STRUCTURE / ANTI-STRUCTURE / RULE CHANGE
STRUCTURE / ANTI-STRUCTURE / RULE CHANGE
Structure makes the game visible.
Anti-structure allows:
- inconsistency;
- surprise;
- error;
- contradiction;
- liveness.
The interview records Peader’s principle:
break or change a rule when the audience has understood it.
If the same rule continues too long after recognition, the work may lose liveness.