TruthPreview
Open in TheBrain

DaVinci's Challenge

Da Vinci's Challenge is a game of patterns based on Leonardo Da Vinci's Flower of Life.

The objective is to score the most points by using your pieces to create patterns worth different point values.

Your pieces can also be used to block your opponent from creating patterns.

The game is over when no more patterns can be made by either side. The player with the highest score is the winner.

The Da Vinci Game is a board game inspired by Dan Brown's novel The Da Vinci Code.

Players solve puzzles, riddles, logic problems, and conundrums in a race against the clock, and the other players. It can be played with three to six players or teams.

The game was created by Martin Woods and Allison Carmichael and developed and designed by Games Talk.

It is being distributed by Fun and Games.

Symbolism and codes in the game

[](http://en.wikipedia.org/wiki/File:Da_Vinci_Game_-_board_sml.JPG)

The Da Vinci Game game board with the pentacle symbol.

The Da Vinci Game uses symbolism on the board and for the playing pieces, much of it referring to the Virgin Mary and linking to Dan Brown's novel, The Da Vinci Code. The board itself is in the shape of a pentacle; an ancient symbol representing peace, harmony, and cosmic order.

Cards are represented by four types of symbols, also used on the board:

The game pieces represent goddess or feminine symbols and are:

She was considered to be the embodiment of spirituality and wisdom.

Attachments