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A Template

  1. A physical object whose shape is used as a guide to make other objects.
  2. A generic model or pattern from which other objects are based or derived.
  3. (molecular biology) A macromolecule which provides a pattern for the synthesis of another molecule.
  4. (object-oriented programming) A partially defined class or function, that can be instantiated in a variety of ways depending on the instantiation arguments.