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Wild Egg Maths

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Generating functions are a crucial tool in combinatorics to analyse sequences, and they form an algebraic bridge to power series in analysis, avoiding questions of convergence. We have a look at Chapter 7 of the classic text Concrete Mathematics: A Foundation for Computer Science by R. Graham, D. Knuth and O. Patashnik, which introduces generating functions in a pleasant fashion by looking at the problem of decomposing a 2 x n rectangle into 1 x 2 dominoes.

We will see that the kind of combinatorial algebra that they introduce to study this problem relates directly to our investigation of BiTri numbers and subdivisions of a polygon. In fact Exercise 22 and Problem 50 of that Chapter directly addresses the kind of geometrical/ algebraic problem we are interested in!

00:01

hello everyone i'm norman wahlberger and

00:03

thank you for joining me on this

00:04

adventure

00:05

towards solving general polynomial

00:07

equations

00:10

today i want to look at a beautiful text

00:14

by graham knuth and padishnik called

00:18

concrete mathematics a foundation for

00:20

computer science

00:21

and i want to go over particularly

00:23

chapter seven of this text which

00:26

talks about generating functions and

00:28

where i'm aiming to

00:30

show you two remarkable and intriguing

00:33

exercises or problems at the end of that

00:35

chapter exercise 22 and problem 50.

