Sentient
Preview
Open in TheBrain
Sentient Knowledge Map (SKM) Home
Program learning goal set
Program learning outcome set
Program learning outcome
Learning Outcome Cognitive Domains - Bloom’s Taxonomy Revised
BL6 Creating
Parents
Learning Outcome Cognitive Domains - Bloom’s Taxonomy Revised
Children
BL6 Creating - Adapt
BL6 Creating - Combine
BL6 Creating - Compile
BL6 Creating - Compose
BL6 Creating - Conjecture
BL6 Creating - Construct
BL6 Creating - Create
BL6 Creating - Design
BL6 Creating - Devise
BL6 Creating - Dramatize
BL6 Creating - Generate
BL6 Creating - Imagine
BL6 Creating - Integrate
BL6 Creating - Invent
BL6 Creating - Modify
BL6 Creating - Originate
BL6 Creating - Plan
BL6 Creating - Produce
BL6 Creating - Propose
BL6 Creating - Rearrange
BL6 Creating - Reconstruct
BL6 Creating - Reverse
BL6 Creating - Revise
BL6 Creating - Speculate
BL6 Creating - Synthesize
BL6 Creating - Transform
BL6 Creating - Transmit
Demo: ****### course learning outcome 1
XYZ Program learning outcome #1
XYZ Program learning outcome #2
Jumps
Tag: BL6 Creating - The student solves a problem that requires original creative thinking (at least new to him/her). It represents the combining of elements and parts so that they form a whole. Analysis is a prerequisite since this operation involves the process of working with pieces, parts, and elements. They are arranged so as to constitute a solution, pattern, or structure not clearly present before he began. Some book reports and summaries reflect the use of synthetic skills as well as research papers, lesson plans, and sermons.