notes
<p>trying to sleep in after a difficult long journey
felt very annoyed by the sudden late night festivities, but was too exhausted to investigate.
arrived mid afternoon in the middle of a long journey from the deserts to the TevenLentur (northeast), from Othtesh, having crossed over part of Ormuraom, and through Axglen, and is on his way towards Valsuun. 
Its been a difficult, mountainous journey, and airships were unavailable from Othtesh, the section of Ormuraom he traveled through didn't have cities big enough for a port, and Aksglenn wasn't friendly so he stuck to the wilds, which was far more dangerous. 
 
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<p> 
ideas:
character is a cleric, often on missions from his gods, often told to find things or people, for the purposes of advancing the god's will.
a note on the medallion says to find the one worthy of the leadership of Worlds, "A warrior of the Alru"
 
believed to be the keys to unlock inner world (with history of wars from the inner world)
four continents (Lnoll and Drrajh as one) 
location for Drranoll key is split, half of the ruins are on one continent, while the other half are on the other, clues have fallen between
map of the world with the continents in different positions. Vaensal is whole and twisted clockwise, Doelel is closer to Vunnar, Drrajh and Lnoll are much closer connected to each other, and closer to Vunnar with the Yubar being much smaller.
has the two Roia, two three alru, and no illek, also seems to have other unknown planets orbiting the Roia
from first civilization
Mayheart Sanctuary has in its deep vaults (Twin Keys, and Pen and Key [librarian has twin keys pin on his coat, but one of the keys seems to have been broken]) a large map which is equally as old as the medallion, but has always been a mystery, and a cover up
 
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