00:38

and i think these exercises

00:41

are going to have very direct bearing on

00:43

our investigation

00:45

of the combinatorics of the by tri

00:49

array and actually going further okay so

00:53

when we're doing exploration we should

00:56

balance

00:58

working ourselves on things together

01:02

with

01:03

reading existing material trying to make

01:06

contact with what other people have done

01:09

previously

01:10

okay so it's very rare to be able to

01:13

discover really new things

01:15

uh well even even under any

01:17

circumstances but especially at the

01:19

beginning so

01:20

you have to expect that when you're

01:21

starting to investigate something that

01:23

most of what you're going to be learning

01:24

is already known by someone now that's

01:27

not to say that you can't um

01:29

start experimenting to begin with i

01:32

think it's

01:32

it's nice to discover things yourself

01:36

it gives you a stronger sense of

01:39

understanding okay

01:40

but you do also want to make

01:44

contact with the existing materials

01:47

and find out other you know interesting

01:50

points of view

01:50

and and techniques or tricks or

01:54

or you know entire new theories that

01:56

that bear down on whatever you're

01:57

interested in

01:59

now we have to do this in a kind of a

02:01

balanced way so we can't get too

02:03

sidetracked not if we want to go off and

02:04

spend two years

02:06

doing something else but making contact

02:08

with other things is really great

02:10

and this particular book concrete

02:12

mathematics the foundation for computer

02:14

science

02:14

is in my view clearly one of the say top

02:18

five mathematics texts of

02:20

20th century mathematics it's it's a

02:22

it's a powerhouse

02:24

it's based on lectures by donald knuth

02:28

that he gave over many years on concrete

02:30

mathematics and it

02:31

embodies an approach to mathematics very

02:33

computationally

02:35

oriented which i have a lot of sympathy

02:37

with but aside from that it's just

02:38

really interesting it's full of

02:40

highly original and intriguing

02:43

mathematics and we're going to be

02:46

looking at the chapter 7 which is

02:48

all on generating functions so

02:51

if you have a sequence say a0 a1

02:54

a2 a3 etc then

02:57

associated to that is an algebraic

03:00

object called a generating function

03:02

where you just create a polynomial

03:05

that's

03:06

ongoing of an ongoing polynomial that

03:09

has those sequence elements as

03:12

coefficients

03:13

so for example f of x equals a0 plus a1

03:16

x

03:16

plus a2 x squared plus a3 x cubed etc

03:20

so we starting with this perhaps

03:23

combinatorial

03:24

sequence coming from somewhere and we're

03:27

creating this

03:27

ultimately an algebraic object

03:31

now how should we interpret this thing

03:32

because uh you know there's

03:34

seemingly an unbounded number of

03:37

operations here

03:39

so in classical calculus texts

03:43

these kinds of things are also discussed

03:45

in the context

03:46

of functions of power series and

03:49

in in analysis we think of these things

03:52

as being

03:53

rules that take real numbers as input

03:56

and

03:57

output real numbers according to these

03:59

instructions for adding and multiplying

04:01

and so on you have to do them an

04:02

infinite amount of times

04:04

i definitely do not want you to think

04:06

about things that way all right

04:07

i want you to think about this as an

04:09

algebraic object which is

04:10

something like a polynomial it's not a

04:12

function okay it's called a function but

04:14

i don't want you to think about it as a

04:15

function

04:16

i want you to think of it as like a

04:17

closed line an algebraic closed line on

04:20

which we're hanging our particular

04:21

sequence

04:23

now this is very natural for us of

04:25

course because

04:26

in fact we've sort of started with the

04:28

generating function approach when we

04:30

had this polynomial equation that we

04:33

wanted to solve and we

04:34

generated a a power series or

04:38

maybe a rational power series

04:41

by looking at uh solutions of it sort of

04:43

sequentially

04:44

and then we were led by studying that

04:47

thing a little bit more

04:48

carefully to to realize that there was a

04:49

combinatorial aspect

04:51

um to the the coefficients that appear

04:54

okay

04:54

and we got this by tri ray so we sort of

04:57

went from the algebra

04:58

to the combinatorics but

05:01

combinatorialists

05:02

like to go from the combinatorical

05:05

information the sequences themselves

05:07

to the generating function so the online

05:10

encyclopedia for example is full of this

05:12

kind of thing that you

05:13

you you have one of these um sequences

05:16

and then

05:16

naturally you want to associate to it

05:18

the ordinary generating function and see

05:20

if you can say something about that

05:21

so we're going to have a look at chapter

05:23

seven of this book

05:25

which treats uh this

05:28

subject gives you an introduction to uh

05:31

generating functions

05:32

and if you're interested in this general

05:34

direction and you want to explore this

05:36

you know i think it'd be time well spent

05:38

to look carefully at chapter seven

05:41

we're not going to be able to go through

05:42

all of it because that would take us too

05:43

much time but we'll have a quick look at

05:45

this general structure of the chapter

