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To Draw

  1. To move or develop something.
    1. To sketch; depict with lines; to produce a picture with pencil, crayon, chalk, etc. on paper, cardboard, etc.
    2. To deduce or infer.
    3. (intransitive, transitive, of drinks, especially tea) To steep, leave temporarily so as to allow the flavor to increase.
    4. (transitive) To take or procure from a place of deposit; to call for and receive from a fund, etc.
    5. To take into the lungs; to inhale.
    6. (used with prepositions and adverbs) To move; to come or go.
    7. (transitive) To obtain from some cause or origin; to infer from evidence or reasons; to deduce from premises; to derive.
    8. (transitive, obsolete) To withdraw.
    9. (archaic) To draw up (a document).
  2. To exert or experience force.
    1. (transitive) To drag, pull
    2. (intransitive) To pull; to exert strength in drawing anything; to have force to move anything by pulling.
    3. To pull out (as a gun from a holster, or a tooth).
    4. To undergo the action of pulling or dragging.
    5. (archery) To pull back the bowstring and its arrow in preparation for shooting.
    6. (of curtains, etc.) To close.
    7. (of curtains, etc.) To open.
    8. (card games) To take the top card of a deck into hand.
  3. (fluidic) To remove or separate or displace.
    1. To extract a liquid, or cause a liquid to come out, primarily water or blood.
    2. To drain by emptying; to suck dry.
    3. (figurative) To extract; to force out; to elicit; to derive.
    4. To sink in water; to require a depth for floating.
    5. (intransitive, medicine, dated) To work as an epispastic; said of a blister, poultice, etc.
    6. (intransitive) To have a draught; to transmit smoke, gases, etc.
    7. (analogous) To consume, for example, power.
  4. To change in size or shape.
    1. To extend in length; to lengthen; to protract; to stretch.
    2. (intransitive) To become contracted; to shrink.
  5. To attract or be attracted.
    1. To attract.
    2. To induce (a reticent person) to speak.
    3. (hunting) To search for game.
    4. To cause.
    5. (intransitive) To exert an attractive force; (figurative) to act as an inducement or enticement.
  6. (usually as draw on or draw upon) To rely on; utilize as a source.
  7. To disembowel.
  8. (transitive or intransitive) To end a game in a draw (with neither side winning).
  9. To choose by means of a random selection process.
    1. To select by the drawing of lots.
    2. (transitive) To win in a lottery or similar game of chance.
    3. (poker) To trade in cards for replacements in draw poker games; to attempt to improve one's hand with future cards. See also draw out.
  10. (curling) To make a shot that lands gently in the house (the circular target) without knocking out other stones.
  11. (cricket) To play (a short-length ball directed at the leg stump) with an inclined bat so as to deflect the ball between the legs and the wicket.
  12. (golf) To hit (the ball) with the toe of the club so that it is deflected toward the left.
  13. (billiards) To strike (the cue ball) below the center so as to give it a backward rotation which causes it to take a backward direction on striking another ball.