publisher(s)</th>
<td><a title="Memento Mori Theatricks" href="https://en.wikipedia.org/wiki/Memento_Mori_Theatricks">Memento Mori Theatricks</a></td>
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<th scope="row">Publication date2002Genre</th>
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<th scope="row">(s)</th>
<td>Indie, <a title="Comedy" href="https://en.wikipedia.org/wiki/Comedy">Comedy</a>, <a title="Horror fiction" href="https://en.wikipedia.org/wiki/Horror_fiction">Horror</a></td>
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<td>CustomWebsite</td>
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<td><a class="external free" href="http://www.memento-mori.com/rpg/inspectres" rel="nofollow">http://www.memento-mori.com/rpg/inspectres</a></td>
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<p><em><strong>InSpectres</strong></em> is a humorous <a class="mw-redirect" title="Paranormal investigation" href="https://en.wikipedia.org/wiki/Paranormal_investigation">paranormal investigation</a>-themed <a title="Role-playing game" href="https://en.wikipedia.org/wiki/Role-playing_game">role-playing game</a> created by <a title="Jared Sorensen" href="https://en.wikipedia.org/wiki/Jared_Sorensen">Jared Sorensen</a> and <a title="Indie role-playing game" href="https://en.wikipedia.org/wiki/Indie_role-playing_game">independently published</a> by <a title="Memento Mori Theatricks" href="https://en.wikipedia.org/wiki/Memento_Mori_Theatricks">Memento Mori Theatricks</a>.The game's story line follows the player's work in a supernatural investigation and elimination company.</p>
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<h2>Contents</h2>
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<li class="toclevel-1 tocsection-1"><a href="https://en.wikipedia.org/wiki/InSpectres#History"><span class="tocnumber">1History</span></a></li>
<li class="toclevel-1 tocsection-2"><a href="https://en.wikipedia.org/wiki/InSpectres#System"><span class="tocnumber">2System</span></a></li>
<li class="toclevel-1 tocsection-3"><a href="https://en.wikipedia.org/wiki/InSpectres#Setting"><span class="tocnumber">3Setting</span></a></li>
<li class="toclevel-1 tocsection-4"><a href="https://en.wikipedia.org/wiki/InSpectres#Supplements"><span class="tocnumber">4Supplements</span></a>
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<li class="toclevel-2 tocsection-5"><a href="https://en.wikipedia.org/wiki/InSpectres#InSpeckers"><span class="tocnumber">4.1InSpeckers</span></a></li>
<li class="toclevel-2 tocsection-6"><a href="https://en.wikipedia.org/wiki/InSpectres#UnSpeakable"><span class="tocnumber">4.2UnSpeakable</span></a></li>
<li class="toclevel-2 tocsection-7"><a href="https://en.wikipedia.org/wiki/InSpectres#InSpace"><span class="tocnumber">4.3InSpace</span></a></li>
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<li class="toclevel-1 tocsection-8"><a href="https://en.wikipedia.org/wiki/InSpectres#Other_Media"><span class="tocnumber">5Other</span><span class="toctext"> Media</span></a></li>
<li class="toclevel-1 tocsection-9"><a href="https://en.wikipedia.org/wiki/InSpectres#Notes"><span class="tocnumber">6Notes</span></a></li>
<li class="toclevel-1 tocsection-10"><a href="https://en.wikipedia.org/wiki/InSpectres#External_links"><span class="tocnumber">7External</span><span class="toctext"> links</span></a></li>
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<h2><span id="History" class="mw-headline">History</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: History" href="https://en.wikipedia.org/w/index.php?title=InSpectres&action=edit&section=1">edit</a><span class="mw-editsection-bracket">]</span></span></h2>
<p><em>InSpectres</em> is a humorous ghost-busting RPG created by <a title="Jared Sorensen" href="https://en.wikipedia.org/wiki/Jared_Sorensen">Jared Sorensen</a>. Following the casual gathering of indie enthusiasts at the <a title="Adept Press" href="https://en.wikipedia.org/wiki/Adept_Press">Adept Press</a> booth, the indie role-playing game gained users and popularity. The Adept Press booth later became a booth for <em><a class="mw-redirect" title="The Forge (roleplaying game website)" href="https://en.wikipedia.org/wiki/The_Forge_(roleplaying_game_website)">The Forge</a></em>, at <a class="mw-redirect" title="GenCon" href="https://en.wikipedia.org/wiki/GenCon">GenCon</a> 34 in 2002.<sup id="cite_ref-designers_1-0" class="reference"><a href="https://en.wikipedia.org/wiki/InSpectres#cite_note-designers-1">[1]</a></sup><sup class="reference">:407</sup></p>
<p>Jay Little, designer of the third edition of <em><a title="Warhammer Fantasy Roleplay" href="https://en.wikipedia.org/wiki/Warhammer_Fantasy_Roleplay">Warhammer Fantasy Roleplay</a></em> (2009), listed <em>InSpectres</em> as one of several narrative driven games that influenced his work.<sup id="cite_ref-designers_1-1" class="reference"><a href="https://en.wikipedia.org/wiki/InSpectres#cite_note-designers-1">[1]</a></sup><sup class="reference">:410</sup></p>