05:47

and especially uh looking at a few

05:49

interesting examples that will give us

05:52

really

05:52

interesting ideas especially when we get

05:55

to exercise 22 and problem

05:57

  1. okay so we're not going to go

06:01

through this entire chapter i want to

06:02

give you a rough idea so

06:03

let's start first paragraph the most

06:05

powerful way to deal with sequences of

06:08

numbers as far as anybody knows

06:09

is to manipulate infinite series that

06:12

generate

06:13

those sequences we've learned a lot of

06:15

sequences and we've seen a few

06:16

generating functions

06:17

now we're ready to explore generating

06:19

functions in depth and to see how

06:20

remarkably useful they are

06:24

okay and this first example is quite

06:26

interesting that's what we'll have a

06:27

look at mostly

06:28

so domino theory and change so the the

06:31

basic

06:32

thing here is to ask how many ways are

06:35

there to completely cover a two by end

06:37

rectangle with two by one dominoes so

06:40

you have a strip

06:42

too high and across and you want to see

06:45

how many ways you can

06:47

fill that with standard dominoes which

06:49

are

06:50

two by one and we assume that dominoes

06:52

are identical and you can put them

06:54

either

06:54

vertical horizontal and so for example

06:57

for a

06:58

2 3 rectangle there's this way here

07:01

where you have

07:02

three uh sort of stacked uh vertically

07:06

beside each other and then here there's

07:07

one vertical and two horizontal and that

07:09

can be either on the left or on the

07:10

right so

07:11

there's t uh three equals three ways of

07:14

tiling a two by three rectangle

07:16

and they'd like to have a closed form

07:18

for t sub n

07:20

where n is a natural number in general

07:23

okay so

07:27

let's um let's scroll down here

07:31

okay so there's uh some counting they

07:34

find some some values for a t

07:36

sub n and i'm we're not going to go

07:38

through it okay but what i want to

07:41

to particularly have a look at is

07:44

is right here to boldly go where no

07:47

tiling has gone before okay

07:49

so here's another way to figure out what

07:52

t n is this new way is based on a bold

07:54

idea

07:55

let's consider the sum of all possible 2

07:57

by n tilings for all

07:58

n greater than or equal to 0 and column

08:00

t so they're introducing an idea here

08:02

which i think is really

08:04

a beautiful idea and i think it probably

08:07

hasn't been taken up

08:08

as as much as it as could have been

08:12

and um i think this this particular idea

08:14

is going to actually be

08:16

essential for us to understand this

08:19

um this rational

08:24

rational power series approach to uh

08:27

solving general polynomial equations so

08:30

what they're proposing is that

08:31

we create some kind of algebraic

08:35

sum out of these combinatorial objects

08:37

so we think of all possible ways of

08:40

tiling not just a given two by n

08:43

rectangle but say like all of them

08:45

starting with say the empty

08:48

rectangle which has sort of zero uh

08:51

width

08:52

which is just denoted by this sort of i

08:55

and then

08:55

the the case n equals one is here that's

08:58

just a

08:59

single vertical tile and then n equals

09:02

two there's three of them and then you

09:04

know uh

09:08

n equals two so there's two of them and

09:09

then there's three uh

09:12

for uh with three tiles and so on and

09:15

they're proposing to create

09:16

this ongoing object which is

09:20

uh it's like a polynomial or like a

09:22

series but the

09:23

elements themselves are actually these

09:25

configurations okay and this thing

09:27

goes on in some fashion uh it goes on

09:30

indefinitely but

09:31

they're not going to worry too much

09:32

about you know the

09:34

the logical interpretation of what this

09:36

infinite sum refers to

09:38

and this whole thing is called t okay

09:41

the terms of the sum stand for tilings

09:43

which are combinatorial objects

09:44

we won't be fussy about what's

09:46

considered legal when infinitely many

09:48

tilings are added together

09:50

all right so they claim everything can

09:51

be made rigorous and

09:53

at some point we'll have to think about

09:54

that

09:56

okay so what they're going to do is

09:58

they're going to

10:00

do some arithmetic with this thing and

10:04

for that they introduce a kind of a a

10:06

multiplication

10:07

you can multiply tiles or tilings

10:10

together by just

10:12

physically com combining them with just

10:15

juxtaposition

10:16

okay so for example uh if you

10:20

you take this single vertical tile and

10:22

you take this

10:23

double tile here of horizontal things

10:25

and you you multiply them then you get

10:27

this new tiling which is the

10:29

obvious combination where you put them

10:30

together and they note that this

10:32

multiplication is not commutative okay

10:35

see the order of multiplication counts

10:38

and then they propose to do some domino

10:40

arithmetic with this to in

10:42

to manipulate the infinite sum so here

10:45

is uh you know the original t

10:48

object that we're thinking about and

10:50

then they're saying okay look

10:51

this this sum can be subdivided

10:55

into three lots first of all the the

10:59

the null tiling which is sort of acting

11:02

like the identity when you

11:03

consider what it does to this

11:05

multiplication

11:06

