kwebtransPreview
Open in TheBrain

Avatars

6.12 Avatars

Photo from Wikipedia.

The talking avatar, an animated speaking virtual character with vivid human-like appearance and real or synthetic speech, has gradually shown its potential in applications involving human-computer intelligent interactions. The talking avatar has rich communication abilities to deliver verbal and nonverbal information by voice, tones, eye-contact, head motion and facial expressions, etc. Avatars are increasingly being used on a variety of electronic devices, such as computers, smart phones, pads, kiosks and game consoles.

Avatars also can be found across many domains, such as technical support and customer service, communication aids, speech therapy, virtual reality, film special effects, education and training [6]. Specific applications may include a virtual storyteller for children, a virtual guider or presenter for personal or commercial website, a representative of user in computer games and a funny puppetry for computer-mediated human communications. It is clearly promising that talking avatars will become an expressive multimodal interface in human computer interaction.

Despite many years of efforts, current research has not yet advanced to the stage where it is possible to synthesize an affective intelligent talking avatar who can express their feelings and emotions through vocal and facial behaviors as natural as our human beings. To this end, recent researches aim to understand complicated human behaviors and generate lifelike speech and facial expressions according to the emotional content to enhance the expressivity of talking avatar.

https://thenextweb.com/artificial-intelligence/2019/05/23/samsungs-new-ai-can-create-talking-avatars-with-a-single-photo/ (from real face to avatar)

Research Notes:

Avatar Personalities – Driven By Artificial Intelligence

Published on May 12, 2020

Markus Gross

Swiss Computer Scientist, VP of Research At Disney, Expert in Graphics, Vision and AI - Investor - Two Academy Awards

5 articlesFollow

I spoke recently about our journey of creating realistic **digital humans**, that are visually indistinguishable from the real thing. We also discussed the challenge of bringing such models to life instantly – in realtime. The assumption is that instant digital humans will represent us as believable avatars in the upcoming Cyberworld (more about it **here**), and such avatars will be driven and controlled by their real-world counterpart – a human being like you or me. This is a very important assumption in the development of applications in social media and the telepresence industry.

Today, I want to lay out a scenario where a digital avatar – human-like or non-human, realistic or stylized – is not driven by you or me, but by artificial intelligence. Potential industry applications of these AI avatars are countless and span a huge spectrum as diverse as personal digital assistants and advisors, virtual liftboys, greeters in physical and online retail stores, personalized school teachers, fitness trainers, or virtual characters in the interactive stories we are going to consume in the future.

Thanks to machine learning, there has already been much progress in AI-driven digital assistants. Alexa, Siri, Cortana, etc, are good examples of products that work specifically well in a query-type context; for instance, when we ask them: “What’s the weather in Zurich today?” or “Can you play me a few Beatles songs?” With a variety of existing software products, it is pretty easy to build a templated chatbot that, for instance, can help you to book a table at your favorite restaurant, without any additional effort on your part.

Smarter versions of these products also learn from your queries and improve the quality of their answers over time. However, we have to admit that the current state of research is still pretty far from an AI system that truly understands and comprehends human language, emotion, personality, story and context. Additionally, most of the existing systems are ‘faceless’, much like HAL 9000, and don’t have an embodiment that lets us connect and bond emotionally.

Let me summarize here several key technical challenges we face if we want to take a personality out of a story, an institution or a brand and bring it to life. Let’s call our fictitious personality Charlie:

Let me give you a (incomplete) list of examples of work in the wider space of AI-driven avatars:

So much more is going on this this very vibrant field and I apologize for the many omissions.

Overall, it sounds as though a very long and exhaustive list of technologies have to be developed, with a way to go until we get to a realistic digital avatar driven purely by AI. But my few examples indicate that the current AI horsepower of numerous corporate research labs, as well as the progress in academia and the driving forces of deep tech startups, will bring the snippets and pieces into place.

I also envision a bunch of near-term milestones that before too long will be turned into commercially very successful products.

I believe that a truly emotional conversational avatar is a very realistic moonshot to strive for – as part of achieving of what is called Artificial General Intelligence (AGI), which will change the world forever.