<h2><span id="System" class="mw-headline">System</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: System" href="https://en.wikipedia.org/w/index.php?title=InSpectres&action=edit&section=2">edit</a><span class="mw-editsection-bracket">]</span></span></h2>
<p><em>InSpectres</em> is written as a solution to the problems in classic <a title="Whodunit" href="https://en.wikipedia.org/wiki/Whodunit">whodunit</a> role-playing games.<sup id="cite_ref-darlington_2-0" class="reference"><a href="https://en.wikipedia.org/wiki/InSpectres#cite_note-darlington-2">[2]</a></sup> In any kind of investigative adventure, the players follows a series of clues provided by the game master, which eventually enables the players to find out what happened and "who done it". Managing the injection of clues into such a game can be quite difficult; if the clues come too fast or are too easy, the players will get bored or simply sit back and enjoy the game master unrolling the plot for them. If the clues are too hard to find, the players will become frustrated and spend their energy following dead ends. <em>InSpectres</em> deals with this problem by allowing the players to invent their own clues. The game mechanics regulate the flow of clues to give the players time to develop their ideas and come up with an interesting story.</p>
<p><em>InSpectres</em> uses an <a title="Adversarial system" href="https://en.wikipedia.org/wiki/Adversarial_system">adversarial system</a>, in which the player describes what happens if the dice roll is successful and the <a class="mw-redirect" title="Game master" href="https://en.wikipedia.org/wiki/Game_master">game master</a> decides if the dice roll is bad.<sup class="noprint Inline-Template">[<em><a title="Wikipedia:Please clarify" href="https://en.wikipedia.org/wiki/Wikipedia:Please_clarify"><span title="The text near this tag may need clarification or removal of jargon. (November 2015)">clarification needed</span></a></em>]</sup> However, like most role playing games, the game has a method of conflict resolution using dice. If the player succeeds, they earn a "franchise die," and when enough are collected, the current case is solved. Players can, at any time, use "confessionals," in the style of <a title="Reality television" href="https://en.wikipedia.org/wiki/Reality_television">reality television</a>, to add traits to other players' characters or steer events their way.<sup id="cite_ref-davenport_3-0" class="reference"><a href="https://en.wikipedia.org/wiki/InSpectres#cite_note-davenport-3">[3]</a></sup></p>
<h2><span id="Setting" class="mw-headline">Setting</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Setting" href="https://en.wikipedia.org/w/index.php?title=InSpectres&action=edit&section=3">edit</a><span class="mw-editsection-bracket">]</span></span></h2>
<p>The <a title="Player character" href="https://en.wikipedia.org/wiki/Player_character">player characters</a> have just started a <a title="Franchising" href="https://en.wikipedia.org/wiki/Franchising">franchise</a> in the supernatural investigation and elimination company, InSpectres. They investigate paranormal phenomena, hunt ghosts and kill vampires, depending on their company's niche.</p>
<h2><span id="Supplements" class="mw-headline">Supplements</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Supplements" href="https://en.wikipedia.org/w/index.php?title=InSpectres&action=edit&section=4">edit</a><span class="mw-editsection-bracket">]</span></span></h2>
<p>Three pdf supplements (termed 'micro-supplements') have been released which present alternative settings for the InSpectres game. All three micro supplements are available for free download.</p>
<h3><span id="InSpeckers" class="mw-headline">InSpeckers</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: InSpeckers" href="https://en.wikipedia.org/w/index.php?title=InSpectres&action=edit&section=5">edit</a><span class="mw-editsection-bracket">]</span></span></h3>
<p>With this supplement, you'll be able to run In-Speckers: a series of adventures where grade-schoolers across the country fight the forces of darkness in their homes, schools and neighborhoods.</p>
<h3><span id="UnSpeakable" class="mw-headline">UnSpeakable</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: UnSpeakable" href="https://en.wikipedia.org/w/index.php?title=InSpectres&action=edit&section=6">edit</a><span class="mw-editsection-bracket">]</span></span></h3>
<p>An InSpectres micro-supplement of horror, madness, and mystery. This micro-supplement is written to accommodate weird tales of horror, madness and woe in the vein of <a class="mw-redirect" title="H.P. Lovecraft" href="https://en.wikipedia.org/wiki/H.P._Lovecraft">H.P. Lovecraft</a>. The basic play structure is that of InSpectres except flavored with a 1920s setting. Rather than agents working out of a company, the characters are people who have been called together to investigate the unknown.</p>