and then you have all the tiles that

11:08

start with a single vertical tile

11:11

and and how many of those are there

11:15

well there's one of those for every

11:16

element in t

11:18

in others if you given any tiling

11:20

constituent of t

11:22

you can create a new tiling by sticking

11:25

a

11:26

vertical domino to the left in other

11:28

words by multiplying on the left by

11:31

a single domino so that's what this

11:35

summand here represents all the times

11:38

that essentially start with a single

11:40

vertical one

11:41

and these ones here are the

11:45

the remaining ones they're the ones that

11:47

start with two horizontal tiles one on

11:49

top of each other

11:50

and we can think about that as being

11:53

this particular tile multiplied again by

11:56

the entire

11:58

sum t so we get this intriguing equation

12:01

that t

12:02

equals this sort of single thing which

12:05

is almost like an i

12:06

i plus vertical domino times t

12:10

plus stack of two horizontal dominoes

12:13

times t

12:15

now this is i think really intriguing

12:16

because it's a kind of an algebra

12:18

right but it's not really an algebra

12:20

with variables like you're familiar with

12:23

it's an algebra with combinatorial

12:25

objects

12:26

for which the fundamental operation is

12:29

itself

12:30

a combinatorial in this case almost a

12:32

geometrical combination

12:34

okay this juxtaposition of two tilings

12:39

okay so then they they rewrite this

12:42

thing here like this

12:43

as one minus vertical

12:47

tile minus two horizontal tiles times t

12:50

equals identity and then there they go

12:53

on to

12:54

to manipulate this to sort of to solve

12:56

for t so so formally t

12:58

is like some kind of quotient of uh an i

13:01

uh divided by an i minus vertical tile

13:04

minus

13:06

two horizontal tiles

13:10

great okay and then they uh then they

13:14

introduce associated generating

13:17

functions okay so

13:18

with generating functions we actually

13:20

have variables playing the role so for

13:22

example one over one minus z that's

13:24

one plus z plus z squared plus z cubed

13:27

okay that's the sort of standard

13:29

the most simplest uh sort of generating

13:31

function essentially

13:32

and they're saying well we can sort of

13:34

think about what we've got here as some

13:36

kind of version of this

13:37

except instead of having z we have this

13:40

sum of of these two

13:42

individual tilings so this would suggest

13:44

that we're taking some sum

13:46

of um of powers of these of this binary

13:49

combination of these two particular

13:51

tilings

13:52

it's all happening in a kind of a

13:54

combinatorial algebra

13:56

where the actual objects are tilings

13:59

okay

13:59

so without worrying about the details

14:02

then they

14:03

do various things and then they you know

14:05

they get

14:06

certain formulas which is all very nice

14:08

and it's

14:10

well worth thinking about but

14:13

i think this is the really the main idea

14:16

that i want

14:17

to um to extract here is that

14:20

when we're working in this generating

14:22

function world taking this purely

14:24

sort of algebraic slash combinatorial

14:26

approach it's possible to

14:28

to follow to follow

14:32

concrete mathematics here and and think

14:34

about

14:35

creating an algebra with essentially

14:38

combinatorial objects

14:41

okay so that's there's a much more in

14:44

this chapter i'll just

14:45

quickly give you a you know quickly

14:48

scroll through it

14:49

so if you were a graduate student

14:50

sitting beside me here i say you know

14:52

this is all really good stuff you should

14:54

read all of this spend a couple of weeks

14:56

going through this chapter and figuring

14:58

out

14:58

uh what they're talking about and

15:00

absorbing the various techniques that

15:02

they have for

15:03

fiddling around and working with

15:05

generating functions

15:06

okay because the problem that we're

15:08

dealing with is very much in that spirit

15:10

so we want to have some

15:12

facility with the standard techniques so

15:14

this is a great thing to do

15:15

okay absolutely and you can

15:19

get a sense of some chapter on basic

15:20

maneuvers various

15:22

operations you can do with generally

15:24

generating functions in general you can

15:25

differentiate them you can shift them

15:27

you can multiply them and then we have

15:29

some

15:30

standard you know standard manipulations

15:33

you can integrate them

15:34

sort of term by term it's all algebraic

15:36

it's it may look like it's analysis that

15:39

you're differentiating and integrating

15:40

but you're not really it's just a purely

15:42

formal

15:43

kind of of algebra just like i do in my

15:46

algebraic calculus if

15:48

you've watched any of those videos okay

15:50

and then here are some

15:52

some simple sequences for example and

15:55

and their corresponding generating

15:57

functions with some closed forms for

15:59

them

16:00

okay so this is a powerful way of of

16:03

encapsulating very efficiently

16:06

interesting sequences

16:07

and manipulating them

16:11

okay so uh then we have some recurrence

16:14

relations

16:15

uh okay maybe

16:18

too much about that all

16:22

good stuff i want to now head towards

16:25

again there's lots more material

16:26

okay but i want to hit convolutions

16:31

uh some dyke paths here which we'll have

16:34

to talk about at some point

16:36

also very important for us um

16:39

oh and actually here are m uh here are

16:42

the basically

16:42

these let's look here see there's foos

16:44

catalan numbers

16:46

um these are kind of

16:50

generalization of the foos catalan

16:51

numbers that we've been considering

16:53

we've been considering the case when

16:54

m is three okay so we've been looking at

16:56

uh something like this that what we're

16:58

calling the fuse

16:59

numbers is really something like this

17:01

where m is equal to three

17:03

three n choose n and uh over

17:06

two n plus one okay but you can actually

17:09

generalize this you can replace the

17:11

the three with an m and you still get

17:13

interesting sequences and

17:14

studied originally by by foose

17:18

in any case yes we're just having a look

17:21

at what

17:22

all kinds of interesting things that

17:23

they're doing and then there's a

17:26

variant on the generating functions that

17:27

we've been talking about called

17:28

exponential generating functions

17:30

where you basically introduce also

17:32

factorials

17:34

in the denominators and they have a

17:36

somewhat

17:37

somewhat somewhat parallel but it's has

17:40

a different kind of character and

17:42

sometimes exponential generating

17:43

functions are

17:44

more useful

17:47

okay dirichlet generating functions okay

17:50

now we come to

17:52

what i think is quite interesting so the

17:54

exercises at the end of the chapter

17:57

all right and no doubt many interesting

17:59

things to think about here so if you

18:01

were a graduate student i would also ask

18:02

you to

18:03

do some of these things you know have a

18:05

go see if you can

18:06

figure it and figure them out but i'm

18:09

particularly keen on showing you

18:13

question or exercise 22 there it is

18:16

right there

18:17

okay 22. make it a little bit bigger so

18:21

you can see for sure

18:22

all right let p be the sum of all ways

18:25

to triangulate polygons so this is the

18:28

same kind of thing as

18:30

they were talking about with dominoes

18:31

but now we're considering triangulations

18:33

of

18:34

polygons so there's a kind of an

18:36

identity

18:37

sort of null triangulation the

18:39

triangulation of the triangle of which

18:41

there's only one

18:42

the two of them for for a square the

18:45

five of them for a pentagon and so on

18:47

and they're proposing to put all of

18:49

these together

18:50

okay that's the same kind of thing we're

18:52

taking combinatorial or if you like

18:53

geometrical objects

18:55

and stringing them together to form some

18:58

kind of

18:59

combinatorial algebraic object

19:03

okay define a multiplication operator or

19:06

operation

19:07

a triangle b on triangulated polygons a

19:11

and b so that the equation p equals this

19:14

identity plus

19:15

p triangle p is valid

19:18

so you have to come up with a suitable

19:22

multiplication on triangulated polygons

19:27

and then finally replace each triangle

19:30

by z and what does this tell you about

19:32

the number of ways to decompose an n

19:34

gone into triangles

19:35

so this is of course the catalan story

19:37

right but it's a

19:38

another way of thinking about the

19:40

catalan story involving this

19:42

combinatorial algebra of these sort of

19:44

ongoing

19:46

ongoing slew of um of triangulated

19:50

polygons so this is a quite an

19:53

intriguing thing and i think we want to

19:54

think about

19:55

this now in the same spirit

19:58

if we go a little bit further

20:02

bonus problems here we get to bonus

20:04

problem number 50.

20:06

it's continuing exercise 22

20:09

consider the sum of all ways to

20:11

decompose

20:12

polygons into polygons

20:16

so not just triangles not just

20:18

quadrilaterals not just

20:20

you know small ones but arbitrary

20:24

polygons so you can use pentagons

20:25

hexagons

20:26

dodecagons 37 gons whatever it is okay

20:30

to just decompose polygons

20:33

but again the orientation matters just

20:36

as it does for the catalan

20:37

story now they ask

20:40

find a symbolic equation for this sum

20:43

and use it to find a generating function

20:45

for the number of ways to draw in

20:47

non-intersecting diagonals inside a

20:49

convex and gone

20:50

give a closed form for the generating

20:52

function as a function of z

20:53

you need not find a closed form for the

20:56

coefficients

20:58

all right so this is a great thing for

20:59

for us to think about because

21:01

uh this is making obvious contact with

21:04

the

21:04

kind of bi-tri array that we've been

21:07

investigating

21:08

and also the natural extension that we

21:10

can

21:11

you know clearly see is ahead of us

21:13

where we move not just from triangles

21:15

and quadrilaterals but

21:16

to include higher degree polygons in the

21:20

decomposition

21:22

okay and so these two exercises are

21:24

suggesting that there is a kind of

21:25

combinatorial algebraic

21:27

approach to at least getting some

21:29

information from these kinds of things

21:32

and my guess is that it's exactly this

21:35

approach

21:38

coming from concrete mathematics that's

21:40

going to

21:41

play an interesting role for us in

21:44

illuminating

21:45

what's going on in our approach to

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solving

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general polynomial equations

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