<h3><span id="InSpace" class="mw-headline">InSpace</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: InSpace" href="https://en.wikipedia.org/w/index.php?title=InSpectres&action=edit&section=7">edit</a><span class="mw-editsection-bracket">]</span></span></h3>
<p>This supplement lets you explore the mysteries of space and play games in the style of <a title="2001: A Space Odyssey" href="https://en.wikipedia.org/wiki/2001:A_Space_Odyssey">2001: A Space Odyssey</a>, <a title="Solaris (novel)" href="https://en.wikipedia.org/wiki/Solaris(novel)">Solaris</a>, <a title="Contact (novel)" href="https://en.wikipedia.org/wiki/Contact_(novel)">Contact</a>, <a title="Ringworld" href="https://en.wikipedia.org/wiki/Ringworld">Ringworld</a>, or <a title="Forbidden Planet" href="https://en.wikipedia.org/wiki/Forbidden_Planet">Forbidden Planet</a>.</p>
<h2><span id="Other_Media" class="mw-headline">Other Media</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Other Media" href="https://en.wikipedia.org/w/index.php?title=InSpectres&action=edit&section=8">edit</a><span class="mw-editsection-bracket">]</span></span></h2>
<p><em>InSpectres</em> inspired a feature-length film from Reactor 88 Studios. The official release date was September 6, 2013, with the film premiering at an initial theatrical release by <a class="mw-redirect" title="Muvico" href="https://en.wikipedia.org/wiki/Muvico">Muvico</a> in Rosemont, Illinois and in December at CineFamily in Los Angeles.</p>
<h2><span id="Notes" class="mw-headline">Notes</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Notes" href="https://en.wikipedia.org/w/index.php?title=InSpectres&action=edit&section=9">edit</a><span class="mw-editsection-bracket">]</span></span></h2>
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<li id="cite_note-designers-1"><span class="mw-cite-backlink"> <a href="https://en.wikipedia.org/wiki/InSpectres#cite_ref-designers_1-0"><span class="cite-accessibility-label">Jump up to:</span><sup><em><strong>a</strong></em></sup></a> <a href="https://en.wikipedia.org/wiki/InSpectres#cite_ref-designers_1-1"><sup><em><strong>b</strong></em></sup></a></span> <span class="reference-text"><cite class="citation book">Shannon Appelcline (2011). <em>Designers & Dragons</em>. Mongoose Publishing. <a title="International Standard Book Number" href="https://en.wikipedia.org/wiki/International_Standard_Book_Number">ISBN</a> <a title="Special:BookSources/978-1-907702-58-7" href="https://en.wikipedia.org/wiki/Special:BookSources/978-1-907702-58-7"><bdi>978-1-907702-58-7</bdi></a>.</cite></span></li>
<li id="cite_note-darlington-2"><span class="mw-cite-backlink"><strong><a title="Jump up" href="https://en.wikipedia.org/wiki/InSpectres#cite_ref-darlington_2-0"></a></strong></span> <span class="reference-text"><cite class="citation web">Darlington, Steve (2003-02-12). <a class="external text" href="http://www.rpg.net/news+reviews/reviews/rev_8033.html" rel="nofollow">"InSpectres (Review)"</a>. <a title="RPGnet" href="https://en.wikipedia.org/wiki/RPGnet">RPGnet</a>.</cite></span></li>
<li id="cite_note-davenport-3"><span class="mw-cite-backlink"><strong><a title="Jump up" href="https://en.wikipedia.org/wiki/InSpectres#cite_ref-davenport_3-0"></a></strong></span> <span class="reference-text"><cite class="citation web">Davenport, Dan (2004-10-11). <a class="external text" href="http://www.rpg.net/reviews/archive/10/10735.phtml" rel="nofollow">"Review of InSpectres"</a>. <a title="RPGnet" href="https://en.wikipedia.org/wiki/RPGnet">RPGnet</a>.</cite></span></li>
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<h2><span id="External_links" class="mw-headline">External links</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: External links" href="https://en.wikipedia.org/w/index.php?title=InSpectres&action=edit&section=10">edit</a><span class="mw-editsection-bracket">]</span></span></h2>
<ul>
<li><a class="external text" href="http://www.memento-mori.com/rpg/inspectres" rel="nofollow">InSpectres</a> homepage</li>
<li><a class="external text" href="http://www.inspectresmovie.com/" rel="nofollow">InSpectres</a> movie site</li>
<li><a class="external text" href="https://www.imdb.com/title/tt1705111/" rel="nofollow">IMDB</a> page</li>
<li><a class="external text" href="http://www.memento-mori.com/inspectres/inspeckers.pdf" rel="nofollow">InSpeckers Supplement</a></li>
<li><a class="external text" href="http://www.memento-mori.com/inspectres/unspeakable.pdf" rel="nofollow">UnSpeakable Supplement</a></li>
<li><a class="external text" href="http://www.lamemage.com/releases/1110-inspace/InSpace.pdf" rel="nofollow">InSpace Supplement</a></li>
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